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Showing content with the highest reputation on 05/18/2019 in all areas

  1. Hi folks, Most have probably seen that we have a new release out - see above link. It wasn't planned but it has ended up being one of the strongest releases since we started CbB - a fitting tribute to our one year anniversary! Not only did we finally do ARA2 which has been in planning for some time, but we tackled some tricky and long overdue improvements to editing in general. The bullets in the product announcement cover a lot of ground but I'll highlight a few notable improvements: Slip editing (cropping) and stretching clips is now far more robust for all data types (MIDI, audio and ARA clips). Edits are now managed accurately even when doing combinations of operations such as cropping followed by stretching or vice versa. Edits should also be preserved across undo and redo. Multi clip time stretching, an often requested feature, allows you to easily time stretch clips on multiple tracks by the same amount. Elastique time stretching is improved and sounds better. When using ARA clips there is a lot of new goodness especially with ARA 2 plugins. This is our biggest ARA refresh since 2013 when it was first implemented and there are numerous optimizations and improvements behind the scenes. If you have Melodyne you will notice that all edits like dragging or cropping and stretching clips now have real-time preview in Melodyne. This makes it easier to align with other tracks when editing. Track and clip selection are now fully mirrored via ARA 2 allowing Melodyne to follow your clips and track selection. You can set Melodyne to automatically hide and show blobs automatically based on your selection. It will also respond to renaming tracks and clips. There aren't any ARA plugins that respond to color yet but when available they will also respond to the track and clip colors in CbB. All ARA 2 clips now share a common view. So navigating across multiple clips is as simple as clicking on a clip. The view data in Melodyne will automatically change to track the selected clip. Is is a lot faster than double clicking clips to close and reopen a new view. Creating ARA regions as well as MIDI analysis is now more efficient and should be a bit quicker. The Gain knob in the Inspector controls either audio Input Gain or MIDI Velocity Offset for Instrument tracks. This allows you to independently control MIDI velocity for instrument tracks based on whether the Audio tab or MIDI tab is selected in the track inspector. Thanks to several forumites who suggested this useful feature. Playlist view has been widened to accommodate showing more text. Bug fixes: We fixed over 45 bugs this release alone! Not all are listed since some of them were related to the new features. We continue to prioritize making CbB as stable as possible. A small request. For each release we'd like to gather some feedback on how useful or stable it is for you. If you are so inclined please take a moment to rate the product release topic in the forum. (there is now a star rating at the top of the post) Thanks to you all for your support and we hope you enjoy 2019.05 and our upcoming releases this year!
    7 points
  2. Improving CbB means many things to all of us, whether it’s improving stability, adding new features or improving existing ones (audio editing is a big one by all accounts!). For others, improvement means increasing software reliability. It’s all critical, so we’re pleased to announce that the 2019.05 release brings a healthy dose of both new and improved - our top stories being support for ARA 2 and multi-clip slip stretching! On top of bringing lots of new functionality to life, the team put massive focus on bug fixing and improving the state of slip editing in general, addressing a multitude of long standing issues. We’re super excited about this one, folks! Features & Enhancements ARA 2 (Audio Random Access) plug-in support. ARA 2 provides tighter, more efficient app integration of next generation ARA plug-ins such as Melodyne 4, including sharing tracks, regions, selection, as well as other project settings Improved editing of ARA 2 regions with a shared view across all plug-in instances Multi-clip slip stretching (hold down CTRL+SHIFT, then drag any selected clip edge to stretch all selected clips, or use the Stretch tool) The global Timing tool has been renamed to Stretch tool The Gain knob in the Inspector controls either audio Input Gain or MIDI Velocity Offset for Instrument tracks, depending on whether the Audio tab or MIDI tab is selected Updated zplane élastique v3.3.0.23501 audio stretching and pitch shifting with bug fixes and performance enhancements The Stretch tool (available by right-clicking the Edit tool in the Control Bar) now works on multiple selected clips, and also supports lasso selection and time selection Bug Fixes Clip Properties Inspector shows incorrect M:B:T clip length (actual length + 1 measure) Step Record continues to record to the original track after you switch focus to another armed track Arpeggiator Rate control fails to update when the parameter is automated MIDI only projects are immediately marked as dirty on file open Accessing menu commands can unnecessarily mark a project as dirty Bounce to Clip(s) results in mono data if a clip envelope is selected; Bounce to Clip(s) is now unavailable if the selection does not contain MIDI or audio data Intermittent crash when opening projects Closing a project immediately after opening can cause a crash Staff view fails to persist on project load Opening lyrics view when transport is playing causes crash Slip editing allows clips to be made zero length Clip waveform sometimes disappears while slip stretching Waveform display in split audio clip appears to adjust crop when slip stretching Slip Stretching MIDI clip causes clip data to disappear Slip Stretching cropped MIDI clip causes clip data to change unexpectedly Undoing slip stretching of audio clips could sometimes not restore the clip to its original state Slip Stretching clip to max, then dragging in opposite direction causes clamp to fail After stretching a clip to the max 400%, releasing the mouse, then attempting to stretch the left edge further causes all stretching to get lost unexpectedly Drag copying an ARA Region FX clip to create a new clip can result in a crash Tracks still visible in Melodyne after deleting or freezing tracks with Region FX clips Melodyne UI doesn't show slip stretching preview while editing until mouse up Canceling from a slip edit or slip stretch doesn't restore ARA regions in Melodyne When slip stretching a Melodyne Region FX clip from the left side, Undo does not restore the Melodyne data to its original location Undoing a copied Melodyne clip leaves blobs visible in Melodyne Cropping a stretched Melodyne clip causes blobs to shift unexpectedly Melodyne does not update when changing clip start time or duration from Clip Inspector Melodyne doesn't show preview while dragging Melodyne Region FX clips Clip loses focus in Melodyne after dragging to a new track Latest release notes are here. See prior release notes. Check out all new features released to date.
    6 points
  3. Omnisphere 2 is just wonderful. And adding Keyscape makes it indispensable.
    4 points
  4. Yes and does it a lot better
    3 points
  5. Wikipedia's ARA page has now been updated to reflect the facts that Cakewalk by BandLab has always had support for ARA ? and that it supports ARA2 as of release 2019.05. (Cakewalk and SONAR's representation in Wikipedia seems to have always been rather dire. I've spent hours sorting out some of the most garbled grammar, confused timelines, incorrect punctuation, outright misinformation and unintentional vandalism I've ever seen in relation to a topic on that platform, and there are still no entries for either CbB or BandLab)
    3 points
  6. When I 1st installed CbB 2018.04, the very first version, I was very pleased that it was very stable and really worked well with V-Vocal. Few crashes and if it crashed I could just double click the CWP and be back up and running in about 10 sec. Far better than Sonar Platinum. Today I'm happy to say that 2019.03 using Win updates from 10/7/18 is by far the most stable version for V-Vocal, I've found so far. I just worked on 3 songs tuning vocals and did 51 V-Vocal clips whit only 1 crash and that was on a spot that had 2 clips and each clip had a gain envelope. When I tried it the 2nd time I bounced to clip both clips to eliminate the gain envelopes and it worked fine. It may be fine to update the latest Win updates, but for now I'm just going to stay with this version for at least another month or so before making any changes. I'm enjoying the stability.
    2 points
  7. This is the first project I finished in Cubase 10
    2 points
  8. Almost, except that he would have probably been thrown out of a window instead of simply being banned! ?
    2 points
  9. Oh hell yeah! Maybe double your lead vocal, as you kind of did in the choruses? Absolutely great riff, great kick-***** ACDC , great guitars, great vocals, and great song concept. Sorry for your loss. Mine passed away 2 years ago. If I'd have written him a song, it would never be as cool as yours!!! And for my Dad it would have been more like Lawrence Welk. cheers, -Tom
    2 points
  10. From Uncle E: They are totally out, unfortunately. We have been checking multiple times a day, every day, and there has been no movement. At this point, I really have no idea when Steinberg will make more available. I bitched on Steinbergs FB page about slow delivery of licenses to vendors. Maybe their development is great but it seems like the rest of Steinberg is half assed.
    2 points
  11. Clearly, then, the new strategy should be "don't plan" Good job, Noel!
    2 points
  12. Woo-hoo! BTW, the Tech Specs section on Cakewalk's product page hasn't yet been updated to reflect the newly-implemented ARA2 support: https://www.bandlab.com/products/cakewalk The world must know! I think CbB is in a small minority at this point, isn't it? I will be updating the Wikipedia ARA2 page shortly to add CbB to the list of DAW's that support it....
    2 points
  13. Great for corporations - cost-effective, everyone's using the same version, easy file exchanges, etc. Not so great for consumers, who have different needs.
    2 points
  14. The reviews do not inspire confidence.
    2 points
  15. Hi Everybody, I wrote this song back in the 90's and I used to perform it at open mikes - people for the most part liked the song. It's off my album "Wishful Thinking". Any comments and critiques are appreciated, and thanks for listening. Here it is: https://www.soundclick.com/html5/v4/player.cfm?songID=13529036
    1 point
  16. Vocals - Zargg (Ken Nilsen) Guitars & Synth - Jyemz (James Griffiths) Bass - Bapu (Ed Kocol) Drum - Hugo Ribeiro Dead End © 2019 BJZ Verse 1 Walking through the dark and cold I’ve made this maze, or so I’m told Pre Chorus As I make my way through these tunneled walls ‘Come unto me’ this labyrinth calls Chorus A mile of thorns and spikes I descend Into a cruel and vicious dead end Verse 2 No cotton thread to leave behind This endless path vexes my senses Repeat PreChorus & Chorus Bridge (twice) Dreading every turn ahead I'd be a fool who believes I’ll never run into a dead end Verse 3 No guardian angel will ever follow Me into all my tomorrows Repeat PreChorus & Chorus Interlude Repeat Chorus Verse 4 I could see the light of day again Like Daedalus I will escape this dread Repeat PreChorus & Chorus Repeat Bridge I've run into. I've run into, I’ve run into a Dead End
    1 point
  17. New song peeps! Ever experimenting with new genres. Best to you all! RR
    1 point
  18. I'm seeing it on both a 1st gen Scarlett 18i20 & 1st gen Scarlett 6i6 (on two separate machines), both in ASIO mode. It is very infrequent, so much so that it don't consider it much of an issue... especially since stopping/starting the audio engine cures it immediately. I'm pretty sure you're correct in saying it is a driver issue though. I think I may be able to reproduce it just by stopping / starting lots of times, so I'll switch over to WASAPI for a while on my 6i6 setup and see if I can reproduce it. Another option would be to try using the ASIOLink driver, acting as a wrapper for the Focusrite one. I didn't notice any difference in latency when using this, and only a very slight increase in CPU. Maybe it handles calls subtly differently, which might be all it needs. [Edit] - I just noticed my earlier post in Feb, where it was happening more frequently. I sometimes have my Focusrite set to being the Windows sound device, especially if I'm following a tutorial... maybe this might make a difference. I've not being doing this as much lately, which is maybe why it's not happening as much? The next time it happens, I'll make a note of whether Windows is using the Focusrite or the motherboard sound device.
    1 point
  19. I would say the Plug-in Manager in Cubase is almost as good as Cakewalk's, but as the list is stored in an XML file it is possible to manually improve the result to handle its shortcomings. You might want to do this if you e.g. want to create more friendly names for vendors and/or instruments. The name of the file is C:\Users\[USER]\AppData\Roaming\Steinberg\Cubase [VERSION]_64\PluginManager.xml. However, this must be done when Cubase is not running as the program will overwrite that file with its current plug-in manager entries when the program is closed. But as Cubase will keep the entries being read during start-up you won't have to think about this until the next time you want to manually edit that file. You might also want to store a copy of your manually edited XML file under a different name just in case.
    1 point
  20. I'm not so sure. I don't think they'll offer 50% off new licenses again anytime soon. It devalues the product if done often and then people are going to think that even the upgrade price is too high. I think this is an exceptional thing they're doing to steal back a bunch of market share and maybe get some extra income, and also to get a bigger pool of people paying for upgrades in the future. Also those people are more likely to buy other Steinberg products now that they already have the dongle, especially if they integrate well with Cubase. I suspect Studio One and Reason have much smaller market share, and therefore can't command the premium that the market leaders like Cubase get. Their feature sets don't really exceed what Steinberg offers, so they have to compete on price/value.
    1 point
  21. Cool rocking tribute to your Dad, nice one.
    1 point
  22. I like the heat shielding on that piece. ?
    1 point
  23. How many times has that been said about any developer? It will happen again once they did it. I think they may have lost some arrogance now there are far more DAWs out there. Last year was the lowest I ever paid for a S1 Pro and Reason upgrade. It will be interesting to see how other DAW developers respond to this not named Magix.
    1 point
  24. MeldaProduction has announced the 21st round of the Eternal Madness Discount 2019, offering 50% off 4 plugins every week. This deal starts on Monday, May 20th. Deal of the week: MMultiAnalyzer Price: €30 €59 MStereoProcessor Price: €40 €79 MEqualizerLP Price: €50 €99 MTransient Price: €30 €59 Note: If you happen to be new to Melda plugins, you can use someone's referral code for an additional 20% discount off whatever you're buying. Here's my referral code: MELDA1548575 (Feel free to use it, or use a friend's because Melda gives them 10% credit too!) Plus get 10 credits free for signing up to Melda newsletter!** **thanks to @Royal Yaksman for pointing this out!
    1 point
  25. Thanks TS. Strange that they would include MMultiAnalyser this time around when it is cheaper at VSTBuzz. https://vstbuzz.com/deals/70-off-mmultianalyzer-by-meldaproduction/
    1 point
  26. I forgot to say Hub wasn't connecting but thanks to a member here's post at the steinberg forum all is well. Thanks msorrels! Hub Connection Problem Fix Bill
    1 point
  27. I used Waves Q-Clone to compare PA'S emulation to Luftikus (https://www.kvraudio.com/product/luftikus-by-lkjb) and found them to be nearly identical. Download them both and test yourself.
    1 point
  28. Yes https://soundcloud.com/stan-dupp-the-tillies/living-in-the-past-bapuvox
    1 point
  29. Fantastic EQ on vox or bass. I paid $49 for it, where do I go to get my $20 back?
    1 point
  30. Just because you drag an audio file to a project doesn't mean it will synch the metronome to it. The audio has to have groove clip property's and the metronome set accordingly. I cant it is of unsupported format. Probably little to do with soundcard, more with the clip.
    1 point
  31. Wow!! It appears that PA is following Waves in the $29 deal! They must be monitoring this forum and know we ain't gonna pay much more than $29 for plugins now!! Great work Larry! You have brought the PPP down! WAY DOWN! : ) [edit] Forgot to say that the Maag plugin is really good on vocals. Don't over do it. Great price. No-brainer
    1 point
  32. I started a new project in Cubase yesterday...so far no headscratchers I upgraded to Padshop Pro for 9.99 as well. So far the only "bug" has been the way the plugin manager sorted some of my plugins and for some reason I don't have the darker Padshop Pro GUI. Other than learning a bit on the go it's going painlessly, I'm liking it so far! Bill
    1 point
  33. I agree. I can play a lil' guitar but the guitar is so small you cannot hear how it goes...
    1 point
  34. I've gotta say (and I know I've said this tonnes of times before on this forum), that there's a fine line in the time takes between getting Shreddage sounding realistic and actually practising the part on a guitar and playing it for real. I use Shreddage in two specific cases: When I want to get an idea down quickly, and I've not got a guitar to hand (though if it's a simple enough part, I'll probably use U-JAM VG IRON) When I physically can't play the part (like really fast sweep pick scales). In this case, I record a real guitar for the parts I can play, and comp-in Shreddage. I run both parts through Revalver's ACT engine so they sound more or less like the same guitar. In every other case, I'll use a real guitar. Even in case 1, I'll usually re-record it with a real guitar later on. You can literally spend hours trying to get a Shreddage part to sound like a real guitarist... or you can spend that time practising the part. Of course if you can't play a guitar, or don't have one its a moot point.
    1 point
  35. Thanks for all the tips. I got a ton of work to do. Believe it or not but i even sent 3 of my best tunes to 3 record companies. I will post them here too as soon as I can. I will have to tell peeps that they are the ones i think are good, otherwise someone will ask me that when will i post the good ones... A lil' joke.... I wish it was a joke. If it was a joke, my wife wouldn't have to beat me up every day so much. I pity her... She says it really hurts her hands when she hits me. And She knows karate and knows how to break a brick wall with her bare hands. When she beats me She uses gloves because i am such a disgusting loser... Her life ain't easy i tell ya...
    1 point
  36. Doesn't Melodyne do what V-Vocal did?
    1 point
  37. Rumor has it, if you play a country song backwards, your truck runs again, your girl comes back and your dog is no longer dead... ?
    1 point
  38. Computer Music July ‘19 includes free ChorusCM by Hornet.
    1 point
  39. So my staff view shall be greased shortly??
    1 point
  40. I've been toying with the idea of biting the bullet becoming an Omnispherologist. Adopting Omnisphere as the one true synth, burning the heathen alternatives on the alter of resale and leading a hopefully simpler, purer, but rich softsynth existence. If you're going monosofysynththeistic, Omnisphere is probably one of the more flexible ways to go. The Unfinished libraries are very good, good enough that this bundle has been on my wish list. I'd probably get more millage out of them than the other synths that I've picked up over the last 2 years and cumulatively spent more on. For me the timing of this sale sucks, hopefully during BF or the Winter Holidays they'll have a similar sale.
    1 point
  41. Can you share a project or some way for us to reproduce this? We can try and fix it. FWIW while we did fix some copy/paste bugs in this release the main focus was on slip editing. If you know of a problem and its not something others are seeing its likely never going to get fixed unless you bring attention to it with a repro.
    1 point
  42. Melodyne is fixed! Woo hoo! Other items are very cool too!
    1 point
  43. Run the Bandlab Assistant to update
    1 point
  44. Especially a Male Cat.
    1 point
  45. Well, FOH guys are very touchy about feedback. LOL! ?
    1 point
  46. Great stuff Wookster - there's a real groove in the ongoing riff - I like it. Sounds used and mix achieved are top notch
    1 point
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