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How to undo automatic takelane clip splits created when recording?


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Hi. This is just an example of what happens by default in Sonar.

The split you see on the screenshot (image 1) was created automatically after the last take stopped.

Is there a way to stop this behavior? Or, how can I delete/undo that split across all the lanes? This is very inconvenient because when there are any nearby splits like these, they don't disappear when moving the split section to the limit (image 2) and that little clip usually creates a click noise. Manually cross-fading every take is painstaking, or even merging/bouncing the takes back again would be counterproductive. 

So, TWO questions:

1. I have already made many takes. Is there any way to remove those splits?

2. Is there a way to stop this behavior?

Thank you. 

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image.png.0a5a767485d892e06b08a46e53075b6a.png

 

Edited by James Morgan
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Enable Punch recording and check the box to Extend Takes to Punch Out Time in record options.

When loop-recording in COmp mode, this happens automatically for the last partial take, but if you're stopping the transport in between takes you need to use the Punch option.

Edited by David Baay
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Posted (edited)
1 hour ago, David Baay said:

Enable Punch recording and check the box to Extend Takes to Punch Out Time in record options.

When loop-recording in COmp mode, this happens automatically for the last partial take, but if you're stopping the transport in between takes you need to use the Punch option.

Thank you very much David. 

I have already made many takes. Is there any way to remove those splits?

Edited by James Morgan
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50 minutes ago, David Baay said:

Use Sound on Sound record mode instead if Comp recording and either manually mute previous takes as you go or enable Auto Punch with Mute Previous Takes and set a punch range wider than where you're recording.

I know the workarounds from your past helpful suggestions. I said "no simple way."😄

My workflow when recording drums is to loop the whole song and do multiple full-song takes. Sometimes I have to stop in the middle of a take due to major foul-up. When I do that, I get one of those what I call "spurious splits." I finally understand why they are there, the program assumes that you're going to split at that point while comping. I just want to be able to toggle it off.

IIRC, your methods wouldn't work for my continuous looping workflow.

It's especially a PITA when recording drums, because each take is spread across at least 4 tracks, and that's if you're a minimalist drum mic'er like me. Healing all of the splits across multiple takes across multiple tracks. Sheesh.

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22 hours ago, Starship Krupa said:

My workflow when recording drums is to loop the whole song and do multiple full-song takes. Sometimes I have to stop in the middle of a take due to major foul-up. When I do that, I get one of those what I call "spurious splits."

The Bakers actually modified this bahavior quite a while ago (primarily motivated by your request IIRC) so that when loop recording, the last take is automatically extended to the end of the loop region so no split is necessary. As noted, this behavior is optional for punch recording as well. The OP got splits because he was just doing separate takes in Comp mode, stopping the transposrt in between, without looping or punching. Automatic splits at clip boundaries are a primary feature of Comp Recording; if you don't want them, you need to use a different mode or use the "auto extend" feature of looping or punching to avoid them. You can call it a workaround, but this is how the record modes and options are designed to work.

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7 hours ago, David Baay said:

The Bakers actually modified this bahavior quite a while ago (primarily motivated by your request IIRC) so that when loop recording, the last take is automatically extended to the end of the loop region so no split is necessary.

You're correct. My bad.

I haven't recorded drums in years, so I'd forgotten about the change they made, and I wouldn't be surprised if my kvetching had something to do with their taking it up.

My memory ain't what it used to be....

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19 hours ago, Starship Krupa said:
On 10/10/2025 at 7:24 PM, David Baay said:

The Bakers actually modified this bahavior quite a while ago (primarily motivated by your request IIRC) so that when loop recording, the last take is automatically extended to the end of the loop region so no split is necessary.

You're correct. My bad.

I haven't recorded drums in years, so I'd forgotten about the change they made, and I wouldn't be surprised if my kvetching had something to do with their taking it up.

My memory ain't what it used to be....

Actually, it was something that had been bugging me for ages, but I think your input gave me the motivation to do something about it.

I'm not hugely into comping, but I do stick things on loop record when recording guitar solos and drum parts (I get by on them both, but I'm no guitarist or drummer).  Typically I'd just keep loop recording 10 - 20 takes until I get it right.

It's impossible to stop recording dead-on the start or end of the loop, so you end up stopping half a measure or so into the loop after the final take.  With the previous behaviour this always ended up causing an unwanted split, which was a pain to get rid of.   It's even more of a pain when multi-tracking drums with grouped clips.

Having identical splits across all takes is essential for comping to work correctly, so the sensible thing to my mind was to simply extend the last take to avoid the unwanted split. 
 

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