Chris Boshuizen Posted August 2, 2019 Share Posted August 2, 2019 I have noticed that if I jump around the song during playback, Melodyne region effects start playing from random locations, dropping completely out of sync (dozens of bars off) with the rest of the project. This happens with clicking in the timeline, jumping to markers, or pretty much any other method of scrubbing. This has been an issue for as long as I can remember - back several versions of Sonar through the current Cakewalk build. Next time it happens I'll record a video and upload it here. 1 Link to comment Share on other sites More sharing options...
Apeirofobia Posted September 4, 2019 Share Posted September 4, 2019 This has happened to me too, and sometimes when I do that, the clip mutes. Link to comment Share on other sites More sharing options...
Chris Boshuizen Posted September 10, 2019 Author Share Posted September 10, 2019 Here's an example. As you can see in the vid, every time I click on the timeline the melodyne playback point gets pushed to the left. https://photos.app.goo.gl/G6EhXjTiFpGgTyWa9 I'd say this is a pretty major bug - it renders the app nearly unusable when editing or comping. 1 Link to comment Share on other sites More sharing options...
Chris Boshuizen Posted September 10, 2019 Author Share Posted September 10, 2019 On 9/3/2019 at 9:06 PM, Felipe Andrés Riquelme Gonzále said: This has happened to me too, and sometimes when I do that, the clip mutes. Yeah, from my experiment it seems that the melodyne timing offset moves far from the actual clip until you hit stop and start again. 1 Link to comment Share on other sites More sharing options...
Apeirofobia Posted September 11, 2019 Share Posted September 11, 2019 18 hours ago, Chris Boshuizen said: Yeah, from my experiment it seems that the melodyne timing offset moves far from the actual clip until you hit stop and start again. That's exactly what happens to me. I have to stop and start again every time I make a little change in Melodyne. Link to comment Share on other sites More sharing options...
Noel Borthwick Posted September 11, 2019 Share Posted September 11, 2019 @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. 1 4 Link to comment Share on other sites More sharing options...
Apeirofobia Posted September 11, 2019 Share Posted September 11, 2019 11 minutes ago, Noel Borthwick said: @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. Thank you so much for your effort and work! 1 Link to comment Share on other sites More sharing options...
Chris Boshuizen Posted September 12, 2019 Author Share Posted September 12, 2019 On 9/11/2019 at 8:30 AM, Noel Borthwick said: @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. Brilliant, thanks Noel! Link to comment Share on other sites More sharing options...
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