sjoens Posted April 23, 2022 Share Posted April 23, 2022 (edited) When Snap is ON and an Audio clip is slipped to the Now Time, it snaps to the proper location, but does not remain there when bounced. Edit: View zoomed in all the way. MIDI clips bounce to the line as expected. Edited April 27, 2022 by sjoens Link to comment Share on other sites More sharing options...
David Baay Posted April 23, 2022 Share Posted April 23, 2022 I can't replicate either the audio lines left hanging outside the clip or bounce failing to honor the new boundary. Was that flatline audio created by slip-editing a clip longer in the first place? Link to comment Share on other sites More sharing options...
msmcleod Posted April 23, 2022 Share Posted April 23, 2022 Check your "Clip Tail Duration" within Preferences->File->Audio Data. This determines how much extra time of audio is added to account for things like reverb tails etc. When set to 0.00, the bounced clip should be the same length as the original - any other value will result in a longer clip. 1 Link to comment Share on other sites More sharing options...
sjoens Posted April 23, 2022 Author Share Posted April 23, 2022 (edited) Thx. It's always been 0.000. @David Baay It can happen either way. I've seen the opposite where bouncing makes a clip a hair shorter as well. Maybe it's something to do with samples calculating as near as possible to the time line. Edited April 27, 2022 by sjoens Link to comment Share on other sites More sharing options...
David Baay Posted April 24, 2022 Share Posted April 24, 2022 9 hours ago, sjoens said: Maybe it's something to do with samples calculating as near as possible to the time line. Yes that's possible. it's not clear from the tightly cropped screenshot with only the M:B:T ruler how extreme the zoom level is. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now