Got a situation with "stopped audio engine" + crackle / pops in Cakewalk that I can not solve. Crackling, popping, stopping. Before anyone tries to volunteer, please read next few sentences. I am not a Reaper user, but downloaded it just to see if the same problem exists in Reaper. I replicated project using same audio interface settings, saved plugin presets and same audio file. These issues do not happen in Reaper. I will stress it again. Same computer, same hardware, same settings of audio interface. Cakewalk produces "stopped audio engine" + cracks /pops while Realer runs smooth.
Tech stuff:
Thinkpad 2.6ghz, 6 core i7
32gb ram. Nvme 1tb samsung ssd.
Audio interface used for this project - Apogee One (last generation)
Settings are ASIO 2048 for the buffer, Safe Mode -ON
Project: 6 muted tracks without plugins in their "bins". One unmuted track.
2 plugins on master bus. Ozone9 with 6 modules and a Lurssen mastering plugin.
Cakewalk-last version.
What I tried in Cakewalk:
Multi core processing
Plugin load balancing
Max buffer in driver
Config file: All three Thread schedules
Config file: extra plugin buffers: tried up to 3000
Tried to reset config file to default too.
Win performance set to Ultimate.
------
Again, given that Reaper plays same file with same plugins even at 512.. and Cakewalk acts up at 2048...on same computer..I am out of ideas what to try.
I gave a basic project example where Cakewalk acts up, this also happens on larger projects as well. If it rings some bells, usually bad stuff starting to happen with use of Izotope plugins, but also with some combination /amount of instances of the other plugins as well. I feel, "Tweaking"computer should not be the solution as Reaper plays same files with same plugins without issues on same machine.
Question
Misha
Hi Folks.
Got a situation with "stopped audio engine" + crackle / pops in Cakewalk that I can not solve. Crackling, popping, stopping. Before anyone tries to volunteer, please read next few sentences. I am not a Reaper user, but downloaded it just to see if the same problem exists in Reaper. I replicated project using same audio interface settings, saved plugin presets and same audio file. These issues do not happen in Reaper. I will stress it again. Same computer, same hardware, same settings of audio interface. Cakewalk produces "stopped audio engine" + cracks /pops while Realer runs smooth.
Tech stuff:
Thinkpad 2.6ghz, 6 core i7
32gb ram. Nvme 1tb samsung ssd.
Audio interface used for this project - Apogee One (last generation)
Settings are ASIO 2048 for the buffer, Safe Mode -ON
Project: 6 muted tracks without plugins in their "bins". One unmuted track.
2 plugins on master bus. Ozone9 with 6 modules and a Lurssen mastering plugin.
Cakewalk-last version.
What I tried in Cakewalk:
Multi core processing
Plugin load balancing
Max buffer in driver
Config file: All three Thread schedules
Config file: extra plugin buffers: tried up to 3000
Tried to reset config file to default too.
Win performance set to Ultimate.
------
Again, given that Reaper plays same file with same plugins even at 512.. and Cakewalk acts up at 2048...on same computer..I am out of ideas what to try.
I gave a basic project example where Cakewalk acts up, this also happens on larger projects as well. If it rings some bells, usually bad stuff starting to happen with use of Izotope plugins, but also with some combination /amount of instances of the other plugins as well. I feel, "Tweaking"computer should not be the solution as Reaper plays same files with same plugins without issues on same machine.
Thank you in advance for your time!
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