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antler

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Everything posted by antler

  1. AI, Neural Network... Computing a guitar tone from any given signal seems like something that's non-trivial (i.e. complex and slow on a single computer), and possibly needs constant updates to the various algorithms - much like speech recognition (e.g. Siri/Alexa). Is this a cloud-based product? e.g. your rig samples gets uploaded to the cloud; if so, AI is expensive... is this a subscription based product?
  2. For a moment, I thought it was a product going for $300,000 🤣
  3. vvvvvveeeeeeeeeeeeeerrrrrrrrrrrrrrrrrbbbbbbbb...
  4. I don't think SoundPaint is supposed to replace Kontakt; it's either to supplement Kontakt, or to act as 'Kontakt Player', i.e. no upfront costs required. In the case of the former, it's a case of pick the right tool for the right job - Kontakt for more detailed realistic sounds; SoundPaint for synths/sound design.
  5. Yes, it does. IIRC, Wavesfactory does do sales; not all the time like Waves, but they're not extremely rare either. It's also listed on Plugin Boutique, who also follow sales prices, so you can get an even better deal if you have any Virtual Cash at the time.
  6. I'm not sure whether multi-CPU load balancing is a good idea at the plugin level - it certainly is at the host/DAW level; I'm just wondering whether there will be any 'conflicts' if your DAW is trying to spread the load, and then a plugin that the DAW is managing is spreading the load too. Kontakt also has a multi-CPU option - the documentation suggests that it's enabled when run standalone, but disabled when running inside your DAW as a plugin.
  7. If you're after accordions, take a look at Le Parisien too (though currently not on sale) if you haven't already https://www.wavesfactory.com/kontakt-libraries/le-parisien/
  8. This looks interesting and I watched a few videos on it. Unfortunately, I'm going to pass - from what I saw: Plus points Cool visualisations Lots of customisations Minus points - no exports You have to do a real-time record of your visualisation; quality will depend on the real-time rendering capabilities of your computer. For best result's you'd have to bounce your song so you aren't stressing your CPU with other plugins to play your song. No audio in export; you'd have to record your video, bounce your song, and then stitch them together in sync in a video editor. Video speed is dependent on the framerate that you set, meaning your visualisation can end up playing faster/slower than your song.
  9. I wonder how results from services like this compare to using all-in-one mastering plugins, e.g. IK's One, Lurssen Mastering Console, or PA's MasterDesk. The list prices of these plugins are quite high, but they can go for quite cheap during group buys/sales.
  10. Despite the size of some of their Kontakt libraries, they almost seem insignificant compared to the SoundPaint versions too: 11.39GB(!) for the ZX SPECTRUM UDS Edition
  11. Me too - which I suppose is good for my wallet Agree with that one too; I guess the two balance each other.
  12. Acoustica's a great editor. It also starts up nearly instantly; this was a major factor in me switching away from another well known audio editor that (seemingly) took eons to do a plugin scan on each startup.
  13. Agree with you there. There was a time where new releases came out at $99, maybe if you had some other plugin, meaning that a $75 would get you down to $25, but generally you'd have to wait at least 6 months before it'd be at that price otherwise.
  14. You know, I didn't notice it at first, but the background does look like it could be a small room/cubical. Whether intentional or not, I like how that sentence allows for more than one possible meaning to the word end 😁
  15. Seems like an odd trailer: the woman appears to be screaming in despair - hopefully not a reflection of using the library
  16. Are they usable in different contexts? or are they pre-baked song phrases (which I'm sure are very good, but not particularly usable when writing your own song)
  17. I don't understand: if it's possible to reset a licence from another system, why was Erik having trouble with iLok here:
  18. They could also make ZTD and replacements for dongles that haven't been physically damaged free.
  19. Interesting - seems like a similar concept to ISW Sonic Ocean and Sonic Forest; no idea which came out first. The ISW products are sample based though, whereas this Synplant looks like it's a synth
  20. Bass Mint's quite cool - it can seriously give your kicks/bass some oomph; use sparingly 😁
  21. Probably to stop us from loading something up from Steam instead (which would most likely be an even bigger time-sink) 😁
  22. Oh cool - is it just SnapHeap? I remember v1 had a Space Invaders type game in all/most of their plugins; wasn't sure if it had been replaced by Asteroids for v2, or if it's just for some plugins.
  23. Great cover PC. Just thinking - as the title is Guitar Heavy Remix, you could try EQ-ing the bass slightly at 150Hz; if you push it up a little you should get some deep bass to go with the heavy/aggressive aesthetic. The downside is that you'll 'lose' some thud from the kicks, but you can try some subtle sidechaining/ducking. Sounds good as is though!
  24. A beautiful song, John. I especially liked the textural transition between the 'smoother' sections of the song and the sections with pizzicato strings. Very well done!
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