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Showing content with the highest reputation on 02/06/2019 in Posts

  1. I just wanted to post this tribute to my Dad. He passed away Monday, February 4, 2019 at 2:45am. He was 77. He served aboard the USS Intrepid CV-11 aircraft carrier from 1959-1963. He was involved in the Cuban Missile Crisis, and was also involved in retrieving astronaut Scott Carpenter when he returned to Earth. After that, he was a firefighter for 33 years, retiring in 2000, after suffering back injuries from falling through one too many roofs. He was a true hero, and I miss him terribly. Thanks for letting me post this. I love you, Dad.
    6 points
  2. Leadfoot, I pray for the comfort of you and your family concerning the loss of your dad. For you to have taken the time to post this tribute to him, means that he meant a lot to you. Hang in there man.
    3 points
  3. Some audio interfaces don't report their record latency accurately. Check the Record Offset for your audio interface. Record a short high-transient spike signal (like an isolated click). Now, take that single "Click" and rerecord it (physically patch an output to an input) to a second track. Zoom way in... and measure the difference between the two clicks (in samples). This is your audio interface's Record Offset. In Sonar, under Preferences>Audio>Sync And Caching... enter the number of samples (Record Offset) in the "Manual Offset" box. Newly recorded audio will now line up correctly.
    2 points
  4. I think this is only true for the very first time you install CbB. Once you have it on your drive, future installations are upgrades only -- not the full installation, thus not the full installer exe. If you already have CbB and you want to save the installer you'd have to uninstall the one you have and get it again through Bandlab Assistant, following the instructions above before installing. Please let me know if I've got this wrong.
    2 points
  5. After reading this thread days ago I bumped my samples to 192 and my buffer to 48. Then I decided I didn't care and went on with life. Today, I was bouncing a video while listening to playback and I was scratching my head why I heard crackling... duh lol 48 samples while exporting video didn't work. The point is, I hadn't heard it in so long I started trouble-shooting rather than just bumping up the buffer. lol
    2 points
  6. I think the 'attention span' reason is probably something to oh look a blue car.
    2 points
  7. Thanks for the expressions of support guys. I don’t have the temperament to deal with internet crap anymore. In the last several years I’ve suffered the loss of several close family members, and personal health issues including severe depression. At times the forum community was all that kept me sane and at other times the desire to be a part of everything and stay involved was so overwhelming that I had to withdraw for periods. Anyway that’s what was.
    2 points
  8. Features: Three articulations: sustain (both velocity and modwheel), spiccato and pizzicato Up to 8 round robins per note, 2 velocity layers for a maximum total of 16 different samples per note! ADSR controls on all patches (except spiccato which doesn't really need it) EQ controls on all patches Recorded with three different mics (including a piezo contact mic). Mic levels are controllable after the fact to give maximum sonic flexibility Three experimental patches: Texture I, Open Strings, Open Strings (Ensemble) Requires the full version of Kontakt 5.3.1 or later. Library size: 1.03GB (each articulation is separate patch so you can easily get rid of articulations you don't need if you find yourself short on disk space) 2 week Introductory price: $20 https://www.decentsamples.com/product/box-cello-kontakt/
    1 point
  9. I have been trying a few things with my CLEVO laptop today... Getting on for ten hours of faffing around. I tried plugging my OCTA-CAPTURE units into a different USB port but that didn't yield any improvements. I used LatencyMon and a hardware monitor utility a number of times today. And each time, a slightly different result, varying from, "your PC is Crap," to "what are you worrying about." Here's the last LatencyMon stats report:- _________________________________________________________________________________________________________ CONCLUSION _________________________________________________________________________________________________________ Your system appears to be suitable for handling real-time audio and other tasks without dropouts. LatencyMon has been analyzing your system for 0:10:44 (h:mm:ss) on all processors. _________________________________________________________________________________________________________ SYSTEM INFORMATION _________________________________________________________________________________________________________ Computer name: MUSIC OS version: Windows 10 , 10.0, build: 17134 (x64) Hardware: P15xEMx, CLEVO CPU: GenuineIntel Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz Logical processors: 8 Processor groups: 1 RAM: 16280 MB total _________________________________________________________________________________________________________ CPU SPEED _________________________________________________________________________________________________________ Reported CPU speed: 2694 MHz Note: reported execution times may be calculated based on a fixed reported CPU speed. Disable variable speed settings like Intel Speed Step and AMD Cool N Quiet in the BIOS setup for more accurate results. _________________________________________________________________________________________________________ MEASURED INTERRUPT TO DPC LATENCIES _________________________________________________________________________________________________________ The interrupt to DPC latency reflects the measured interval in which a DPC could execute in response to a hardware request from the moment the interrupt service routine started execution. Highest measured interrupt to DPC latency (µs): 911.907944 Average measured interrupt to DPC latency (µs): 14.388774 _________________________________________________________________________________________________________ REPORTED ISRs _________________________________________________________________________________________________________ Interrupt service routines are routines installed by the OS and device drivers that execute in response to a hardware interrupt signal. Highest ISR routine execution time (µs): 201.021901 Driver with highest ISR routine execution time: USBPORT.SYS - USB 1.1 & 2.0 Port Driver, Microsoft Corporation Highest reported total ISR routine time (%): 0.032606 Driver with highest ISR total time: USBPORT.SYS - USB 1.1 & 2.0 Port Driver, Microsoft Corporation Total time spent in ISRs (%) 0.043807 ISR count (execution time <250 µs): 764019 ISR count (execution time 250-500 µs): 0 ISR count (execution time 500-999 µs): 0 ISR count (execution time 1000-1999 µs): 0 ISR count (execution time 2000-3999 µs): 0 ISR count (execution time >=4000 µs): 0 _________________________________________________________________________________________________________ REPORTED DPCs _________________________________________________________________________________________________________ DPC routines are part of the interrupt servicing dispatch mechanism and disable the possibility for a process to utilize the CPU while it is interrupted until the DPC has finished execution. Highest DPC routine execution time (µs): 911.515961 Driver with highest DPC routine execution time: USBPORT.SYS - USB 1.1 & 2.0 Port Driver, Microsoft Corporation Highest reported total DPC routine time (%): 0.940592 Driver with highest DPC total execution time: USBPORT.SYS - USB 1.1 & 2.0 Port Driver, Microsoft Corporation Total time spent in DPCs (%) 2.153383 DPC count (execution time <250 µs): 4228955 DPC count (execution time 250-500 µs): 0 DPC count (execution time 500-999 µs): 60047 DPC count (execution time 1000-1999 µs): 0 DPC count (execution time 2000-3999 µs): 0 DPC count (execution time >=4000 µs): 0 _________________________________________________________________________________________________________ REPORTED HARD PAGEFAULTS _________________________________________________________________________________________________________ Hard pagefaults are events that get triggered by making use of virtual memory that is not resident in RAM but backed by a memory mapped file on disk. The process of resolving the hard pagefault requires reading in the memory from disk while the process is interrupted and blocked from execution. NOTE: some processes were hit by hard pagefaults. If these were programs producing audio, they are likely to interrupt the audio stream resulting in dropouts, clicks and pops. Check the Processes tab to see which programs were hit. Process with highest pagefault count: dllhost.exe Total number of hard pagefaults 5 Hard pagefault count of hardest hit process: 2 Number of processes hit: 4 _________________________________________________________________________________________________________ PER CPU DATA _________________________________________________________________________________________________________ CPU 0 Interrupt cycle time (s): 155.056404 CPU 0 ISR highest execution time (µs): 201.021901 CPU 0 ISR total execution time (s): 2.240861 CPU 0 ISR count: 760401 CPU 0 DPC highest execution time (µs): 911.515961 CPU 0 DPC total execution time (s): 110.243173 CPU 0 DPC count: 4025487 _________________________________________________________________________________________________________ CPU 1 Interrupt cycle time (s): 29.352408 CPU 1 ISR highest execution time (µs): 28.566815 CPU 1 ISR total execution time (s): 0.000491 CPU 1 ISR count: 338 CPU 1 DPC highest execution time (µs): 254.365256 CPU 1 DPC total execution time (s): 0.193402 CPU 1 DPC count: 27301 _________________________________________________________________________________________________________ CPU 2 Interrupt cycle time (s): 16.744755 CPU 2 ISR highest execution time (µs): 101.984781 CPU 2 ISR total execution time (s): 0.006978 CPU 2 ISR count: 2044 CPU 2 DPC highest execution time (µs): 257.556793 CPU 2 DPC total execution time (s): 0.192298 CPU 2 DPC count: 85076 _________________________________________________________________________________________________________ CPU 3 Interrupt cycle time (s): 22.718981 CPU 3 ISR highest execution time (µs): 38.102450 CPU 3 ISR total execution time (s): 0.005497 CPU 3 ISR count: 804 CPU 3 DPC highest execution time (µs): 207.529324 CPU 3 DPC total execution time (s): 0.013133 CPU 3 DPC count: 5276 _________________________________________________________________________________________________________ CPU 4 Interrupt cycle time (s): 15.224276 CPU 4 ISR highest execution time (µs): 114.303638 CPU 4 ISR total execution time (s): 0.003161 CPU 4 ISR count: 432 CPU 4 DPC highest execution time (µs): 196.432071 CPU 4 DPC total execution time (s): 0.202355 CPU 4 DPC count: 101838 _________________________________________________________________________________________________________ CPU 5 Interrupt cycle time (s): 21.795608 CPU 5 ISR highest execution time (µs): 0.0 CPU 5 ISR total execution time (s): 0.0 CPU 5 ISR count: 0 CPU 5 DPC highest execution time (µs): 140.878990 CPU 5 DPC total execution time (s): 0.008488 CPU 5 DPC count: 3173 _________________________________________________________________________________________________________ CPU 6 Interrupt cycle time (s): 14.327490 CPU 6 ISR highest execution time (µs): 0.0 CPU 6 ISR total execution time (s): 0.0 CPU 6 ISR count: 0 CPU 6 DPC highest execution time (µs): 187.095768 CPU 6 DPC total execution time (s): 0.083292 CPU 6 DPC count: 37686 _________________________________________________________________________________________________________ CPU 7 Interrupt cycle time (s): 20.502024 CPU 7 ISR highest execution time (µs): 0.0 CPU 7 ISR total execution time (s): 0.0 CPU 7 ISR count: 0 CPU 7 DPC highest execution time (µs): 110.209354 CPU 7 DPC total execution time (s): 0.008919 CPU 7 DPC count: 3165 _________________________________________________________________________________________________________ And here are the screen dumps:- Like I said, extremely boring stuff, and I don't have a clue what it all means. If any one does know what all that means, and you have got this far, please reply below. I'm going back to setting up my project template in CbB now... cheers andy
    1 point
  10. Assuming that your were not downloading the MIDI files - here's 2 Chrome extensiond that play MIDI in the browser. https://chrome.google.com/webstore/detail/cloud-midi-player/aagimlbccniocacfjiipcfagjpaigiab?hl=en-US https://chrome.google.com/webstore/detail/midi-player/ggdnfelcdiebaofocemalnfclifhbfij?hl=en-US If you are downloading the files with the 'Open' option - the problem is that MIDI files are now associated with Cakewalk instead of whatever app was playing them before. If this is the case and you are using Windows 8 - 10 you can use the instructions found on the link below to re-enable the default system MIDI player: https://superuser.com/questions/997896/how-to-re-enable-the-default-midi-synth-in-windows-10
    1 point
  11. The 2019 award for the most honest thread title goes to.........
    1 point
  12. Here is a YouTube video clip from the Johnny Cash television show that features Jose Feliciano, Carl Perkins and Merle Travis. Notice that before JF breaks into Foggy Mountain Breakdown he tunes his guitar. When the camera has a close-up you can see why, one of his guitar strings breaks so he had to retune on the fly. Think that's special? How about Jose playing with Cannonball Adderly on the television show, Kung Fu?
    1 point
  13. Hello All, The Sterling Audio 8 Channel Rackmount Headphone Amplifier is the MSF Deal of the Day for only $79.99 Check it out HERE for 2/6/2019 only .
    1 point
  14. 1 point
  15. Hi Clint, The AudioBox VSL reports latency accurately. 4.9ms total round-trip latency at a 64-sample ASIO buffer size 44.1k
    1 point
  16. Air Music Tech AIR Instrument Expansion Pack 3 Complete Upgrade https://www.jrrshop.com/air-music-tech-air-instrument-expansion-pack-complete-upgrade $69.99 at JRR Shop ($129.99 MSRP) - no discount coupons available Upgrade from any current Air Music Tech instrument. It's Time to Energize Your Music The AIEP3 Complete Instrument Pack is an inspiring collection of twenty virtual instruments and progressive sound-design tools for the modern producer, composer and performer. Developed by AIR Music Technology, the team responsible for creating the award-winning virtual instruments and core effects offered with Avid’s Pro Tools software, the AIR Instrument Expansion Pack brings the world’s most innovative virtual instruments to your favorite DAW. These twenty instruments, ranging from breathtaking emulations of vintage gear, classic instruments and unique synthesis technologies, enable you to tap into familiar sounds or create something no one has ever heard before. With the AIEP3 Complete collection, if you can dream it, you can create it. There are no limits! Energize your music. "An incredible collection of sophisticated instruments." - Synthtopia.com The AIR AIEP3 Complete Instrument Pack Includes: • Hybrid 3.0 – High-Definition Analog & Wavetable Synth • Loom – Modular Additive Synthesizer • Vacuum Pro – Polyphonic Analog Tube Synthesizer • Structure – Multi-Timbral Sampler Instrument • Strike – Ultimate Virtual Drummer Instrument • Velvet – Vintage Electric Piano Instrument • Transfuser – Melodic & Rhythmic Groove-Creation Instrument • THE RISER – Synth-based Transition Designer • DB-33 – Tonewheel Organ Simulator • MINI GRAND – Acoustic Grand Piano • Fresh AIR Expansion – Presets for Vacuum Pro • Flux Transitions Expansion – Presets for theRiser • AIR Creative FX Collection PLUS – 28 Classic Audio FX • XPAND!2 – MULTITIMBRAL ALL–IN–ONE WORKSTATION • D. Ramirez Expansion – Presets for Hybrid 3 • Marco Lys Expansion – Presets for Hybrid 3 • Mark Knight Expansion – Presets for Hybrid 3 • Rene Amesz Expansion – Presets for Hybrid 3 • Tocadisco Expansion – Presets for Hybrid 3 • Analog Trap Expansion – Presets for Hybrid Plugins Loom modular additive synthesizer, comes packed with 30 editable modules and a sound-shifting Morph Pad. The intuitive Loom architecture enables you to quickly combine any of the 30 editable modules into 10 available cells to create unique and captivating sounds. The Morph Pad shifts your patch between user-defined variations to add richness, dynamics, and motion to your sounds. Vacuum Pro is a polyphonic analog synthesizer with vacuum tube circuit modeling that perfectly captures the crunchy, warm sound of the analog era. With four analog oscillators, six vacuum tube circuits, multiple filters and envelopes, and built-in audio effects, Vacuum Pro lets you dive deep into subtractive synthesis to recreate those sought-after analog sounds from the 70s and 80s. Hybrid 3.0, a high-definition analog and wavetable synthesizer, combines the legendary warmth of analog synths with a full range of futuristic digital manipulation capabilities. The result is a versatile virtual instrument that can sound like a synth you remember or something no one has ever heard before. Velvet, modeled off of five legendary electronic pianos, is a versatile instrument that features highly realistic emulations of the Fender Rhodes Suitcase, Fender Rhodes MK I and MK II Stage Pianos, Wurlitzer 200A and Hohner Pianet-T. With Velvet, you can tap into the vintage sound and response of these classic instruments. Structure is a multi-timbral sampler instrument that brings a world of sounds to your music. A massive 37GB premium sound library from AIR Music Tech includes acoustic and electronic drums, hand and pitched percussion, pianos and keyboards, choral sounds, guitars, basses, synth pads, synth leads, surround sounds, and atmospheres. Strike, a virtual drum instrument and arranger, combines a world-class library of drum samples with a hyper-realistic performance engine. Strike puts you in the producer’s chair, allowing you to adjust and tweak the nuanced details of expertly recorded drum and percussion samples to create the perfect drum track. Transfuser is a dynamic audio/MIDI environment that enables you to tweak, remix, and slice up your loops and sounds with dozens of built-in modules, instruments, and effects. Transfuser offers dozens of innovative tools for creating, controlling, exploring, and experimenting with music and loops in new ways you never thought possible.
    1 point
  17. I believe that is the lowest price that I have ever seen the "Complete" bundle sell for. A great bundle of instruments! Dealio!
    1 point
  18. Hmmm... Mine are getting longer...
    1 point
  19. I thought it was very good and the vocal is quite compelling. I could see it over the closing credits to a Ridley Scott movie. And as much as I like the music I was equally hooked by the title!
    1 point
  20. Hmm, while you can achieve the same typically in more than one way in CakeLab and having to go through multitude of mouse clicks of course, for the workflow this seems to be a great feature request indeed . While I agree this could be a convenient feature (though not at all 'baffling' to me that it isn't already), I wouldn't call dragging the MIDI clip to a new Instrument track and deleting the unneeded MIDI track a 'multitude of mouse clicks'.
    1 point
  21. Eventide press release on KVR says deal ends on March 31st.
    1 point
  22. Beautiful piece of work. Brings down the blood pressure and makes one ponder the awesomeness of the universe. Agree with the Frankin Institute planetarium. I've been there too, although not in several years but I remember how great the show was. There's another planetarium just a few blocks from my home. Been to that one a few times. Nice, but not quite as nice as the FI. ?John B.
    1 point
  23. A 64-sample ASIO buffer at 44.1k = 1.5ms (This is true no matter what audio interface you're using) While true (and I know you already know this), that's not telling the whole story. When you're monitoring in realtime thru software EFX/processing, you're dealing with round-trip latency: ASIO input buffer (1.5ms) ASIO output buffer (1.5ms) A/D D/A (~1ms) Driver's safety-buffer - this is the X-Factor when it comes to round-trip latency and it's often hidden (can vary radically) In this example, we're already at 4ms... without factoring in the safety-buffer. If the audio interface is one of the better makes, the safety-buffer will be small and round-trip latency will be ~5-6ms. If the safety-buffer is large, round-trip latency can be more than double.
    1 point
  24. Very nice ambient cinematic piece! The vocal parts work just fine but personally i would clean them a bit from mouth clicks.
    1 point
  25. Thanks to your Father for his lifetime of service and to you and your family for the sacrifices made that allowed your dad to serve our country and it's citizens. God Bless you and your family in your time of this great loss.
    1 point
  26. My condolences to you and yours Bob.
    1 point
  27. The "offline help" option was removed from preferences because BandLab only offers web-based help at this time but the local help logic is still in CbB. This is all covered in a previous thread Detailed help for plug-ins is separate from the CbB help system. Help for plug-ins is installed locally with the plug-ins.
    1 point
  28. Hi, Bob, Very sorry for your loss, and also great tribute to your Dad! Coincidentally, my Dad also died on February 4th, back in 1992, which also just happened to be his 73rd birthday. Sincere condolences, and sending good thoughts and prayers to you and your family. Best Wishes, Bob
    1 point
  29. Hi, Bjorn, This is a really beautiful cinematic sounding piece with excellent composition and really nice synth work, and I think the spoken word vocals work perfectly with it for a great planetarium show soundtrack!? It brought back fond memories of my 6th grade class trip to the Franklin Institute in Philadelphia, which has one of the best planetariums on the east coast, and how amazing the show was. It really got me interested in Astronomy, and a couple years later my uncle bought a very expensive professional scientific telescope with Earth rotational auto-tracking. After that, I really looked forward to the three hour family trips to visit and check out Saturn's rings and other planets and constellations.? Anyway, this is really well done and pretty much perfect for your intended use! Great work, Bjorn! Have a good one! Bob
    1 point
  30. I, too, would like to offer my sincerest condolences for your loss.
    1 point
  31. 1 point
  32. 1 point
  33. Ohh. So sorry to hear.
    1 point
  34. Damn... Sorry for your loss! He sounds like one heck of a guy.
    1 point
  35. I thank you - I just finished adding in the Kontakt arpeggiator, set to Retrigger at a rate of 1/16th note, and saved it all up. I then loaded an instance of Kontakt into my VST hosting software for live performance (I use Brainspawn's Forte and am transitioning to Cantabile). I then adjusted the tempo/bpm in Forte, down to 84, and BOOM, works like a champ. WAHOO! Now, I just need to learn the evil Phil laugh and build the drum pattern. Bob Bone
    1 point
  36. Here's a Kontakt version. You'll need to configure an ARP to repeat the sound. http://msmcleod.co.uk/cakewalk/MamaNKI.zip
    1 point
  37. What impresses me most about SynthMaster is its synthesis capabilities. It isn't intended to be a replica or emulation of any particular synth, but in the hands of a capable synthesist it can sound like anything, or be competent with basically any genre of music. Nori Ubukata's banks really show off the power of this synth. Nori has worked as a sound designer for Yamaha (DX-7 and others), Korg, and Arturia. Interview – Sound Designer Extraordinaire, Nori Ubukata http://soundbytesmag.net/noriubukatainterview/
    1 point
  38. +1 for Nori Ubukata Historical Synth Giants Collection Vol.1 (and anything else programmed by Nori). He nails some classic synths with his sound design. That bank has some great Floyd and Genesis sounds! Since I have that bank in my SynthMaster, I was already starting to search my patches when I saw the post above from @msmclead with the spoiler about those two "Mamy" patches. Time saver! Thanks! In SynthMaster, Nori recreated it with using one oscillator with a an unidentified asymmetrical single cycle wave from the synth oscillator library. Then it runs through a single low pass virtual analog filter, and finally uses the SM arpeggiator as a step sequencer to cause the notes to retrigger while being held. The volume envelope is a fast attack, with medium linear decay, no sustain, and a fairly short release time. The filter envelope settings are a close match with the volume envelope, but with a bit of added sustain. I don't see any synth FX being used here. I think the sound could use some minor tweaking, maybe some FX, to be closer to the sound in the recording. But the arp sequencer pattern works well. Now that lead sound seems very close! I like that one!
    1 point
  39. You basically need an arpeggiator. CbB has one on all MIDI tracks, but some of your synths will no doubt have one too. FYI Synthmaster 2.9 has this sound (SQ Mamy) along with the lead (LED Mamy) included in the Nori Ubukata Historical Synth Giants Collection Vol.1 To me it sounds like a very quick and highly resonant sweep from high to nothing in the space of 1/16 of a note. Synthmaster seems to be using a pretty complex FM wave to produce this.
    1 point
  40. It's what all the Kool Kidz* want. * In this case the definition extends to a middle-aged man who doesn't play guitar but makes dance music (most definitely not EDM).
    1 point
  41. Voxengo Span is good, as is Melda's free MAnalyzer. https://www.meldaproduction.com/MAnalyzer
    1 point
  42. I learned that my plan to not fix something that wasn't broken turned out ok.
    1 point
  43. You can never have too many plug-ins in the same way you can never have too many cats. Do you really need another cat? No. But they're all different, and they're all adorable in their own way. You'll never regret getting another cat. I mean EQ. Whatever. But other folks are right, the EQ already built into CbB is excellent. But if you feel you need something a bit beefier, by all means, go get it. ~ Heather Haze
    1 point
  44. Hi Michael, I am currently testing the free SON EQ from Sonimus. Not bad at all! Comes with a good manual as well. Check it out here: https://sonimus.com/products/soneq/
    1 point
  45. The MEqualizer in the MeldaProduction free bundle that @scook suggested has mid/side capability. It really is worth a look, as it has loads of features most paid for EQ's don't have.
    1 point
  46. Quad Curve with Flyout is one of the true Gems in the Cakewalk package. It was a premium feature when the software had $100, $200, $500 tiers. The fly out was only available in the $500 tier and was one of the primary reasons I went "all in." The fact it is free in the package should not muddy your eye sight into thinking it isn't one of the best on the market for non-liner phase needs.
    1 point
  47. Melda Productions has a nice freebie and a pay pitch tuner that is very affordable.
    1 point
  48. I've found this happens when I've chosen the "wrong" detection algorithm for the job. Try changing the detection algorithm, and see if this helps. Note however, although you can switch algorithm whilst the editor is active in the MultiDock, you'll lose your previous edits. So try the various detection algorithms first, then stick to that. If you need to switch and keep your edits, bounce to clips, then create the region fx again.
    1 point
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