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tdehan

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Everything posted by tdehan

  1. It won't open in SAFE mode. I get the following errors in Windows 11 Event Viewer. Who can assist me with this issue? Faulting application name: Cakewalk.exe, version: 29.9.0.75, time stamp: 0x653027f8 Faulting module name: ntdll.dll, version: 10.0.22621.2506, time stamp: 0xbced4b82 Exception code: 0xc0000374 Fault offset: 0x000000000010c7a9 Faulting process id: 0x0x372C Faulting application start time: 0x0x1DA1322BCCE93D4 Faulting application path: D:\Program Files\Cakewalk\Cakewalk Core\Cakewalk.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll Report Id: 6f2a3aff-69b3-4556-bc08-1160bd39512d Faulting package full name: Faulting package-relative application ID: Fault bucket 1502176500308707174, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Cakewalk.exe P2: 29.9.0.75 P3: 653027f8 P4: StackHash_c59a P5: 10.0.22621.2506 P6: bced4b82 P7: c0000374 P8: PCH_95_FROM_ntdll+0x000000000009FEC4 P9: P10:
  2. Today I am trying to open a project I've been working on in the past and each time I try to open it. It says that the project has loaded successfully but Cakewalk instantly crashes and shuts down. The is what Windows 11 Event Viewer says: Faulting application name: Cakewalk.exe, version: 29.9.0.75, time stamp: 0x653027f8 Faulting module name: ntdll.dll, version: 10.0.22621.2506, time stamp: 0xbced4b82 Exception code: 0xc0000374 Faulting application name: Cakewalk.exe, version: 29.9.0.75, time stamp: 0x653027f8 Faulting module name: RBVirtualFolder64.dll, version: 1.31.33.0, time stamp: 0x59a3eb03 Exception code: 0xc0000005 Anyone have any ideas or solution? Thanks
  3. I resolved the issue by completely removing Bandlab Cakewalk and re-installing. Thanks for all the suggestions.
  4. What is CbB? Don't know what the 2022.11 CbB installer is.
  5. I ran the file and still get the same TTS-1 error message.
  6. I installed Bandlab Cakewalk on a second PC yesterday and when I go to launch a project I get the message: Cakewalk TTS-1 cannot open registry error. I checked that TTS-1.dll is indeed in the Program Files\Cakewalk\Sharred DXi\TTS-1 folder. How do I fix this? Thanks
  7. I am trying to add a bass line to an existing project. Whenever I try to add a Bass Setup from the ProChannel Cakewalk crashes. Cakewalk Pure Virtual Crash Dump ------------------------------------------------------------------------------- Dump File: C:\Users\NAME\AppData\Roaming\Cakewalk\Cakewalk Core\MiniDumps\Driveway Oasis Performance Version_07052023_101458.dmp Exception Code: ca230000d Faulting Module: D:\Program Files\Cakewalk\Cakewalk Core\Cakewalk.exe App Version: 28.11.0.021 User: NAME Serial: CBCO100PRDIMI3SEEIA Project File: D:\Cakewalk Projects\Driveway Oasis Performance Version\Driveway Oasis Performance Version\Driveway Oasis Performance Version.cwp IsPluginCrash: 0 Total Phys Mem 33419176 KB Avail Phys Mem 24651200 KB --------------- Audio Settings --------------- AlwaysOpenAllDevices 0 DynamicArm 0 DynArmOnlyInputs 1 MultiProc 1 MinimizeDriverStateChanges 1 MMCSS 1 WaveRT 0 CloseOnLostFocus 0 Default Bit Depth 24 Default Rec Bit Depth 16 Default Render Depth 32 Default Sample Rate 44100 Playback Buffer Size 3 Bounce Buffer Size 3 Core 2 Play Timing Master Focusrite USB ASIO Output 1 Record Timing Master Focusrite USB ASIO Input 1
  8. I have both a Focusrite Scarlett 2i2 and a PreSonus AudioBox USB96 digital interface. Wondering if when playing audio back live from a Cakewalk project through the digital interface if one is better than the other audio quality wise.
  9. So then if I am understanding correctly, per my attached image above I would save that project with all the MIDI tracks frozen to audio on the one Cakewalk TTS track and play that live. Is that correct? With the MIDI tracks all frozen to audio on the Cakewalk TTS track the MIDI tracks aren't playing? Only the Cakewalk TTS track?
  10. Yes, I stated that in my original post above: "The sound was really good! However, I noticed right away that each and every tune played back slightly slower then it was supposed to even though the BPM was correct". Are you saying to export each MIDI track one at a time to audio tracks? Isn't that what FREEZE is supposed to do?
  11. I'm not clear what you mean by "Did you take note of what the Tempo in the Transport was reading?".
  12. They do not play out of key.
  13. Here is a screen shot of a tune using TTS and the instruments for all the tracks. I clicked on the FREEZE button on track 1. The FREEZE button on all the tracks lights up and on the track that says Cakewalk TTS is now audio. When I hit PLAY all the frozen tracks appear to be playing as well as the Cakewalk TTS track. How is this any advantage?
  14. I don't know what is up your butt...but yes, it was. I found a couple videos on YouTube that show what it is, what it does and how to use it.
  15. I am guessing this issue pertains to my most previous post. For a number of years my band has been performing live, playing midi files in BCW from one of my MS Surfaces through a Yamaha MU100 sound module as a backing track. All has worked great! However, I've been wanting to start using a number of my VST instruments in the backing track that sound much better as well as some additional vocal harmony .wav tracks. So, as I mentioned in my recent post, I've started using my PreSonus digital interface along with my MS Surface. I discovered that the stuttering I was experiencing as mentioned in my previous post was due to the effects on some of the tracks, I removed the effects the stuttering went away. Last evening was the first live performance my band did with the backing tracks which mostly consists of .mid tracks played through the PreSonus digital interface from my MS Surface. I creatted a set list of 26 tunes played through BCW through the PreSonus. The sound was really good! However, I noticed right away that each and every tune played back slightly slower then it was supposed to even thought the BPM was correct. I am wondering if increasing the buffer size would help this? Or, converting all the midi tracks within each tune to .wav tracks. Would that help that issue? I like the idea of having control in a live situation over each track within a tune but then also wondering if I export each project to just one .wav file per tune would be better? The issue I see with that is that incase I want to adjust a track or two within a tune I wouldn't be able to do that live.
  16. I read the manual, I don't understand what it is saying about Freeze. Thus my question...right?
  17. Not sure how it's a mystery. I explained in my post this past Sunday what I did to resolve the issue.
  18. I am not trying to process my live voice. I was trying to process a recorded backing vocal track. I will try editing the buffer size.
  19. I think I may have fixed the issue. One of the vocal tracks had a SEND to a bus with a vocal enhancer pluggin. Once I killed that send and removed the bus the issue doesn't happen any more. I would still like to understand better what the buffer settings do. If playing with the buffer settings would allow me to use the particula effects bus I had I would prefer to use it.
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