Jaime Ramírez Posted July 10, 2019 Posted July 10, 2019 I was working in a project that the percussion is with samples and loops. I know that CB now use "Elastic" to stretch audio.. But.. I figured out, when a loop for example is in 124.00 BPM and my project is in 110.00, the quality is low using the "Elastic" algorithm. Perhaps.. Making the same example in other DAW that use the "Elastic" algorithm too, the quality is good isn't been compromised... Why i am missing? CB have to work with this audio quality edits?? (sorry with my little english).
msmcleod Posted July 10, 2019 Posted July 10, 2019 There are two settings for stretching audio: 1. Online - quick and dirty, allows you to get an indication of how it sounds very quickly, but quality isn't so good 2. Offline - the higher quality version, but slower to render. The settings are in preferences: You've two options here, either: 1. Use "Bounce to clip(s)" after doing your stretch edits, which will invoke the offline method ; or 2. Set the online method to be the same as the offline one - but you'll have to wait a few seconds after each stretch.
Jaime Ramírez Posted July 11, 2019 Author Posted July 11, 2019 @msmcleod Thanks. I know. I "Bounce to Clips" expecting the best results. But isn't compared to other DAW. My conclusion at the moment that CW to work with midi and programming is superb, and tracking to.. But to manipulate audio isn't enough.
martsave martin s Posted July 11, 2019 Posted July 11, 2019 i have mine set up that way and i get good result martin
scook Posted July 11, 2019 Posted July 11, 2019 For some material the Radius algorithms may be a better choice.
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