Bristol_Jonesey Posted November 16, 2023 Share Posted November 16, 2023 (edited) This is an odd, one, something I've not experienced but I know others have I was worknig on a short vocal clip (audio) and applied Melodyne as a Reigon Fx Tweaked it uintil I was happy then rendered the clip to take Melodyne out of the picture Now the waveform no longer displays So I thought, no problem, I'll jsut right click the clip, select "Associated audio Files" and there's buttong in there to Recompute Picture(s) Result - no wavefrom I've tried 3 or 4 times, same result I've shut down Cakewalkm rebooted and tried again, no go I've duplicated the clip onto another track, same story I've also looked in the take lanes but they show flat as well (just a single take in each) So any idea? This isn't crucial to me finishing off the project - I might re-record the vocal anyway, but it it annoying - seeing an empty clip but it clearly isn't empty Thanks Edited November 17, 2023 by Bristol_Jonesey Link to comment Share on other sites More sharing options...
mettelus Posted November 16, 2023 Share Posted November 16, 2023 That is an odd one. Have you tried clearing out the Picture Cache as well? That will also force recomputing (all) waveforms and is the only other option that comes to mind. 1 Link to comment Share on other sites More sharing options...
HOOK Posted November 16, 2023 Share Posted November 16, 2023 I'd be curious to see what happens if you try to run that "empty" waveform through Melodyne again. Just because I'm curious. 1 Link to comment Share on other sites More sharing options...
Lynn Wilson Posted November 16, 2023 Share Posted November 16, 2023 This happens to me sometimes, and when it does I bounce the clip to itself to regain the waveform. It might work for you. 1 Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted November 16, 2023 Author Share Posted November 16, 2023 (edited) 1 hour ago, mettelus said: That is an odd one. Have you tried clearing out the Picture Cache as well? That will also force recomputing (all) waveforms and is the only other option that comes to mind. Good idea - I'll try that ? Edit to add: I haven't cleared out the cache for years so I'll defnitely do that tomorrow Edited November 16, 2023 by Bristol_Jonesey Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted November 16, 2023 Author Share Posted November 16, 2023 1 hour ago, HOOK said: I'd be curious to see what happens if you try to run that "empty" waveform through Melodyne again. Just because I'm curious. Yeah, that's something else worth trying Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted November 16, 2023 Author Share Posted November 16, 2023 5 minutes ago, Lynn Wilson said: This happens to me sometimes, and when it does I bounce the clip to itself to regain the waveform. It might work for you. Should have said, I already tried that, but thanks for the suggestion Link to comment Share on other sites More sharing options...
whoisp Posted November 17, 2023 Share Posted November 17, 2023 (edited) Interesting so if you record at 16/24/36 bit and 44/48/96 Khz etc could cause issue with project bit rate and project FILE RENDER SETTINGS therefore, i always record at 24bit/48Khz unless i have to record the spidif at 24/44 either way my projects template is ALWAYS on 24bit/48Khz with the 64bit engine ticked and FILE RENDER at 32bit as you keep bouncing "RENDERING" at 24bit you get loss. Sneaky idea this effects Melodyne sometimes Edited November 17, 2023 by whoisp Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted November 17, 2023 Author Share Posted November 17, 2023 Clearing the picture cache fixed it. Will mark as solved Thanks to all 1 Link to comment Share on other sites More sharing options...
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