Scott Posted 13 hours ago Share Posted 13 hours ago Hello All: I'm having an issue when Recording and Playback. I'm getting broken up sounds here and there. Both my audio interface and buffer size within Sonar was set to 128. Then, I set them to 256. Same issue. Could someone with more experience than me give me some guidance? Thanks Link to comment Share on other sites More sharing options...
Starship Krupa Posted 12 hours ago Share Posted 12 hours ago When requesting assistance with issues like this, it's important to list your system specs. What processor, how much RAM, what audio interface, what driver mode? Link to comment Share on other sites More sharing options...
Scott Posted 12 hours ago Author Share Posted 12 hours ago Windows 10....32 Ram and Motu Audio Interface Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted 6 hours ago Share Posted 6 hours ago 6 hours ago, Scott said: Windows 10....32 Ram and Motu Audio Interface What driver are you using for the MOTU? Link to comment Share on other sites More sharing options...
Scott Posted 3 hours ago Author Share Posted 3 hours ago I'm using the Motu driver Link to comment Share on other sites More sharing options...
mettelus Posted 2 hours ago Share Posted 2 hours ago What FX do you have active in the project? Some FX don't take kindly to small buffers or can cause issues if they have look-ahead functionality. Unbounced Melodyne FX being one of them, with mastering plugins or convolution reverbs being others (depending on settings). When tracking/recording, buffers low (32-128) and most FX bypassed will yield good enough latency to record. During mixing/post-production, buffers may need to be increased (512, 1024, 2048) based on what FX are in play at that point. If you are trying to record into a project that is already seen some mixing work, the global FX bypass will "usually" fit the bill to allow the lower buffers needed, but again unbounced Region FX are something to be aware of as well. Because Melodyne separations data is saved in a CWP file, a good indicator if you have unbounced Melodyne edits is the CWP will be larger than typical (in the MB+ range). If Melodyne is active, higher buffers are needed to accommodate the ARA functionality. Link to comment Share on other sites More sharing options...
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