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scook

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Posts posted by scook

  1. Common problems when using the internal PC chip are

    • running Windows and CbB at different sample rates (audio devices run at one sample rate at a time)
    • using the Realtek ASIO driver (bad driver)
    • using small buffer setting (trying to achieve low latency a small buffer setting may cause distortion)

    If the Realtek ASIO driver is installed adding ASIO4All can be a problem because there are 2 ASIO "drivers" installed for the same device. If both are installed consider removing one or both of them.

    When running Win10 try using the WASAPI driver modes.

     

     

  2. All tracks/buses will be aligned because they will be padded with silence starting at 0.

    If you prefer you can export broadcast wav clips but full tracks/buses may be easier to work with.

     

  3. 8 hours ago, Kevin Perry said:

    Very old ones - eg. the DirectX mono delay that still ships (I think) with CbB.

    The last reference to a mono delay was in X2. Here are the plug-ins included with CbB.

  4. If deleting everything to the right of the "end" of the project does not fix it, it may be a problem with the project template.

    This has been reported once before, rebuilding the template seemed to be the only solution.

  5. With SONAR X3 and older, any plug-ins bundled with 64bit SONAR may be added by running an Advanced install of a SONAR version containing the plug-ins and selecting them from the advanced install pick list.

    Newer versions of 64bit SONAR did not offer an advanced install option. Instead the plug-ins were either part of the core installer or bundled in separate installers. In this case, plug-ins not part of the core installer may be installed at any time by running the appropriate installer. If a plug-in is part of the core installer, it will be necessary to re-install CbB after running the SONAR installer.

    Keep in mind old DX plug-ins that were not ported to 64bit will not run in CbB.

     

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