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Max Arwood

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Everything posted by Max Arwood

  1. (Max, are you freezing the FX on those tracks, too?) Yes, I am freezing with the effects. Does freezing actually supposed to release all the CPU strain and memory strain for these, or is there some residual something that is not actually frozen?? I also agree with bitfilpper - Marks idea is good. I think a frozen track has more overhead than a bounced track. Is this right? Why? Can someone tell us the inside scoop of how freezing is processed? CPU / memory release?? The legato strings could be bounced to one track and archive 10+ tracks. Is a frozen track more strain on the computer than an audio track? I forget about the global bypass. It would work fantastic, if I followed the rules about not letting plugins increase the audio volume in a track! Thanks for the reminder. (Try bypassing all fx to make sure your issue actually has to do with frozen tracks. With the global fx bypass on, any CPU snappy enough to, say, play a modern video game should be able to play back 1,000 audio tracks with ease. ) After all the freezing what is draining my CPU are the bus processes. I usually have buses to save CPU - one bus might be a saturation plugin. I use the Kramer Helios for the upper saturation. I typically send several track sends to buses like this. The bad thing is that there is no way to freeze or archive the plugins on a bus. My drum bus has PSP Vintage Warmer, U-he Presswerks and sometime Vitamin. I have a parallel bus with Chandler Zener limiter. A lot of my CPU is tied up in these. Some are drastic and some are subtle effects. I wish I could click and archive button on some subtle ones to lower the overhead. Bypassing them has little or no effect on the CPU. I have reversed my strategy by moving some bus process with fewer feeds back to the tracks, so they could be frozen. Some changes are reverse of my normal setup, like 3 background vocals I would normally send to a Leslie bus and a pitch doubler bus, I moved the Leslie and the pitch doubler to the actual tracks and froze them. This eliminated 2 effects and 2 buses. I was wondering if a bus to consolidate drum tracks (with no processing) use very much CPU? As I add track sends to a reverb, does this add much to the CPU load. I wish there was a utility to tell the CPU usage of a plugin. I thought about setting up a session with a plugin and then duplicate it 100 times and rate it in CPU usage and go through my most used plugins. This way I could decide how much do I "really" love those famous and accurately modeled vintage simulations. Finally - So with my thousand tracks now, I can put each string of the 1st violin on a separate track? No No do get me thinking like this LOL!!! Thanks for all the help!! These are going to help tremendously.
  2. After multiple crashed in the last 2-3 days with Opus, I thought I would try something. I allowed JBridge to handle Opus. No more CRASHES!!! Probably not the answer you wanted to hear, but for the moment it has solved the crashes for me.
  3. No none. Sorry, I did not read this correctly. It was a send on the 9th send knob hidden because 8 sends was chosen for how many! Thanks Again
  4. The CPU and the sound card are the problems, but I don't usually do over 20-30 tracks in a project, and it works great on those. I have an older Studio Cat Computer - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz 3.40 GHz with 20.0 GB RAM Older Layla 24/96 sound card. It is set to 24/44.1 I ran the latency to 2048 to be able to even do this project. I have a Focusrite Octopre and another Layla with Digimax D8 and a Millennia Media HV-3D as the input pre. for the Layla. I do not typically do not orchestra arrangements. (I leave that to Jerry G lol) 135 tracks, only about 100 active. 30 copies Opus / EW player./ Kontakt 6 frozen. Freezing is the only way the project would play. This way I can un freeze - edit - refreeze a single instrument. Some have up to 4 voices like strings on one copy but never too many. I don't like to use all 32 channels and have to wait on it to unfreeze to be able to be able to do some editing. The project will probably end at about 70-85 tracks in the final version. 185 plug-ins. Didn't know I could copy the whole list LOL ProjectScope!!! I edited it a little. The *ones are a little high in CPU. Sometimes I mute the master bus processors, and that helps a little, but they aren't really turned off. I wish we had on/off/disable on plugins and tracks/buses/folders. That would do the trick. Or solo special that would disengage all plugins except the soloed folder or bus. I think it is the quantity, not one plugin.. There are a couple I know use some CPU "*" ed them. I was thinking about making a nowhere bus. This way I could make a FX chain and drag it to the nothing bus to disengage the plugins completely. If that bus is not routed anywhere, it might disengage them when they are dragged over. This way I don't lose any settings. I can work ok without those until the final listen and mix down. *002 Weiss MM-1 Mastering Maximizer 003 bx_console SSL 9000 J 004 Maag EQ4 *005 GW MixCentric Stereo 006 Pro-Q 3 008 Pro-L 2 *009 IMPusher Stereo 010 WLM Plus Stereo 011 ADPTR MetricAB *012 AR TG Mastering Stereo (his one is pretty bad - I changed this one to "lite version") 013 Auto-Tune Pro 016 Vitamin Stereo *017 Butch Vig Vocals Stereo 019 J37 Stereo 030 SuperTap 6-Taps Stereo 031 Unfiltered Audio Sandman Pro *035 Seventh Heaven Professional 036 LexConcertHall 037 LexVintagePlate 038 ValhallaShimmer *039 Abbey Road Chambers Stereo (This one is a bad one too) 040 bx_saturator V2 *041 Chandler Limited Zener Limiter 042 Kramer HLS Stereo 046 PSP Saturator 047 RBass Stereo 048 Submarine Stereo 049 RootOne 050 TR5 Leslie 053 Pro-DS 055 MicroShift 056 MV2 Stereo 064 CloneEnsembleV42 067 bx_subsynth *072 SoundID Reference Plugin (I turn this off too) 074 Tonal Balance Control 2 081 Shadow Hills Class A Mastering Comp *084 soothe2 086 SPL IRON 087 Kramer PIE Stereo 089 Omnipressor 104 PSP Saturator 107 GainMatch *108 Ozone 9 (Disengaged) *112 GW MixCentric Stereo 115 Little AlterBoy 117 CLA-3A Stereo 131 SDRR2 added 2 - Omnisphere (not to bad) and SD3*(This one is terrible)
  5. but, it is not. Thethe track is going to a bus called Master and the Master bus goes to a valid hardware out. Any ideas?
  6. I seem to still lose CPU. The frozen track seems higher CPU than just an audio track. As I freeze the tracks, they seem to use more and more CPU. I will have to tell you up front this is a 100+ track orchestra / pop band arrangement. 32 frozen synths. I hate to turn them to just audio tracks because I lose the midi editing capability. I am freezing the OPUS , East West and other synths to save CPU. There is no way my computer could have played this full project. Any ideas?
  7. This is messing with my mixes. If you have several tracks, this will make a mess out of your mixes. Please Help! Thanks Before freeze -11.4 After freeze -9.6
  8. Yes me too. I will report it also. I do have several copies loaded. I am freezing them as I go, but it is still crashing. It was ok till I had over 3 or 4 copies loaded. It could be a memory overload.
  9. I am referring to the ARA version. It does not have the menu for upsample. I did not know if I loaded one VST version would it affect the ARA version and make it upsample.
  10. I am using two monitors, and every time I use Melodyne (for instance) I have to undock it and move it to my larger monitor to get as close as I can. I also did this with one monitor, so I could enlarge the window. (I know I can use the double click thing, but a window can be larger.) I can leave console view, piano roll, staff view undocked and open, so they do not jump back to the dock, but Melodyne takes a bunch of clicks to get it positioned where I want it to be. Melodyne needs to be bounced after a few edits, or you risk a crash with it in too many clips. I like to do short phrases when I use Melodyne. There could be 100 times I opened it undocked and move it to the other monitor if there are many back vocals.
  11. I know this is an old thread, but I had a question that was related. I was going to add 2x oversampling to Melodyne. Since it is in an ARA window, it does not have the oversampling option. If I read the docs on oversampling correctly - if I add a VST copy of Melodyne in the project, then all the Melodynes in that project would use up sampling? Would this apply to since this is an ARA / VTS and not a VST / VST?
  12. I had this same question as someone else about Melodyne docking all the time. John V did a video, but it is gone now. It is a pain undocking Melodyne dozens of time to edit a vocal track. I wish I could turn the dock off. I undock everything all the time and move it to another monitor. I know it has been asked before, but I could not find it. Thanks!
  13. That might be the Smallest Black Friday discount I have ever seen!!
  14. You can get it at checkout too. There is a popup that offers it. Not sure about tomorrow.
  15. Version 3 is out! I was going to start a thread, but cclary beat me by only nine months this time. Just kidding. Not sure when it was released, but I did not see V3 a few of months ago. https://hofa-plugins.de/en/plugins/4u-projecttime/ V3 -> Date 10-25-2021
  16. I'm going to try the demo, but what did you think?
  17. Wow now I’m really not sure. I would hate to tie up that much disk space.
  18. I have East West gold and Opus. Is there any reason that I might want the Kirk Hunter diamond library. I see it is only $49. That is a killer price.
  19. I like Leapwing plug-ins. Does anyone own this or tried it?
  20. The $80 is what I am still thinking about. Im going to do one or two before I decide.
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