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Michael Robertson

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  1. Thanks for your response!! Correct, but I am using one MIDI track to drive one multi-timbral synth for each instrument. The articulation maps allow you to not only insert a keyswitch, but also convert the MIDI channel on all events under the articulation to a target MIDI channel. I am doing all this due to the screwy way that Spitfire Audio has their patches set up for the Studio Orchestra libraries. For instance, for strings I want to separate longs, shorts, pizz/col legno and tremelos/harmonics to 4 separate audio outputs for each instance of Kontakt. I've set Kontakt up to have 4 stereo audio outputs: Longs, Shorts, PizCol and FX. Unfortunately, there is no single patch that has all articulations, so I have to use 1, 2 or 3 different patches for each type of sound to get all of the articulations. For instance for Violins 1 (8 players) I have a legato patch (longs - 2 articulations), a core techniques patch (longs - 8 articulations), a decorative techniques patch (longs - 2 articulations), a core techniques patch (shorts - 4 articulations), a core techniques patch (pizz/col - 3 articulations), a core techniques patch (trem/harm - 2 articulations), a decorative techniques patch (trem/harm - 13 articulations) and an FX patch (trem/harm - 11 articulations). Each of these patches is assigned to its own MIDI channel, in this case channels 1-8. When the articulation is encountered as it is playing, it sends the keyswitch on the appropriate MIDI channel, then sends all events to that same MIDI channel. As you can see, it's insanely complicated, but what I am trying to do is boil it all down to one MIDI track for the 1st violins feeding one instance of Kontakt using several dozen articulations which I have set up in an articulation map to try to simplify the situation when I am attempting to be creative and not think about all of the routing. When using my AKAI MPK88 keyboard, I can either select the articulation directly in the patch or use a keyswitch then set my output channel on the keyboard to use the correct MIDI channel (which is kind of awkward to do). The real problem is the new MIDI expression controller (3 faders) that I bought that only transmits on channel one. My solution is to use this midiChs plugin that I found to translate the MIDI channel. Attempting to use it is where I ran into the problem with the input assignments to MIDI outputs on the virtual synths. I hope this explains it.
  2. I am working on a large orchestral template with quite a lot of instruments (Kontakt 7) in the synth rack. Most of the Kontakt instances have multiple patches in them and each of those patches is set up with a different MIDI channel. I've got articulation maps set up to change MIDI notes into the appropriate channel and use keyswitches to change articulations withing each patch. The problem is that I need to be able to easily change my keyboard's MIDI channel and the MIDI channel of my MIDI controller (for expression and dynamics faders) to address the patch in Kontakt because Cakewalk doesn't seem to make the translation of incoming MIDI data on the track - only notes that are already in the track get translated through the selected articulation. I found a simple MIDI virtual "instrument", midiChs, which will change the incoming MIDI channel numbers and I set it up with MIDI Output Enabled. For each input on a MIDI track, I can then (in theory) select the output from the midiChs plugin and have the external MIDI inputs routed through that plugin. Unfortunately, this didn't work for me. The problem is that there seems to be a limit on the number of VIs that can have MIDI output enabled. If I deleted instrument channels, eventually it would start working and I could assign inputs to the output of the midiChs. I had left the checkbox set when creating the instrument channels to enable the instruments to enable MIDI output although it isn't necessary. I am going through and unchecking the enable (on the plugin's VST dropdown menu) and this solves the issue, but this might be a bug that needs to be addressed. If it's a "feature" then it should be in the documentation that there is a limit on the number of MIDI outputs that can be enabled on a project. Coincidentally, it starts working correctly when the number of MIDI inputs plus the number of VIs with the output enabled is equal to the size of the input pop-up menu. That is, the pop-up menu exactly contains all of the MIDI inputs without having to be scrolled, so this could very well be a UI issue. Sorry for the novel.
  3. UPDATE: I have 2 monitors. The main one I use is set at 1920 x 1080 and the second one is set at 3840 x 2160. I closed Cakewalk and switched the 2nd monitor to 1920 x 1080 and opened Cakewalk. It displayed with only half the window on the upper half of the screen - the menu was above the top of the screen, but the task bar was present. I then changed the 2nd monitor back to 3840 x 2160 and the Cakewalk outer frame was now present, but the start screen was displaying half of it and at the top of the screen. I also forgot to mention in the first post, that in full screen, only the lower half of Cakewalk is displayed. This is what gave the clue that it might be a problem with the different screen sizes of the 2 monitors. So it seems that there is an issue with Cakewalk not computing window sizes correctly because of the 2 monitors with different sizes?
  4. Hello, I am having a problem with the full screen mode. I went into full screen mode and when I push F11 to exit the mode, the main window frame is missing. This means that the task bar at the bottom of the screen is missing and the controls to minimize or close Cakewalk are missing as well. In order to exit, I have to select the menu item since there is no X in the upper right corner. Additionally, even though it is not in full screen mode, the check box on the menu is checked by "Full Screen". Is there some way to restore this? I tried restarting Cakewalk, creating a new project - nothing worked. I was able to fix it by nuking the Cakewalk registry entries and restarting it, but I would prefer a saner method.
  5. How do I report a bug in Cakewalk?
  6. So, this happens whenever the timecode/mtc offset is set to anything other than 00:00:00:00. Clearly this is a bug. I am not sure how to report it.
  7. Thanks for the reply. Yes. I right-click on the drop-down menu and then go down to select "Frames...". It then displays a numeric edit box to change the number, but whatever I put into that box is not accepted and it goes back to 86161. I want to get it set to 1. Mike R.
  8. I have a project where I cannot change the value of the frames snap in the snap dropdown. It won't change from 86161 Frames. It seems to work on a new project. Anybody have an idea on how to fix this?
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