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A further dive into oversampling (I'm in the shallow end and probably shouldn't dive ...)


timboalogo

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Hi all,

Thanks for your answers on how to get it to work. Now I'm lost on what it really means to oversample.

Documentation says that "Plugin oversampling allows you to 2x, 4x, 8x, or 16x upsample any effects or instruments in the project to take advantage of higher sample rate processing without raising the actual project sample rate which can increase CPU load. By upsampling only plugins that benefit from high sample rates, you can keep your CPU load down while taking advantage of any sonic advantages of higher sample rate processing. Plugin oversampling automatically upsamples the data sent to the specified plugins and then downsamples the output back to the project sample rate. You can choose to do this in realtime during playback or only at render time."

In your experience, does this upsampling produce a "hearable" difference in sound? I suppose my question is "what should I expect from using the oversampling"?

Thanks,

Timbo

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