PJH Posted October 24, 2022 Share Posted October 24, 2022 I'm trying to bounce a piano clip which has had some slight timing tweaks done to it with Audiosnap. I have to say that the results have been pretty underwhelming. I haven't used Audiosnap for a while and previously I've never been very impressed with Cakewalk's audio time stretching. There has always been artifacts on the final rendered audio. I thought that by now things should have improved but unfortunately it seems like it's still the same. I'd just like to know if there's anyone who has been successful using Audiosnap and if so, which rendering algorithm did you use? Thanks. 1 Link to comment Share on other sites More sharing options...
Jacques Boileau Posted October 24, 2022 Share Posted October 24, 2022 First, make sure you export to judge the quality. There are two algorithm settings for AudioSnap: one while playing (called Online) that doesn't sound as good but is easier on the CPU and one for export (called Offline) that uses more CPU and sounds better. As for the algos, as per some past post on the forum, I use Elastique Efficient for Online and Elastique Pro for Offline. Link to comment Share on other sites More sharing options...
Lord Tim Posted October 24, 2022 Share Posted October 24, 2022 Further to this, definitely make sure there's no stray markers anywhere. If it has any extra ones between the transients you want, it turns into a horrible mess with most algorithms. Link to comment Share on other sites More sharing options...
PJH Posted October 24, 2022 Author Share Posted October 24, 2022 Thanks for the replies guys! I will try the Elastique Efficient. There are no extra markers in the file so hopefully it'll render out OK! Cheers! Link to comment Share on other sites More sharing options...
Starship Krupa Posted October 24, 2022 Share Posted October 24, 2022 5 hours ago, Jacques Boileau said: I use Elastique Efficient for Online and Elastique Pro for Offline. 11 minutes ago, PJH said: I will try the Elastique Efficient. Well, if you are trying to go by what Jacques suggests, render with Elastique Pro. 1 Link to comment Share on other sites More sharing options...
PJH Posted October 25, 2022 Author Share Posted October 25, 2022 8 hours ago, Starship Krupa said: Well, if you are trying to go by what Jacques suggests, render with Elastique Pro. I did try Elastique Pro and the result was unusable. Audio artifacts everywhere. I remember when Sonar closed down before Bandlab took over, I tried Samplitude Pro. I couldn't warm to it but I have to say that the time stretching in Samplitude was excellent. No artifacts, glitches etc. The funny thing is that it also used the Elastique algorithm. Link to comment Share on other sites More sharing options...
Starship Krupa Posted October 26, 2022 Share Posted October 26, 2022 19 hours ago, PJH said: I did try Elastique Pro and the result was unusable. Audio artifacts everywhere. Hmm. this sounds like it might be one to report to the devs. Curious to know how it goes with the other time stretching algos. Link to comment Share on other sites More sharing options...
Noel Borthwick Posted October 26, 2022 Share Posted October 26, 2022 @PJH We aren’t aware of artifacts with elastique. If you have a demonstrable problem send a zip of the project that exhibits the issue. If its a problem with elastique we can forward it to the developers. Link to comment Share on other sites More sharing options...
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