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Showing content with the highest reputation on 06/08/2023 in all areas

  1. Appreciate the vote of confidence! 🤣 You'll just have to trust we know how to implement scalable graphics. Feel free to stick around and see for yourself. You should also note that the forum website and our codebase have about as much in common as pineapple and a motorcycle.
    16 points
  2. Next is a completely new DAW designed from the ground up by us over the last five years. It was developed to be cross platform and works equally well on Mac and PC with full AU and VST support. The focus so far has been on creation centric features as opposed to the more production centric features that Sonar has. For example, it has very intuitive lyrics entry and song arrangements, a built in sampler and pad controller which is quite powerful, allowing you to set up sampler or instrument pads. While Next might look visually similar to the online web based BandLab Studio that's only because we followed branding guidelines. It has full integration with the BandLab ecosystem with integrated browsing of BandLab loops as well as upload and download to the BandLab library. The product itself is quite deep and includes many of the bells and whistles Cakewalk users have come to expect, like multiprocessor support, background plugin scanning and flexible routing. Routing is very simplified and elegant in Next and can all be done via track folders (unlike Sonar). There are many more exciting features coming in future roadmaps. I'm sure in the upcoming weeks Jesse will post more information about Next. In the interim, interested users are welcome to request beta access if you want hands-on experience with the application.
    13 points
  3. FWIW, some people prefer subscriptions. This isn't only about people who don't have enough cash upfront. For example, if you're collaborating on mixes with someone who uses Steven Slate's plugins but you don't have them installed on your machine, you can subscribe for a month or two, finish the mixes, and move on. Similarly, if you use Pro Tools Artist but need to do something more advanced for a particular project, you can subscribe to Pro Tools Studio for a month for $30. I'm not saying subscriptions are better, just that they work for some people even though they don't work for others. I think the most successful option for companies by far is offering both - subscriptions that include periodic minor updates or goodies, but these don't become available to owners of the "perpetual" version until they do the next major update. For me, the HUGE problem with subscriptions is if your work is held hostage when you stop paying. That's why I thought the old Sonar rent-to-buy approach of "if your subscription stops, keep using the program...you just don't get any updates" made a lot of sense. It was also quite generous compared to other companies of that era (I'm looking at you, Adobe). But putting all the pricing issues aside, the fact that Cakewalk continues moving forward and progressing is ultimately what matters. And it's much better news than "Thanks for your support over the years, we just sold Cakewalk to Wal-Mart, have a nice day"
    13 points
  4. What may hold for one application has no bearing on what holds true for another. We habitually do performance profiling to ensure our changes don't add unexpected overhead. I see some folks are making assumptions about what "vector" means. In our case, vector guarantees that our nominal control sizes, text, background elements and everything else will render crisp and clear at any DPI and scale. I promise the app won't present absurdly scaled images or text and leave you with a wonky look. Rather it'll look "just right," on any display.
    12 points
  5. 10 points
  6. We haven't released pricing information yet for any of our new products. Your source is a reference to obsolete information for discontinued products from the Gibson-era.
    10 points
  7. No need to get sidetracked in the details of UI implementation. TLDR; we're making a scalable GUI for Sonar that will present clearly at any resolution and scale. The design itself is also getting a facelift. We'll share previews later when there's something substantial to show. In the meantime, we are acutely focused on oh-so-much-to-do!
    8 points
  8. I think it's a good thing that Bandlab is finding a way to monetize Cakewalk/Sonar. To be taken seriously by the industry as a whole, Cakewalk/Sonar needs perceived value. To effectively re-enter the market and compete head-to-head with other top DAW applications, it can't be free. That doesn't mean it needs to be overly expensive... or an inflexible subscription. Seeing long-time Cakewalk staff returning under Bandlab's tenure is heartening. For Cakewalk/Sonar to have a future, there needs to be a vision/plan. It's good to see Bandlab showing the initiative. For those cautious about the future, I totally get that. Keep in mind that most of the major DAW applications have been sold to more broad-based companies. Cubase (Yamaha) Logic (Apple) Samplitude (Magix) Cakewalk (Roland/Gibson/Bandlab) Presonus Studio One is owned by a more broad-based company. IMO, Roland squandered an opportunity with Cakewalk/Sonar. Hardware synths, effects, etc are a natural extension of a DAW. Many brands/products have "gone away" under the umbrella of Gibson. IMO, Gibson needs to focus on being a Heritage guitar maker. Getting into fields where you have no expertise is risky. Putting robotic tuners (which don't work well - inaccurate tuning) on a coveted heritage US made $3000+ guitar is perhaps not the best decision. To ultimately get rid of those Les Pauls, they had to offer Grover Locking Tuners (so those who purchased could return the Les Paul to "normal"). With the right direction/funding/etc, Cakewalk/Sonar could compete with the best-of-the-best. That's what I'd like to see. Back to innovative features/developments. FWIW, I think Cakewalk should focus on what they know best. Virtual Instruments and Effects are a separate realm of knowledge/skill.
    7 points
  9. Could you please link to this "preview?" The new product is called "Cakewalk Sonar," not "SONAR Platinum." This looks like old, archived information.
    6 points
  10. Well, lets see, I've owned every version of Cakewalk from Pro Audio 9 to Sonar Lifetime. I purchased every upgrade in between. For the Last 5 years I have had the use a first rate DAW, which I am very familiar with and does everything I need, for absolutely no cost. Using Sonars previous upgrade pricing as a basis I figure CbB has saved me anywhere from 500 to 700 bucks. I know that is not a ton of cash, but I do appreciate it. Unless they do something really stupid with pricing, I'm in.
    6 points
  11. On behalf of BandLab Technologies and the Cakewalk team, I’m thrilled to announce the following updates and hope you share our excitement for what's to come! The brand Cakewalk by BandLab is now Cakewalk, standing as an independent brand within BandLab Technologies, focused on delivering the next generation of music production software for desktop. Since BandLab’s acquisition of Cakewalk in 2018, we made it our mission to prioritize stability and performance enhancements to make Cakewalk by BandLab the DAW of choice for Windows users. During that time, we’ve witnessed incredible adoption and an ever-growing user community. These forums remind us that one of the software’s best features is its community, and we’re supremely grateful for the positive engagement we see here daily. In order to build our community further, the Cakewalk brand now encompasses two key products. So we’d like to introduce you to the newest member of the family: Cakewalk Next. Next is a creation-focused DAW, built from the ground up to better address the needs of creators and meet the demands of tomorrow. It’s designed to be easy to use yet powerful, suitable for creators regardless of where they are in their musical journey. Learn more about Cakewalk Next and request participation in the public beta. We can’t wait for you to experience it and share your thoughts! Additionally, we’d like to announce a product with a name that is both familiar and new: Cakewalk Sonar. In deference to the audio production legacy that has been a critical tool of choice for so many over the years, this name reflects our continued commitment to serving core production workflows and providing the best all around audio solution on Windows. Cakewalk Sonar will bear a dramatic UI refresh and carry forward as a new product with ongoing improvements and features. Note that Cakewalk Sonar will install alongside Cakewalk by BandLab and any legacy editions of SONAR you may have installed in the past. New products will be available later this year. These changes also bring a new visual identity, which you’ll be seeing across our products, website and everywhere the Cakewalk brand is represented. Check out some examples of our new logos (below) and more at our redesigned website: www.cakewalk.com. So what lies ahead? Our roadmap is filled with some exciting updates, and we’re just getting started. But in short, our focus remains fixed on enhancing your productivity and joy of music creation. Stay tuned for more news to come!
    5 points
  12. Yes, there is a plan for project interchange.
    5 points
  13. Software written for a specific operating system can take advantage of any and every feature that O/S offers. Windows has made great strides with low-(kernel)level audio support, much of it based on solicited input from expert users such as Noel. This is why WASAPI Exclusive Mode is a viable alternative to ASIO. Cakewalk's close association with Microsoft meant, for example, that classic Sonar was always immediately ready for each new version of Windows on Day 1. When you write cross-platform software, you have to take a much more generic approach and are often forced to make compromises in order to maintain a common code base. Optimization is harder. Testing is harder. You are going to have to hire experts in each of the supported operating systems. Development generally takes longer, so you're less able to turn around quick fixes and enhancements like we've become accustomed to.
    5 points
  14. With all the talk about the good, the bad and the ugly *everyone* seems to overlook the greatest thing Meng ever did. He carried forward my post count from the old forum. That alone gets my money for the next SONAR version.
    5 points
  15. What part of "the people who work on the DAW don't create the website" is so hard to understand?
    5 points
  16. That's a pretty good summation. This is pure speculation, but I can imagine Next far exceeding Sonar in the size of its user base and the two products having a similar relationship as Cubase is to Nuendo. It will be a long while before Next has a comparable breadth and depth of features to Sonar, but over the next couple years it'll cover more and more of the same bases. By then it will have become a viable alternative to Sonar for the majority of music creators who have no interest in becoming audio engineers, at a lower price point and gentler learning curve for new users.
    5 points
  17. Those are all cached Google hits from their spidering engine having read the old website. If you click on the actual links (try it) they take you to the current Cakewalk Sonar page, which has none of that pricing listed. Please be careful. There's enough FUD floating up. If you don't understand how Google's caching works, I can explain it. This is another reason why keeping the old Cakewalk, Inc. web server up and running for the past 5 years was....perhaps not the greatest idea.
    5 points
  18. A positive response: 1. I last purchased Cakewalk SONAR Producer Edition in 2004 if I remember right. It was V4. I paid $450. I've had a working SONAR/Cakewalk for 19 years now. So that's like $23.68 per year, or $1.97 a month... And the software is a whole lot better now than it was back then! So those of us who paid got a pretty sweet deal even if we have to pay again! 🙂 2. The 4k UI scaling vector update is a HUGE upgrade in and of itself. Are you guys still working on 1920x1080 monitors? 4k is incredible, but Cakewalk is TINY even on a 32 inch 4k monitor... And if you enable UI scaling, it's very blurry. Don't underestimate the value of the 4k overhaul -- it represents a large investment and it sets Cakewalk up to be competitive in the future. 3. Worries over vector performance -- FLStudio uses a vector based UI and performs very well. And if they do encounter performance problems, they can use a vector-rendered-to-graphics process that is the best of both worlds. It's just more code. 4. Speculation: Cakewalk NEXT will be included with their Bandlab subscription. Right now it's $15/month or $12.46/month when paid yearly. That includes some promotion and also music distribution (Spotify, etc.) ... They might create two levels of subscription: $9.99 for Cakewalk NEXT (no distribution), and $14.99 for NEXT & SONAR + music distribution. That's competitive with Soundcloud -- you get a good DAW + distribution + music host for the same cost as Soundcloud. Not bad. I can't see them going higher than $15/month for SONAR because they can't be more expensive than Studio One... Music distribution would really sweeten the subscription deal. 5. Lastly, if you're someone who loves a software and always buys the new version -- you're practically on a subscription anyway. I spent enough money with both Waves & Plugin Alliance that I could have subscribed for 8 years for each. And when I update to the next version of my Sonible tools? It'll be $240 in updates... And FabFilter? Oh boy. It adds up... Ableton updates are around $200 per version... It costs money to make software, and if SONAR can successful return to a pay model that means it has a future that it may not have otherwise. 6. As existing fans of the software -- our support & word of mouth will be important for the SONAR launch. If you like SONAR I strongly advise backing the company with this move. Day 1 purchases. Spreading the word to others. They need a strong user base to justify continued investment, so lets try to give them a good start. If the launch falls flat we could end up losing this great product. Or we can do what we can to push it forward and we could have another 20+ more years with it! PS. If you're bummed about buying it in the past and having to buy it again -- just calculate how much you've gotten out of it, like I did. If you paid for it 15-20 years ago it might not be such a hard pill to swallow. We got our money's worth. 🙂
    5 points
  19. Cakewalk Command Center version 1.1.8 is now available! This version addresses an issue where existing Command Center versions are unable to connect to the updated version of the Cakewalk website. This new version can be downloaded from here: https://legacy.cakewalk.com/Command-Center Please Note: Cakewalk Command Center is only required for use with legacy Cakewalk Products and is not required for Cakewalk by BandLab. Thanks, The Bakers
    5 points
  20. Cakewalk as a company closed in 2018. My question to you is can you still use SONAR Platinum today? If the answer is yes, then you have your answer for the future. Most ethical companies handle terminating events like that gracefully and we are no exception. When Cakewalk was shut down, we had escrow plans to unlock licenses for users permanently if it came to that. We never needed to, since BandLab acquired the software and keeps the license servers running even though we make no profit off of it.
    5 points
  21. There will be another final CbB release with bug fixes. We're wrapping up the details on that...
    5 points
  22. Lord Tim wrote "That's an entirely different company who no longer exists, so I guess you need to ask Gibson about that rather than Bandlab." The comment has validity, but the fact is that Bandlab acquired Intellectual Property from Gibson., so it is the terms of that acquisition which determine any liabilities to licensees of that IP, not the fact that Gibson dumped it. It is not uncommon, and in most cases the norm, for an acquirer to, say, take over responsibilities like ongoing service agreements. Your point is valid in that there probably aren't any. Gibson have zero responsibility since the sale agreement would have negated any such obligations. What is interesting is where someone has a perpetual licence, as that right exists whether of not the grantor is still in existence. Ihave the right to use all my Sonar and related products (frozen in time) as long as I wish. It seems to me that if Bandlab have a set of Sonar users it would be dumb just to dump them, or they have thrown away an open goal sales opportunity. What matters now is how they price any conversion, and weigh jam today against future money. IMHO if they had any sense they would not simply drive them away; Ableton and co would just be rubbing their hands in disbelief. PS I have a image on my screen of a floppy disc labelled "Cakewalk Professional for Windows 2.01 / Copyright Gregg Hendershott 1987 - 1994. I bought this in 1992 when I was in Boston MA, and have used it ever since - strewth 31 years ! I'd be slightly sad to be driven elsewhere.
    4 points
  23. I think you’re both right; it simply depends on which browser you’re using. In Chrome the logo looks good enough, but in Firefox it looks quite pixelated. <nerdy-details>It's because BandLab in the css selector #logo used the declaration “image-rendering: crisp-edges”. Chrome says that's an invalid property value and simply ignores it, while Firefox accepts it but turns the logo into an 8-bit experience. </nerdy-details> Oh, well. There are bigger problems in this world right now.
    4 points
  24. EDIT: Dead horse, already dead, almost unrecognizable. Sorry.
    4 points
  25. I see that at the moment there is a lot of focus on the "display pixels" issue, when, in fact, it should be focusing on Usability x Performance x Stability. It is clear that a new version, which will be charged to the user, should not add the numerous BUGs reported in the free version, as well as the hundreds of suggestions for improvements brought by the community over the years. That being the case, since we are going to pay, I will do as the market behaves: I will try to better evaluate the existing DAWs, prices, functionalities, performance, etc., evaluating the best cost/benefit ratio. Since, when the application was free, I'm sure that many users, like me, revealed bugs, non-implementations of improvements suggested by the community, etc. Upon being paid, it enters the market where the cost/benefit ratio is evaluated.
    4 points
  26. Sonar is basically the next stage of the SONAR Platinum / Cakewalk by Bandlab line and will open your legacy projects (from what I understand it'll still happily open old .WRK files from the early days too) but as I understand it, Next is a whole new product that has its own thing going on. It'd be nice to see some kind of import tool, absolutely! But I guess if this is similar to Bandlab Studio, then you can upload your project to the Bandlab servers inside Cakewalk like we can now, and then open it up inside Next. It won't be a 1:1 thing but it'll be enough to get a project idea across from platform to platform.
    4 points
  27. At least Bandlab is not collaborating with Behringer for free DAW
    4 points
  28. Just to clarify again for people, this is the old Gibson era SONAR Platinum product that's been discontinued for over 5 years. There has been no pricing information released for the new Cakewalk Sonar (or Cakewalk Next) as yet.
    4 points
  29. They told us a lot of the cost of "old" Sonar was due to the bundled 3rd party instruments and plugins which is why they were not included with CBB I for one use very little of the bundled plugins , I don't really use the Pro Channel and none of the instruments really cut it for tracks I make for my publishers. I would prefer to be able to pay for a bare bones version with no added "filler" that I will never use and let those that do want it all bundled in pay the extra if they wish.
    4 points
  30. Okay guys, this thread is not particularly on topic for this section of the forum, so I'm shutting it down. There's plenty of other threads with people's thoughts on pending changes, elsewhere. Also friendly reminder in general just to make sure that the discourse on this forum stays civil. Thanks!
    3 points
  31. The old legacy e-mail reset was shut down 5 years ago. If you need to get any logins sorted out, shoot a message over to support@cakewalk.com and they'll sort you out. If you mean you can't login when you previously could do, it's possible this is because of the recent server changes, and a new Command Center has been posted up for people to get their stash: https://discuss.cakewalk.com/index.php?/topic/58373-cakewalk-command-center-version-118/
    3 points
  32. Not knowing the price point of the new products, it is hard to make an opinion if it is worth it or not. We shall see when it is announced. I would certainly pay a reasonable amount of money to keep going with it. Of course reasonable is different for everyone and everyone's need. If you are a professional studio it is quite different than someone in a bedroom studio doing it as a hobby. And that also makes a difference for subscription vs fully paid. As a hobby, there may be many times (breaks, vacation, etc) where it would feel some months subscription payment hasn't been used. I would personally probably be interested in a third product: Cakewalk Basic! If that would be at a lower price point of course. Everything that CbB does, without any plugins or Pro Channel. We all collect plugins, some free, some paid, and have probably enough to do all we need. We also have some preferred plugins we all use that replace many if not most of the plugins in Cakewalk. I know about the saying: you can do everything with stock plugins. But the reality is that, thanks to @cclarry , we still go outside and get some plugins for free, or very cheaply, we can use instead... and probably made to think they can do better than the stock ones! Even if we know it is not often true. It might still be refreshing to see a DAW being just a DAW.
    3 points
  33. The team is working on the "Software" not the website 🧐
    3 points
  34. https://neovst.com/piano-one/ Sound Magic has announced the release of a virtual vintage upright piano. Compared with the original Piano One which brings the sounds of a Yamaha C5 grand piano, Piano One Special Edition offers a different style of piano sound. By utilizing the Sound Magic Neo Piano Hybrid Modeling Engine, Piano One offers both the Realistic Sound of Sampling and the Playability of Modeling. Hybrid Modeling provides an instantaneous feeling – no delay – and a truer and richer sound than can be created with either sampling or modeling alone. Available in VST/AU plugin formats for Windows and Mac, Piano One Special Edition is free to download until July 8th, 2023.
    3 points
  35. 3 points
  36. The problem is that varies greatly from individual to individual. I make music income every quarter , just yesterday was notified I earned almost $1k from one of my tracks on a Youtube video which will likely cover whatever the are going to charge for the next 2 - 5yrs .....so whatever they are asking will be well worth it for me perosnally as I've used it for 25yrs, I'm fast and has pretty much everything I need, There are other folks just wanna dabble and make a few songs a year, they are not earning anything from what is essentially a professional grade tool. Those folks likely wouldn't be willing to pay as much as I would as there is no ROI. Maybe this is why they are making Cakewalk Next s well so you have a consumer level package and a Pro level package and pay appropriately based on your needs.
    3 points
  37. http://witchpig.co.uk/plugins.html Guillotine chops up segments of audio in sync with the BPM of the track. Up to 32 divisions can be made from one section, which can then be modulated, bitcrushed, distorted, or simply silenced. In the Sever FX setting, the top right knob can be used in Relent mode as an expander, rather than as the default noise gate - this means that the chosen segments will be made quieter rather than totally silenced. In the other FX settings, the top right knob will operate in Inflict mode, increasing the severity of the chosen treatment. Available for WIN AND MAC VST AND AU
    3 points
  38. Talking Heads - Burning Down the House
    3 points
  39. The "check activation" thing has been talked about a lot and the short answer is: 1. Small team, finite resources to support the product, so the more people on a current product, the less wild goose chases for old bugs that may already have been fixed in the current version And 2. Bandlab is a business, they want to know how many active users they have. They invested in the Cakewalk IP for a reason, and I doubt it would have been cheap. I know I'd want to know some metrics on my userbase if I just dropped a wad of cash on a product.
    3 points
  40. Logic and Reason have left the chat.
    3 points
  41. You're lucky, we have had 2 dead Imacs and a dead MBP...belong to my wife & kids not me. I took them apart and they all overheated and fried the Logic board..which Apple won't sell you. Just poor thermal design to make them look sleek. Give me an ATX case any day. I did just buy my wife an M2 Mac Mini to replace the 2014 model she is still running, to be fair that's done well but I was disgusted at the price of the extra storage...£200 to go from a virtually laughable 256gb to a still small 512gb SSD that costs about £40. The fact they are non-user upgradeable is insane to me. But..she wont' use a PC so what can I do. Thankfully the kids have grown up gamers and all wanted PC's which we built together.
    3 points
  42. Wait, I have another analogy from my real life and it's funny -- largely at my expense. I called to audition with this fairly popular regional band that had gotten a fair amount of attention in the local press for being the next up and coming rock band out of Chicago (both of our major Chicago newspapers music reviewers echoed that sentiment, so I was pretty excited to get a chance to audition with the band) . I spoke with the lead singer. He told me that the original drummer of the band was quitting and they needed a new drummer and he wanted me to meet with the band, but told me not to discuss the drummer's leaving, because things were uncomfortable. So I saw the band at a very nice night club and thought they were really good. I was with my girlfriend at the time and I was praising the drummer so much she turned to me and jokingly said, "I can see that you have very strong feelings for him. I completely understand if you want to leave me for him. I won't stand in the way." So, I end up auditioning with the band a week later, was immediately asked to join and accepted. For maybe the next month, we did a lot of shows, and at maybe four of those shows, including one or two out of state, the former drummer would stand near the front of the stage giving me the finger with both hands and in between songs and would screen "You suck" at me in between songs. I actually responded by cracking up -- as much as it wasn't a pretty situation, it was so over the top bizarre, I did find it amusing on a certain level. But it was the fact that he did this at multiple shows over the course of the month and even traveled out of state to a show, going alone, drinking and standing near the stage just to give me the finger and yell, "You suck!" after paying cover charges of $10 or more that I started to have compassion that this was someone who was suffering. And the guy was so talented and wasting his time heckling me. I was less offended then I was sad for him. So I asked the lead singer back stage if the former drummer really quit or he actually the fired the guy (meaning, he been lying to me prior to that). I suppose I'm wired different than a lot of people, and despite that this guy was giving me the finger with both hands and shouting, "You suck!" I was confident enough that I didn't suck and this guy was just misdirecting his anger and disappointment at the wrong party. After all, I didn't know he was being fired, I thought I was replacing a drummer who decided to quit. I felt terrible that this guy was in such pain that he was paying to spend his Saturday nights at our shows to give me the finger and yell at me. If anything, he should have been upset at the lead singer. So, I did something unorthodox one night. In between sets, I walked over to him and told him to initiate a conversation. I was prepared for him to throw a punch at me. But he looked really surprised and a bit embarrassed when I walked up to him. I asked if I could talk to him and he said it was okay. I told him that I had no idea that he was fired from the band, that I thought he quit and told him how much I loved his drumming and how my girlfriend made fun of me for praising his drumming so much that she joked that she would understand if I left her for him. I think I bought him a beer after that, I remember that we made a toast to each other and laughed about what he did. He even told me he thought I was an excellent drummer and didn't mean it when he yelled that I suck. I told him not to worry about it, that it made for a great story and was kind of hilarious, but that he really should have been doing that to the lead singer. It was a really nice exchange, and I can honestly say that I didn't hold any kind of grudge against him, I loved his drumming and sincerely liked him once we got to talk to each other. I also gave him a pep talk about what a talented drummer he was to encourage him. It really seemed to cheer him up and I felt that we really connected at that point. Anyhow, the point of my analogy? If there's any party that it might make sense to be upset with, it would be Gibson not Bandlab. But I would also keep in mind that Cakewalk was just desperately trying to stay afloat when they made that lifetime deal. I wouldn't make the leap that they were intentionally ripping people off. Their managers that came up with the lifetime deal might have believed that it could have generated enough sales to keep them afloat.
    3 points
  43. I won't answer as I know nothing about the sales model the new Cakewalk will use so IMHO this survey is a waste of time!
    3 points
  44. Bandlab merely purchased the intellectual property of the dissolved company. To throw my hat in the ring with analogies, it's like buying a bike from a man who tells you, "I will give you free maintenance for your bike for the remainder of my life!" However, he ends up dying six months later and his son sells all of his bike maintenance tools to a neighbor. So you track down the late seller's neighbor and angrily demand that he honor the agreement of the now deceased seller of the bike. FTR, I originally was amused by the irony of someone on, I think, page 1, who complained about other people complaining. But by page 7, I kinda started agreeing with him when people came on to scream into the abyss who feel a sense of moral outrage (mis) directed at a company that merely bought the assets of a company that no longer exists that made a deal with them that didn't turn out as they hoped. Lifetime deals with software companies commonly entail a good deal of risk. When Cakewalk offered that deal, it was well known that the company was not in good financial shape and could go under. That's simply the risk one takes with those deals. But holding the anger and sense of entitlement against the company that merely bought the intellectual property of the defunct company is very misplaced. I get that you are disappointed over something that happened more than a decade ago, but it's old history. If seeing the name Cakewalk or Sonar triggers such terrible memories that can't be resolved after more than half a decade, I honestly think folks are better off just avoiding anything to do with the brand. But I also think that you're holding a grudge against the wrong party. Bandlab gave us all a product we once paid handsomely for at no cost for 5 years and -- OH THE HORROR!!!! -- now they want to charge us money for that product. I think reasonable people can agree that it is completely fair for Bandlab to expect consumers to pay to use their software. And if you don't agree, don't pay the price. That's your choice. I faithfully updated every version of top of the line Cakewalk products for every release since the original company's earliest years (I bought Project 5 and liked it and they abandoned that product pretty early; but I wasn't outraged and didbnn't feel it was some great injustice, I realize that it's just the realities of operating a business). I don't think Bandlab owes me anything. If they offer the new version of Sonar at what I feel is a fair price, I'll pay it. I like the company and I think there is a value in using a software product I know very well that I've built workflows around. But if folks are going to rant about perceived injustices when it's obvious that they weren't wronged by Bandlab, my sense of fairness/ethics does compel me to respond. That's all. I wish you and everyone else nothing but happiness, no ill will. And I hope that you will consider what me and others have written and be able to move on.
    3 points
  45. Personally I'm happy to see Cakewalk get "monetized" again with Next and Sonar. For one thing it creates a revenue stream to sell to a future owner along with the intellectual property should the current owner ever decide to get out of the game for any reason . And while the "stigma" of using a free DAW instead of a "professional" one never bothered me, it will help to restore Cakewalk's reputation as a developer to be reckoned with by all the major players, including plugin and control surface vendors, which will be good for all of us. The king is dead. Long live the king.!
    3 points
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