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way to find clips that need the "bounce to clip" function?


LNovik@aol.com

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My large song file has some tracks where I have used the Audio Snap function to align some real drum tracks  that I imported from a friend. I now want to save the project. I usally use the cakewalk bundle (CWB) file type. However, it now says I can't save because there are some clips that have not been bounced to clip(s). I have repeatedly gone over the clips that I have worked on. I guess it's possible that I missed one somewhere. Is there any view or other function that will tell me what clips have NOT been bounced to clips?

Thanks.

LNovik

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4 hours ago, LNovik@aol.com said:

My large song file has some tracks where I have used the Audio Snap function to align some real drum tracks  that I imported from a friend. I now want to save the project. I usally use the cakewalk bundle (CWB) file type. However, it now says I can't save because there are some clips that have not been bounced to clip(s). I have repeatedly gone over the clips that I have worked on. I guess it's possible that I missed one somewhere. Is there any view or other function that will tell me what clips have NOT been bounced to clips?

Thanks.

LNovik

This is from the Cakewalk by Bandlab Reference Guide.
"Bouncing to clips Individual audio clips in the same track can be combined into a single clip with the Bounce to Clip(s) command.

Note 1: Like any clips, slip-edited clips can be combined with other clips using the Bounce to Clip(s) command. When a slip edited clip is combined with another clip, any slip-edited data (audio clips or MIDI events that are cropped from view) is overwritten.

Note 2: You control the bit depth of all rendering operations (bouncing, freezing, applying effects) in Edit > Preferences > File - Audio Data, in the Render Bit Depth field. The default value of 32 is the best for most situations. See “Bit depths for rendering audio” on page 1361 for more information.

To bounce to clips 1. Select the clips to be combined in the Track view.

2. Click the Track view Clips menu and choose Bounce to Clip(s). The clips are combined into a single clip. Empty space between clips is filled with silence in the new clip. All clip automation from the source clips is applied to the new clip. Bouncing AudioSnap and stretched clips Cakewalk includes a command to select all AudioSnap and stretched clips. The primary use of this command is to quickly select all stretched audio clips before you use the Track view Clips > Bounce to Clip(s) command. There are two common reasons why you may want to bounce AudioSnap and stretched clips: To free up CPU resources during playback. In order to save a bundle (.cwb) file, which does not support AudioSnap data.

Editing audio Basic audio editing To select all AudioSnap and stretched clips On the Edit menu, point to Select and click All AudioSnap/Slipstretched. To bounce multiple audio clips to a new track

1. Select the clips to be combined in the Track view.

2. Click the Track view Tracks menu and choose Bounce to Track(s). The Bounce to Track(s) dialog box appears.

3. Select the track you want to bounce to in the Destination field.

4. Select other options in the Mixdown Audio/Bounce to Track(s) dialog box and click OK. The clips are combined into a single clip on the destination track. Empty space between clips is filled with silence in the new clip."

Presuming you're using CbB, which this forum is for.

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Thank you, 57Gregy. I thought I had found something useful in your reply. Specifically, nar the end, when it said:

Editing audio Basic audio editing To select all AudioSnap and stretched clips On the Edit menu, point to Select and click All AudioSnap/Slipstretched.

 

So, when I saw this, I though I could hit the Select choice under the Edit menu, and then point to and click on "Select and click all audiosnap/slipstreched. " And then the tracks and/or clips I had been working with with the Audio Snap function would be highlighted somehow so I could see them. But that doesn't appear to occur when I hit that Select button. However, I seem to have hit the "bounce to clip" with every part of every track that I had been working on. Howeveer, I keep getting an error message when I try to save my song as a CWB file saying I have current clips that have not been bounced to clip. I'm just wonderig if anyone else has a solution to this.

Thanks.

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2 hours ago, LNovik@aol.com said:

So, when I saw this, I though I could hit the Select choice under the Edit menu, and then point to and click on "Select and click all audiosnap/slipstreched. "

After you select them with this option, did you then try Bounce to Clip(s)? Even if not not visible, they should be selected (even in hidden tracks, but not sure about archived as mentioned above). Just be sure not to select anything else between those two operations.

Another thing is any Region FX cannot be saved in a bun file. Did you use Melodyne anywhere in the project?

Edited by mettelus
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3 hours ago, mettelus said:

After you select them with this option, did you then try Bounce to Clip(s)? Even if not not visible, they should be selected (even in hidden tracks, but not sure about archived as mentioned above). Just be sure not to select anything else between those two operations.

Another thing is any Region FX cannot be saved in a bun file. Did you use Melodyne anywhere in the project?

Maybe hit Save after bouncing to clips before saving as a .bun file. Which isn't even necessary nowadays. Save as a normal project file making sure to include any audio. Put on CD, DVD, thumb drive or backup HD.

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All the warning is saying, is that Transient information will be lost.  If you've bounced all your clips, then any stretched audio will be fine.  Audio Groove clips however, need their transient information to work properly, and this information is lost in the CWB file format.

My recommendation is not to use CWB, and instead either:

1.  Use the new CWZ format that Sonar uses; or
2.  Simply Zip up the project's folder and send that.  This is in effect what CWZ is doing.

FWIW, both the above will result in a far smaller file than a CWB file.

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Thank you all. I had tried this at least 1 time after the first reply  that included the "select" and then, All AudioSnap/Slipstretched. Perhaps I did not have the Audiosnap palette active at the time. But when I just tried it again, I realize that something was happening.  First, I noticed that this time, all of the clips I had been  working on did become highlighted. I then hit the "bounce to clips" menu item, and I could see it going thru 1 clip at a time. SPecifically, I could see that on the top of the screen, in the middle, something that represented data would sweep from left to right---and start again. So I realized the process was occurring with multiple files. I then saw that all of the tracks in  my song--about 90 of them---were highligthed! So perhaps it was bouncing to clips every cip in the project.

It then asked me if I wanted to bounce any clips from previous lifetimes. Ok, perhaps that's not totally true.

But, of course, the bottom line is that I WAS then able to save it in the CWB that I am accustomed to using. So thank you all again for your support.

 

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On 10/15/2025 at 3:32 PM, LNovik@aol.com said:

I have repeatedly gone over the clips that I have worked on.

The warning will also be triggered by clips that have Audiosnap enabled but haven't actually been stretched. But the 'Select All Audiosnap/Slipstretched' option ignores unstretched clips. In that case, the only way to know if a clip is in that state is to select one at a time and check the Audiosnap section of Clip Properties or the status of the Enable button in the Audiosnap Palette.

I would agree with Mark that the better option is to just save as CWZ or Zip the folder in Windows Explorer to preserve all the non-destructive stretching until you're fully ready to commit all the edits.

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