Larry Shelby Posted July 24 Share Posted July 24 $70 minimum https://www.humblebundle.com/software/freedom-to-create-with-coreldraw-graphics-suite-2024-software 2 1 Link to comment Share on other sites More sharing options...
User 905133 Posted July 24 Share Posted July 24 2 hours ago, Larry Shelby said: $70 minimum Is that a deal? I haven't used new Corel software since they privatized the company for less than many public investors paid. While the Capital Loss was somewhat useful to offset some Capital Gains, the privatization still stung. Quote From 2019: Corel Acquired for Over $1 Billion Corel’s previous primary owner, Vector [aka Vector Capital], has described the privately-held firm as “highly profitable,” and the firm is known to have “millions” of customers. Unlike many of its contemporaries from the 1980s, Corel has also succeeded simply by surviving. It was once positioned as the primary office productivity alternative to Microsoft Office. The deal is likely a rich one for Vector. The firm initially paid $124 million for Corel and then paid $30 million to take it private in 2010. JMO: Not a bad profit. Link to comment Share on other sites More sharing options...
aidan o driscoll Posted July 25 Share Posted July 25 (edited) As with most software these days its SUBSCRIPTION or ONE TIME PURCHASE here - this is the 2025 edition pricing: https://www.coreldraw.com/en/product/coreldraw €30.75pm OR €779 ONE TIME So i know this deal is for 2024 edition BUT at €60 ONE TIME its a no brainer really if it floats your boat. I used to use it ages ago but stopped upgrading once I found AFFINITY. The Affinity suite when NOT ON SALE is €179 ONE OFF inc tax. On sale it has been as low as €99 I think .. https://affinity.serif.com/en-gb/ Edited July 25 by aidan o driscoll 3 Link to comment Share on other sites More sharing options...
Scott R. Garrigus Posted July 25 Share Posted July 25 Corel makes some great software. Although, these days the graphics category has some nice open source stuff like GIMP (photo), Krita (digital painting), Inkspace (vector design), and Blender (3D and animation). Link to comment Share on other sites More sharing options...
mettelus Posted July 25 Share Posted July 25 CorelDRAW and Pinnacle (I think) are the only two apps still being developed by Corel. PaintShop Pro, Painter, and VideoStudio all got put on "hiatus" after the 2023 edition "while they figure out what to do going forward." Not sure if anything has been done with WordPerfect or Roxio, but AfterShot Pro has been unchanged for years now. The Humble Bundle for MOHO struck me as very odd, since that is version 12 (is now 14) and that version was before it it was bought (back) by Lost Marble in 2020!! I am not even sure what is going on with that one, but it "should" be able to be upgraded. It is not even close to being current though. Link to comment Share on other sites More sharing options...
ZincT Posted July 25 Share Posted July 25 11 minutes ago, mettelus said: The Humble Bundle for MOHO struck me as very odd, since that is version 12 (is now 14) and that version was before it it was bought (back) by Lost Marble in 2020!! I am not even sure what is going on with that one, but it "should" be able to be upgraded. It is not even close to being current though. Was looking at that myself but the upgrade from 12 Pro to 14 Pro is $299 -- https://moho.lostmarble.com/pages/buy 1 Link to comment Share on other sites More sharing options...
mettelus Posted July 25 Share Posted July 25 37 minutes ago, ZincT said: Was looking at that myself but the upgrade from 12 Pro to 14 Pro is $299 -- https://moho.lostmarble.com/pages/buy Ouch, that is why they chose version 12 then, I guess... I didn't catch that aspect of it 1 Link to comment Share on other sites More sharing options...
Amberwolf Posted July 25 Share Posted July 25 Still using an ancient PaintShop Pro 6...tried GIMP but every version so far has had wierd problems, or works in ways that can't do what I want without immense gyrations of user input. PSP6 just works, and is "obvious" how things work, and it does almost everything I want it to, even if most of it is manual tedious work. GIMP (and lots of other software) has too much "programmer syndrome", which means that the designers of things get this idea in their head of how something works internally and then do that with the UI, instead of making the UI (user interface) for the *user*, which is going to be completely different from how the internal stuff works. But many programmers don't see that, and can't be pushed to do so by users; they just push back and say "no, *this* is how it works" instead of letting their userbase show them how it *should* work to actually be useful to most users. Maybe it's improved in recent years, but I doubt it.... 5 Link to comment Share on other sites More sharing options...
mettelus Posted July 25 Share Posted July 25 6 minutes ago, Amberwolf said: Still using an ancient PaintShop Pro 6 +1 to this! I still have (multiple copies) of PSP 5 and have it set as my default editor. It has 90% of the features I use as is, is so small (17.4MB!) that is can be put on thumb drives to fix things on a work laptop, and opens instantly! The guy who coded it (JASC) was my next door neighbor when I was in MN, and the fact that it was "future-proofed" to access available memory made it even faster as computers evolved. It is funny how you can look at a 30-year old piece of software and suddenly realize how few of the added features actually get used. I never get excited about updates to Word! There have only been a handful of bug fixes I miss when I happen to sit down at a version of 2003 (not seen a version earlier than 2003, but that was when the major file format change occurred anyway). Link to comment Share on other sites More sharing options...
Scott R. Garrigus Posted July 25 Share Posted July 25 My personal favorite is PhotoImpact Pro. That app was way ahead of its time because it can do so many things. I still use it all the time. And the nice thing is that all it requires is a serial number to install. I can use it forever as long as Windows doesn't kill support for older applications. 1 Link to comment Share on other sites More sharing options...
Mr No Name Posted July 25 Share Posted July 25 I got corel draw standard 24 recently, I'm pretty tight so I wouldn't have paid much for it, can't remember where it came from? Link to comment Share on other sites More sharing options...
Starship Krupa Posted July 25 Share Posted July 25 47 minutes ago, Amberwolf said: "programmer syndrome", which means that the designers of things get this idea in their head of how something works internally and then do that with the UI, instead of making the UI (user interface) for the *user*, which is going to be completely different from how the internal stuff works. It's not often that I come across a description of an engineering phenomenon this spot on and succinct. Having worked on many consumer software packages in the past 35 years, yep, that's a thing. I think that the leaner things are, the less top down control there is, the greater the danger this will happen. Larger organizations have such creatures as product managers, who are not programmers. One of their jobs is to steer what new features will be added and how they will work. At least that was the common structure 25 years ago, maybe it's changed. Programmers, IME, tend to be at their best when presented with problems to solve. People who are good at programming aren't necessarily good at other aspects of creating and marketing a software product. Many are, but it's not a given. One of the difficult things about FOSS is the lack of "adult supervision." Some things work better when there's more hierarchy. There's no authority figure to tell them that the feature should work this way, just a bunch of whiny end users who think they know everything. Also, when everyone works on the modules that they themselves think are the sexiest, more mundane stuff like basic workflow and (especially) documentation can suffer. My favorite plug-in house, MeldaProduction, suffers from this. Vojtech is a genius who came up with a way that he could continue to do the coding as a one man show for a long time. His products are so feature deep that I could spend the rest of my life digging into them and never finish. And one of the reasons for that is that his written documentation is traditionally sketchy. He started out using the same "shared code" concept that the plug-ins are based on, so the documentation for a large number of the plug-ins is 90% boilerplate that applies to all of the plug-ins at the expense of information pertinent to the individual plug-in. 2 1 Link to comment Share on other sites More sharing options...
Starship Krupa Posted July 25 Share Posted July 25 2 hours ago, Amberwolf said: Still using an ancient PaintShop Pro 6 I was psyched to get PaintShop Pro 2023 when I picked up the Humble Bundle with Painter, PaintShop Pro, and VideoStudio. I mostly wanted it for Painter, but I'd been wanting to get an image editor with more muscle than Paint.Net, which had been my go to for years. Great program, free, but limited. However, while I've enjoyed using Painter with my Wacom tablet, I just can't seem to get with PSP 2023. I used JASC PSP 30 years ago when it was still shareware. It was great for image format conversion. What continually trips me up with the current version is that what I want to do with it is strictly photo editing. I don't care about the vector part of it. But the program won't let me ignore the fact that it can do vector. It seems to default to vector mode, even if what I've opened is a JPEG. There seems to always be some dialog about whether I want to convert a layer from vector to pixel or vice versa, and it usually sends me running back to Paint.Net. Maybe there's some way to set the preferences so that it wouldn't do this, but I don't know how. Link to comment Share on other sites More sharing options...
Amberwolf Posted July 25 Share Posted July 25 I think I've seen the vector message in PSP6 now and then, but only if I am drawing something using the limited vector stuff it has, and flattening layers or exporting, not if I am just blending / layering / compositing pixel images (like when I make my album art). Regarding the "programmer syndrome" i suppose it would be better called "engineering syndrome", as it happens in mechanical and electrical / etc. UI design as much as software. EG: Mechanically, sometimes it's something as simple as button placement, like buttons on the opposing sides of a device that if used in combination perform some function different from using them separately, but is not normally desirable to happen randomly...but the device has to be held by both sides in one hand, and pressing one button requires squeezing the hand and the fingers naturally fall on all the buttons...with sometimes no natural way to hold it without this problem happening. Software equivalent: dialogs that appear one after another, where cancel on one dialog is in the same place as OK or continue on the next, etc. So many examples...but I don't want to drag the thread even further OT. 😊 1 Link to comment Share on other sites More sharing options...
Starship Krupa Posted July 27 Share Posted July 27 On 7/25/2025 at 3:57 PM, Amberwolf said: I think I've seen the vector message in PSP6 now and then, but only if I am drawing something using the limited vector stuff it has, and flattening layers or exporting, not if I am just blending / layering / compositing pixel images (like when I make my album art). Yes, I think it's when I'm trying to add a layer with text, and I suppose it would be the same if I were using a geometrical shape. I used to do extensive work with Cakewalk UI theming, and of course using text and geometrical shapes is something you do a lot of in the course of that. Making buttons and the like. So I got that "would you like to convert this vector layer to raster?" A LOT. And there is no checkbox for "No, I want to set the program to default to creating new text on raster layers and then not see this message ever again." Out of curiosity I just did a search about this, and if you only wish to work in the raster domain, the "workflow" is that every time you create a layer with something that the program defaults to creating as vector, you immediately convert it to raster. So there is no way to change the default to "create new text objects on raster layers." Of course I have so far solved the problem by using a program that doesn't support vector layers in the first place. This seems to me a bit like having a sat nav program that always delivers distances in kilometers, and if you wish to see miles, you just calculate the distance in kilometers and then have the program convert it, problem solved. That would be the result of "programmer syndrome." The program, after all, has to default to initially calculating the distance in either one or the other, and since the satellites and other infrastructure speak kilometers, we deliver our results in kilometers. There's a button you can press to then see it in miles. Figuring out how to pull down information from satellites and then displaying directions and distances is fun. Converting the result to whatever units the user wishes to see is still fun. Re-coding the preferences menu to allow the user to have the sat nav do the conversion before the distances are displayed is just drudge work. And if the user then decides they want to see the results in some units other than miles, any rounding errors from the initial conversion will only be compounded. Link to comment Share on other sites More sharing options...
Amberwolf Posted July 28 Share Posted July 28 (edited) Exactly....that is the kind of problem I run into everytime I use virtually anything. I just used PSP6 to create this, and when trying to create the Amberwolf "sign" on the stage, I started out trying to do it by vector on a separate layer, but it simply wouldn't do anything (other than create an outline, in black, never taking the color I assigned it); I guess I've forgotten how to do that. So I just used the regular tool on the actual image layer to create a selection mask, then inverted the selection and used dodge, burn, hue to target, gamma, etc until I got what you see there. The spotlights were done the same way, but no selections were made for those, I just kept using the tools in dots and streaks until they gave the right impression, and idd some dodge on each of the players I'd darkened to hide all the wierdness, etc. (see below). The line in the middle was a hue-to-target with the brick wall texture, to try to look like a really dim bank of lights behind everything. I was going to detail it with stuff but you couldn't've seen that in the result anyway., so I didn't waste the time. Summary from my "variety mix" thread over here (which is really for the song the cover art is for). The idea was to get across the start of the song as the completely dark stage below the sign begins to be lit as the deep sounds come up, then as the beat begins, some of the other backing lights would slightly light with the pulse, and everything begins to brighten as the song continues, lighting each player more as their parts come in, etc. (you know, a typical show). But, like the song, kept a little on the dark side.... It's still wrong now, but darkened more than 90%, then erasing all the stuff in the top third, and the sides, leaving just bare outlines so you can't see all the wierdness then I used lots of dodging, burning, selections, hue-to-target, etc, to eventually get the image you see above. So this one has at least a couple of hours of actual art creation in it. If I'd had time I would have done a much better job, but it will be seen at the size above for most viewers looking at the bandcamp page, or even smaller, so the detail didn't really matter. The fullsize version can be seen by clickign on the alburm art whiel on the bandcamp page for the song itself. When I figure out what to call the present track, :oops: I'll add a title in a similar style at the bottom across the audience, but instead of glowing fire it will be shadow just back-edge-lit by the blue stage lights and fiery Amberwolf sign over the stage. . Edited July 28 by Amberwolf 1 Link to comment Share on other sites More sharing options...
Max Arwood Posted July 30 Share Posted July 30 Is this a permanent license key? Link to comment Share on other sites More sharing options...
Ken Nichoas Posted July 31 Share Posted July 31 Will this software register with corel as a valid serial number? Link to comment Share on other sites More sharing options...
mettelus Posted July 31 Share Posted July 31 I am pretty sure that is a permanent license for last year's version. In the past, when it was a "6 month subscription" only, that was stated pretty clearly in the product description. Corel has made offers of last year's version of things frequently in the past in hopes to get them to upgrade to the current version (so they are definitely valid serial numbers, but for last year's version). Side note: it also seems the "upgrade" to 2025 is subscription only... I cannot find a "one-time" upgrade price for 2025 (might be buried someplace, but not easy to find). 1 Link to comment Share on other sites More sharing options...
Brian Walton Posted July 31 Share Posted July 31 6 hours ago, Ken Nichoas said: Will this software register with corel as a valid serial number? Humble Bundle is legitimate. I didn't buy this one but have a few other corel products purchased through HB over the past 10 years that all registered with Corel directly. 1 Link to comment Share on other sites More sharing options...
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