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Everything posted by John Vere
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If it was me I’d create two midi tracks and drag the data there. Then assign midi channels and point outputs to the vst. I dislike simple instrument tracks for many reasons and this is one
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Sampling sounds from video footage (for Dummies!)
John Vere replied to Percepto's topic in Cakewalk by BandLab
Well that explains it. I wonder why Sony sold it to Magix. I guess they have bigger fish to fry. Anyhow, cool project your working on. Now I see the need for the video cues too. I always wanted to mike up my arm chair. I can play a pretty awsome beat on it. And then think of what you can do with drum replacer and using crazy samples. We once had this guy drum for us ( in front of 1,000 people) on a old suitcase. The Elvis song Don't be cruel was played on the back of a guitar. -
Sampling sounds from video footage (for Dummies!)
John Vere replied to Percepto's topic in Cakewalk by BandLab
Yes Vegas is one of the most amazing bit of software I’ve bought in years So well thought out and lots of support from community. I was blown away when I found it has full vst support and that I can use my Cakewalk plug ins on the audio. -
Cant get Addictive Drums beats to line up in synch
John Vere replied to RICHARD HUTCHINS's topic in Cakewalk by BandLab
The groove clip looping is the fastest way To make this go faster I zoom out. Then you can drag it 150 measures in no time -
Seems like you’re using the stand alone VST. You need to insert AD as a synth as scook mentioned.
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I'm confused about my old installation of CW Platinum
John Vere replied to steambc's topic in Cakewalk by BandLab
The big question is do you still have your original installs of Sonar on this machine? If so then all you need to do is as above and make sure all your VST folders are included in the scan. CbB is the latest version of Splat but if this is a new machine with no other past installs then you won't have a lot of the VST's that came with the older versions. So the recommended path is to first open Command Center and install everything using that. NOW instal CbB using the Assistant. . -
Something not quite right with mixes energy etc..
John Vere replied to Ben Mcmillan's topic in Cakewalk by BandLab
Busses are a great way to organize you mix into parts. And they do make it easier to globally deal with certain details. Having to adjust each track is a lot of work. I set up a mix and save it as a mix scene. I proof the mix in the car, ear buds, ghetto blaster, home stereo, laptop speakers and in mono. I make notes then go back to re mix if needed and mostly I'm only adjusting busses, not tracks. We each have our own system and you'll want to have your own. I have a Master Buss where all the sub busses go to. I mute this buss to check this has happened. On my master I have the BT Brickwall limiter set at - 0.4db for Wave masters or ? depending on it's final destination. Lower peaks are required for MP3 etc. I then have the following sub busses: Bass Drums Midi instruments Guitars Vocals Reverb Delay -
Something not quite right with mixes energy etc..
John Vere replied to Ben Mcmillan's topic in Cakewalk by BandLab
OK that would explain a lot. I used to use SI bass but it tends to lake definition which is what I'm hearing. Donload the Ample P bass lite, it is free with the only limitation of just one sample library and it doesn't go below low E. https://www.amplesound.net/en/download.asp See if that helps, I've tried a lot of bass VST's and this one is very close to a real P bass. My set up for it is this Keep the velocity below 115 or it will add slaps. I'm at around 108 vel. I set the volume knob at 1.0 I assign it to it's own Buss. I hi pass filter at 80 hz. You might want to hi pass your guitars to get them out of the way, you might have to much low end build up happening. Try 130hz I put hi pass filters on every buss. My reverb buss it is set at 230hz. Vocals at 150HZ etc. -
Cakewalk - Heavy VST Instrument / MIDI users?
John Vere replied to Lee D's topic in Cakewalk by BandLab
X series? Hopefully nobody sufferes that anymore, most buggy versions ever. I think the majority of Cakewalkers use a mix of both audio and midi. I make backing tracks for live performances and record original songs so I need the midi to make a foundation. I'm mostly traditional rock/ country band instrumentations but I do like to sneak in a big fat Poly synth from time to time. VST's allow one to experiment with sounds you cannot afford to purchase as real instruments. -
Something not quite right with mixes energy etc..
John Vere replied to Ben Mcmillan's topic in Cakewalk by BandLab
Yes the sound is certainly pleasing and enjoyable to listen too. But thats using good headphones. If I don't hear the bass on my studio headphones then I will say the majority of listeners will also not hear it on ear bubs or cell phone speakers. I just turned on my monitors and now I do hear a kick thump and a droning sort of bass but if you want to stand side by side with commercial releases you need your mixes to sound right on all listening systems. My guess is your studio monitors are of the bass heavy type. There is almost too much low end on my monitors. Its a sort of drone as I said. I can't hear the bass notes, there's no defining "pluck" the kick might sound OK but it's not going to come through on all systems.. It's all below 100hz. Give it some mids. Once again , if this was the sound you like nothing wrong with it, but to my listening taste I want to hear good bass. -
Sampling sounds from video footage (for Dummies!)
John Vere replied to Percepto's topic in Cakewalk by BandLab
A real Wave editor just does the job faster and without fuss. I like Wave Lab's workflow out of all the ones I've used. It's the fastest. I paid $99 a few years ago and it has paid for itself a million times ove. I also like http://www.goldwave.ca/ free to try and https://acondigital.com/products/acoustica-audio-editor/ which also is free to try. Gold wave has the best batch converter which I use to convert my Wave masters to MP3. Faster than re-exporting a song. There is a older free version of Acoustica found here https://acondigital.com/downloads/ along with a bunch of free VST's on this page. see Acoustica 6 You open the file, takes 10 seconds to edit and then save it. done. Doing this in a DAW would take too many steps. As I said what you want is to normalize the file so it's as loud as possible I give mine a peak of - 2db. Then you zoom in and cut the beginning tight. Then cut off the end were desired. Wave files seem to work, not sure about other formats. -
Something not quite right with mixes energy etc..
John Vere replied to Ben Mcmillan's topic in Cakewalk by BandLab
I'm listening with headphones and I find it's a nice stereo depth of field, Guitars sound real good, mix of instruments are good,, but is there supposed to be a bass? I don't hear any bass or kick for that matter. Seems the low end is there on the guitars. It's not that you have to have these parts if that was what you wanted, but leaving out Bass and kick might be what you are missing. -
Sampling sounds from video footage (for Dummies!)
John Vere replied to Percepto's topic in Cakewalk by BandLab
For percussive sounds you can load them into Session drummer. I make my own sound effects and it's super easy. Record the sounds. Load them into Wave lab , normalize, top and tail. You want to cut right to the absolute beginning of the sound. These are wave files. Browse to the Session drummer folder. Programs Files/ Cakewalk/ VST plug ins/ Session Drummer 3 /Contents / Kits. Drop the files into a new folder and call it "My Samples" (or??) Now open Session Drummer and assign the samples to kit pieces. It's was so cool to sample my acoustic drum kit and load it up and hear SD3 playing my kit! But I also sampled things like Tamborine, wood blocks and a railroad spike among others. I'm just about to re do some brush sounds as I just scored a set of wire brushes at the Goodwill store for $5. As said it's easy to edit and export the audio using Vegas. Only reason I see not to use a Camera is it would be much better to have the samples as WAVE files rather than compressed audio from a camera. A Zoom or Tascam handy recorders are great for this stuff. -
First off your images do not show. Did you use the image tool in the lower left corner? Secondly. I looked up this Coolsoft app and there is not reason you would need to use it. Your just making things overly complicated. Cakewalk includes a much better selection of VST instruments including the GM TTS-1. Follow through my tutorial on using the MIDI and the TTS-1 http://www.cactusmusic.ca/sonar-tutorials
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All exports are distorting and clipping
John Vere replied to Bruce Searl's topic in Cakewalk by BandLab
Well there is a new way to Export and I personally like it a lot because finally!! It remembers by preference for 16 bit for CD's. The old dialog always defaulted to 32 bit. Go to the "Export" dialog box. It's new from an update a few months ago. If you don't see it look in your Modules / Control bar and make sure and check it. Choose "Presets" then "Master Mix" Set your Sample and Bit Depth and save. This will export your master buss 100% the way your seeing and hearing it. Just a little tip.. I always put the BT Brickwall limiter on my Master buss set at -04 db I have exported over 100 songs this way and all are perfect. ( the audio quality, not the playing) When checked in Wave Lab none will show as having any overs. Always mute your master buss with a song playing to check if any tracks or busses are not directed there. -
MIDI Data Not Appearing in MIDI Track [SOLVED]
John Vere replied to Larry Jones's topic in Cakewalk by BandLab
Does the track have the MIDI icon? Or the instrument tack icon? Sorry I'm at work and cant post screenshot, but you know what I mean. -
If your planning on doing any serious audio recording ASIO is the only stable and time corrected mode to use. All other driver modes do not compensate correctly for sync. You will need to perform a loopback test , see how far out of sync your overdubbed tracks are and use Manual offset to correct the timing. ASIO is the only driver that reports round trip latency correctly and accurately to Cakewalk. Your audio interface is long overdue for an update if it is not supported by your OS. The audio interface is the most important piece of hardware in a DAW set up. Here's a list I made of things to think about when shopping for one. http://www.cactusmusic.ca/Recording.htm#AI Shopping List
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Adictive drums / Keyboard issue (SOLVED)
John Vere replied to Matthew's topic in Cakewalk by BandLab
Dumb question but does the the Korg have drum sounds on board?? Is that what your hearing? In other words are you sure the Kick sound is coming from Sonar or from the Korg? Are you sending midi data to the Korg or playing it Live? -
Open mix scene from a different session file?
John Vere replied to jono grant's topic in Cakewalk by BandLab
Ahh! You see I misread his post thinking what he said was to drag and drop the mix scene into the mix recall folder,, I missed that part about dragging to the the actual project, Copying from mix recall folder to mix recall folder would have be logical so what I would have tried first. Anyhow, I still thank you once again because I "got it" via your post. Your a good teacher Steve and you just won't admit it. -
I used to do clients and kept things tidy. Now I just keep spreading out and buying more gear !. My wife say's I better get it now before I retire and will have no money. I liked your idea of the bookshelf on that end wall. Put a couch or loveseat in there and throw rugs . I would still use your acoustic panels you bought if anything just to make it look official One day I'll tidy my studio and re build a little bit. I plan on using some wood.... I like the sound of wood. Studio "B" is our TV room and it has a wood ( 1" Fir) floor and a wood (2" spruce) ceiling which happens to be the floor of the upstairs studio A. It's a 12x12 room but has Clutter being 2 stuffed chairs and a loveseat. There are a lot of framed pictures on the wall ( diffusers?) and curtains on the windows.
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That is my room treatment in a nutshell- 20 guitars, 4 amps. PA speakers, racks full of effects, =Clutter- the secret weapon.
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If it happens again unplug your USB controller. I was thinking this after reading your first post. Only time a VST scan hangs anybody is if you have a dud VST in there, some crappy 32 bit freebee. I have always set mine to manual scan. If it is set that way it won't hang due to a VST that's why I figured your barking up wrong tree.
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Open mix scene from a different session file?
John Vere replied to jono grant's topic in Cakewalk by BandLab
It was timely for me as I had not used mix recall in the past because I didn't think it would add the plug ins. I'm now just starting to depend on it as I get to the mixdown stage involving 64 projects. Who would of ever guessed at what Cook showed us. Steve is that in the instructions somewhere?? Add this to the 100's of tips I've gleaned from that guy. Anyhow this was on my wish list for a long time ago as I come from using my Yamaha 01v for mixing. You simply save a mix and name it. That same mix could be applied to all the songs on a album. Minor tweeks easily saved and re named but the bones of a mix were always there with all effects and levels pre set. Midi automation took care of the rest. So I was disappointed when I started using Cakewalk that it's mixer ( console) could not be saved. Now it can. -
During the in between time after the Gibson shutdown (Nov-Dec 2017) and before we were told about Bandlab if you go to the old forum there was a lot of threads about this. The basic back up plan looked like this: Update everything in the CCC and make multiple back ups of all the installers found in the Command centers download folder. We also obtained codes form a few of the 3rd party VST's like Overloud. I think there were others. XLN and Melodyne have there own codes and are not a problem. But the one thing never resolved was there would be no way to authorize the versions of Sonar that used CCC in the future if the Gibson /Cakewalk servers were killed. Only versions X3e and back used the codes that we can use forever. SPlat needs that server and still does. Even the offline method involves this same server. Because CbB came along and solved this problem, we all moved on and for the most part it is not an issue UNLESS Bandlab goes down. It's up to the individual if your to worry about this , myself I'm not. Worse case scenario is I'd use CbB until it goes into demo mode. Then I would be back to using Splat until the 4 computers I have it installed on died. Then I guess I'm back to X3e ( OMG) or, Cubase? Music would still be made.