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Will.

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Posts posted by Will.

  1. Request for Sonar to have more envelope shapes such as: Sine, Wave, Square, Triangle, Whole steps, half steps, quater steps, 16th steps added to its list. 

    Also: 

    • Ability to remove the EQ module from the channel. 

    • K-System with Gain Reduction to its meters.  

    • Color scheme background between Mono and Stereo Meters. (This will only be to the meter display box.) 

    • Pop up window to ask if you want to split a sample with drag and drop on insert. (Also to be saved as a setting to always split or once-off.) 

    • Option to split any track into L&R channels. 

    Im requesting these for more flexiblity for us Hip Hop and EDM producers. 

  2. 14 hours ago, T Boog said:

    Cheers guys. This is less of a technical question and more about advice from your own editing approach.

    If u record a full band live with no click and the band is fairly sloppy, what is ur approach to tightening/synching the tracks together? Would u normally start by breaking it down to just bass & drums and get them in synch first? Then maybe solo each instrument along with the drums to get them in synch with the drums?

    Btw, I like that the overall timing speeds and slows in diff sections. I'm just trying to use my ears & my eyes to move small clips of waveforms around until it sounds like a great live performance... Not too perfect, not too sloppy.

    So how do u guys go about this? Something tells me u veterans here have developed ur own basic approach that makes pretty quick work of this. Any tips are appreciated. Thanks!

    You first start by finding the Tempo of the performance in the DAW.  I cant stress enough how important this will be with your entire project. Finding the tempo does not only counts for the editing, but also for everything you'll be doing after you synced everything together. 

    Finding the correct tempo will align the project to your grid, so you your metronomewith your drums or bass guitar for this. From here everything else will be a "CAKEWALK."

    • Like 1
  3. 8 hours ago, shane said:

    Slight bump of this thread, since its relevant. 

    It seems the newest beta 2023.09 build 062 has somehow re-introduced the crackling and audio gaps with Soundtoys plugins. 

    Disabling them allows crisp and clear audio, while enabling them brings back cracking. 

     

    Has anyone else noticed this happening with the latest beta? 

    Do you have Next installed on your system? Of yes, remove it completely and reinstall CbB and try again. I only had to remove Next without doing a reinstall of CbB, but im just throwing it out there. 

  4. Im gona take a long shot here with this, but it fixed a similiar problem i had after the update. 

    If you have NEXT installed try removing it from your system and see if your LONG PROJECT LOADS and AUDIO DROPOUTS disappear. 

  5. 24 minutes ago, msmcleod said:

    This is due to the position of the nodes relative to the boundaries of the lane.  By default, the value is always shown above the node - unless there's not enough room, in which case it'll show it below.

    Also, not all values are shown if it would cause them to draw on top of each other. 

    The solution to both issues is either to zoom in, or turn off showing values.

    Stupid Question: Can this be bind as a shortcut? I'm lazy to grab the laptop to check for this, because I missed a lot of the RWC23 in France so now im trying catch up on some highlights. 🙂

  6. 11 hours ago, Cwatersuk said:

    Thanks Jonathan 

     

    Why has this problem started since the update I have been  using the same set up for a few years now with no problems, the asio driver is the manufacturer driver downloaded from the zoom r24 site and is upto date, as I said previously I have changed nothing except download and install update 09

    Have you tried to check if it is in Interface mode? 

    Close everything, open up Cakewalk and then put your R24 in interface mode and see if Cakewalk detects it. 

  7. 1 hour ago, Jonathan Sasor said:

    Next shows up in the Add/Remove Programs in Windows like any other Cakewalk application. The only thing Next shares with a Cakewalk by BandLab install is that it goes to C:\Program Files\Cakewalk and similar. Having a Next install has no effect on CbB and vice versa. 

    Hi Jonathan, great to hear from you. Yes, I went through the Start Menu option clicked on uninstall but it took me to the shortcut icon. There was no uninstall file in there - which was weird. Though when i did remove every instant of Next i could find, my issue was resolved. 

  8. 1 hour ago, satchmo-x said:

    This is happening on all newer projects (I think with ProChannel) every time a project is open since the day I got Cakewalk running on this computer. So, 6-7 months of consistent, repeatable behavior of nearly 20 second project open times on a CPU that is in theory 5 times more powerful than my system that didn't do this.

    You might have a faulty disk. My issues where my projects load long was always with a plugin. I had since deleted that effect permanently. 

    You can test this by pressing the bypass shortcut for effects with the lettet "E" on your keyboard, save the project and reopen it in that state with all your effect bypassed. 

    If it is a favorite synth: make a copy of the project and just replace the  the synth with any other one save that project and reopen it again until you find the culprit. 

  9. 6 hours ago, Bristol_Jonesey said:

    In that case I would HIGHLY recommend recording "dry". Just leave enough headroom so you don't clip on the way in.

    Aim for peaks somewhere in the -6dB to -12dB range.

    Just remember you do get ghost peaks as well and It wont be audible until you do your processing. Even when recording at levels of -18dB you get ghost peaks that hangs around at -3dB or -6dB. Its the flaw of the digital age, Your levels might look spot on with the Daws meters, but within the plugin it will show something different. 

    • Like 1
  10. 1 minute ago, Pathfinder said:

    OK so, as statedt he vocal sounds OK, better than when we started. BUT, I thought it was because of the printed track. But when I MUTE the printed track there is no difference at all in what I a hearing. But when I look at the de-esser and compressor in that track they are reacting to the vocal. If I solo the printed track it is LOW and LIFELESS? 

    Guess I didn't learn as much as I thought I did. Maybe I'll stick to the end production compression and all.

    🤣 Practice is key here. Thats why we use EQ to bring it back to life. Dont compress at this stage - only tame when printing it. 

    Make sure all your Pro Channel effects are off. Mine is totally disabled - meaning the module has been removed. 

     

    • Like 1
  11. 9 minutes ago, Pathfinder said:

    Ok dumb question-Do you mean on the way in or in he FX bin after? As far as sounding better. Feel like an idiot!

    Dont sweat it. No I mean after you have recorded the vocal with the tamed effect on. 

    You first record the wet vocal where you tamed the peaks and harsh SUBTLE is key here. Aim for a gain reduction between 0.0db and -0.5dB of compression and print that to the actual vocal. You dont want to squash the vocal going in. 

    Then, do the actual compression to get the vocal to sit right in the mix with additional compression IF needed. 

  12. 3 minutes ago, Pathfinder said:

    The vocal, just an old ballad sounds so much better to me since this thread started. It's nice when you get what you wish for. Thanks so much folks. 
    I have many plugins but, for waves CLA Vocals and a touch of Breverb 2 or reveberatex64 sound fine to me. I am using the Izoptope stuff for the "printed FX track.
    This is a good Sunday. Of course I am not done learning and using what's in this thread alone.

    Thanks again

    😌 It will sound even better when you do the actual compression to it. 🙂 

    • Like 1
  13. 3 minutes ago, Pathfinder said:

    Thanks. I am copying the thread comments into a word doc.  School is fun and needed  🙂 I don't use AutoTune. Not to sound like a jerk but I am a very good singer-. I am sure I waiver here and there, but I want that. weird I guess. Been the lead singe in every band, trio and duo I have been in and also about 30 years of solo, me and an acoustic.

    All good. 🤣

    Recopy my previous comment. I have edit and added some information to it. 

    • Like 1
  14. 34 minutes ago, Pathfinder said:

    Wouldn't recording an ADDITIONAL vocal track and trying Wills suggestion still leave me with a dry vocal recording (no FX printed). This is  a question.

    I us very few tracks since everything but My vocal and my guitar are live, everything else VSTs Only 3 of them)

    Yes it will. You will have both Dry and wet Vocals. Just make sure to Arm both. 

    I normally dont need the Dry vocals when i do it. I tweak my effects while the artist do test runs. The  trick is to create extra headroom with the compressor while uou let autotune run in the background on the arm track. So what you get is a partially tamed vocal. The goal is to only tame the peaks of the singer. Ydont want to compress here. Just tame those harsh frequencies with a Deesser or EQ and tame the peaks with a vocal compressor. I normally target for anything between 0.0dB to -0.5dB gain reduction. 

    • Like 2
  15. 32 minutes ago, Pathfinder said:

    Hope the title makes sense. I have never tried using plugs (like compression\EQ etc on the way IN of the vocal recording. Just old habits, not good habits. Always recorded clean and then added FX etc later.
    I imagine outboard compressor etc would be best but I have to use what I have=zillions o plugins Mostly waves and Izotope. Now vocals always come out OK after processing but I know they could be much better. Vocal mic options I have are CM5 large Dia Condenser mic, Shure SM58beta and a few lesser ones.

    IAH, I want to leave a nice recorded cd for my family and friends. Better late than never. I was always too busy (my excuse for not learning more over 30 years with CW) playing out in bands etc.
    EDIT: I use midi and VSTS for Drums, Keys and bass-THey always sound fine. My guitar also sounds fine. My recorded vocals are, well-HELP!

    Thanks

    Yep there is. I record my artists or snares with effect to tame the peaks. 

    Step 1: Create your recording track. 

    Step 2: Add your desired effects and tweak them to taste. 

    Step 3: Add an extra Audio Track>Go to the newly created tracks Input and create a NEW PATCH POINT. 

    Step 4: Go to your recorded track and sent that to the New Patch Point. 

    Step: 5 Arm Patch track and start recording. 

    • Like 2
    • Great Idea 1
  16. 20 minutes ago, Glenn Stanton said:

    i'd reinstall the redistributables for CW to be sure the Next install (or even some other updates like the MS Edge did a week or so ago) isn't the issue.

    for me, i notice that the play processing (on my system at least) is smoother and virtually no clicks w/ everything running (AV, network, etc) which in the previous version i had to shutoff while using CW --- however --- i do find the UI seems more likely to lock up if i slightly click on the edge of a control, as if the resolution (i did not change) and thus control image boundary sensing, is more likely to cause a contention on what i was asking the UI to do. so i'm moving slower in the UI now to make sure i'm hitting controls as dead center as possible (and that seems to mitigate it).

    Had to remove all Cakewalk Next files from the system to fix my issue. Removing it alone without doing a reinstall of CbB solved the problem - weird. 

    • Like 1
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