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Everything posted by RexRed
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New song Cakewalk peeps! Please leave your comments and suggestions, it is still a work in progress. Best to you all! (BTW, I love the new update!!! ) RexRed
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Thank you David, that link was very helpful and so are the new features too! I love them!
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I used to be able to click on a clip while Cakewalk was playing in my comping track and Cakewalk would jump to play that clip from the beginning. Now that functionality seems to be gone. Help please.
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Thanks AMiller for the compliment, it is great to get the approval of a skeptic
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Thank you Kakku, your compliment is very nice indeed.
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Big thanks CCLarry, I very much appreciate your comment.
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I am always branching out into different styles, lol Let me know what you think Cakewalk peeps.
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Thanks Hidden Symmetry and all others for the advice on this song. I am still considering what to do. Maybe I will try other instruments to try and distract people from the drum beat. Organs, brass, distorted guitar chords, instrument melodic fills coming in at different parts.. the part where it stops I think a tom roll would be appropriate. I personally like the monotony of the drums, it reminds me of a song that plays in the tanning bed at my gym. But, I will take your advice and look into trying to do something. I think distraction may be a good ploy. I am thinking the mechanics of this song is that the drums are like a drone or they represent the river. This is why even when the song stops the drums should have a tom roll representing that the river is "unstoppable". BTW, I got this drum loop on splice.com I have bought a ton of drum and other loops from splice and this was just one that I dragged and dropped into a track and seemed to fit the song quite well. But as mentioned before it is a loop so I am limited on how I can edit it. I may be able to isolate the drums or I may just be stuck with using it. I will post something soon in the area of new edits of the song. I will be replacing the song so this version will soon no longer be available. My voice seems a bit buried in the song too but that makes the listener turn up the song more to hear it. Is that a bad thing? I am not sure yet. The edited version will surely be better with a guitar solo in the middle and end. That will also distract the listener from the monotonous drum pattern. Back soon with some new edits Best to you all!!!
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Hey AMIller and EmeraldSoul, thanks for the great suggestions! This song needs a lot, I got accustomed to the drums and did not notice the repetition aspect. I will work on that, I am thinking some tom rolls. I used a drum loop so I might try and isolate some beats maybe in drum replacer and try and rework the pattern in places. It is going to have a guitar lead in the center and at the end. Maybe some organ and brass chords in places. The song needs a lot of embellishments to give the sections more differentiation. I will let you know when an uploaded version is available
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New song still a work in progress . Your comments and critiques are welcome beautiful Cakewalk peeps! Big love!!! RexRed
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Thanks Bjornpdx, I have to credit Cakewalk with the "vintage sound" the 96khz quality with which Cakewalk records in is pristine and full of great dimension that helps recordings accompany other tracks. I used to record with 48khz but found a lot of artifacts when adding effects and editing with Melodyne. It is nice to know that other people take the time on their syllables too to give them the right fit in the music. I think it is really necessary to have a finished product. Having an Intel I9 12 core hyper threaded (24 core) processor does not hurt. Thanks for the comment on my vocals, I suppose I make music for the express purpose of giving my vocals a nice home to live in. It good that some feel this effort has not been spent in vain. Again, thanks to you all for your comments!
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Thank you Lynn, BertGuy, EmeraldSoul, AMiller, GaryBrun your comments are really nice and especially meaningful coming from Cakewalk veterans as yourselves! Yes Gary, a bit of Willie there too and thanks Lynn for your gracious comment, the harmonica I started to play when I was about 5. I am not sure that I am very good at it but I can make it do the trick. Thanks for the comment about my singing Bert, I have never had anyone compliment my vocal expression in such a thoughtful way. Emerald, your suggestions were very helpful and pointed me in the right direction and gave me the incentive to take the song to the next level. AMiller, true, some of us are still making songs like they used to.
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Hello Cakewalk peeps! I have followed your suggestions they were very accurate what was left to edit in this song. The song before was very raw and in some ways that adds a sort of human touch but it also can be grating on the ears. I have added a lot of new edits. The first thing I did was manually adjusted the loudness of each syllable of the lead vocal and harmonica in Melodyne Studio. Thanks for the suggestion EmeraldSoul. Then, I added compression to the bass, the main song loop with guitars/mandolin and compression on the drums the last mix was a work in progress. This allowed the vocals to obtain a constant volume level above the mix. I also added Izotope Nectar to the vocals and used the auto settings then changed the EQ and compression to taste. I added more stereo width to the upper bass frequency range, the guitar/mandolin loop , harmonica and the lead vocal and I took some width away from the organ, cello, piano, and pad (they were so wide they were out of phase.) Then I added True Iron to the harmonica, guitar/mandolin song loop, lead vocal and the overall mix. Then I adjusted the mix to balance the bass, drum and vocals more precisely. Adding the light compression to the bass guitar and drums helped a lot. I mastered the overall song level with Fab Filter L2. Reverb on the vocal and harmonica is the BReverb "hall" I just can't seem to find a better reverb as good as that one right out of the box. I lowered the mix amount just a bit. I think it is a beautiful reverb with an unmatched character. FYI, the bass guitar is the Dimension Pro Real Basses Dull Fingered 2 prog. The pad is the Dimension Pro pad named "As Quiet As Possible". Dimension Pro Cello is the fortissimo expressive. Thanks for your helpful and very nice comments Cakewalk peeps! I was aiming for a Dylanesque/Eric Anderson sound. I sort of threw my voice into a method and channeled the sound. I would love to play this live on a hillside, great imagery and what a dream that would be! Many thanks for the listens and big love! This should sound better when played loud in the headphones. Critiques are welcome no matter how picky or minute. This song was recorded @96khz 24 bit then mixed down to a 320kbps mp3 dithering pow-r 3 for ReverbNation. Sincerely RexRed
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My latest song, hope you like Cakewalk peeps!
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Wow this info takes me right over the edge of absolute non comprendo (in a good way). I would really love to understand this stuff. I think it would take me weeks or maybe longer. All I know is I turn up the big knob and it makes my track sound pleasantly warmer and gives it a fiery presence. I sorry to sound so ignorant. I did notice that True Iron has a "morph" button under the "strength" knob and when i hover my mouse over it it says, enables harmonic structure morphing during strength changes. It would seem that this plugin does actually analyze the signal and morph the harmonic content depending on the strength of the signal. Once again I have no idea how this works but I can hear a more balanced signal when it is on. I am sure this comes with some computational cpu cost to the overhead. I will take the time to try and study the article you sent Dave, it seems to really explain the issue very in-depth. Magnets can make particles of metal arrange into pretty shapes and music is also particles of charged electrons. So it seem that magnets/coils/transformers are arranging the sound electrons into more symmetrical patterns and shapes. (just a guess)
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I am not recording with or in Melodyne... but I can see why you might think that. I may have not written my post clear enough. I am recording first then adding Melodyne to a comped take and then when i find a certain line that does not work well with Melodyne after edits I try and re-sing that line into the melodyne track and that is when there are problems. If select the section I want to rerecord and change and mute it, it still plays when I record even when i have it muted and I also have comping selected for record mode. In other world mute does not work on the melodyne section. It plays even when muted when recording... and throws me off when trying to sing in a new take.
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Wow, I hit the mother lode in this thread! Lots of great info that has helped clear things up quite a bit! Thanks for the responses! Msmcleod, your answers help me get quick answers to my questions and progress my understanding in a fast way. . I use the True Iron on a vocal track after the Waves Vocal Rider in the track view fx rack. It seems My logic is that I will get a more even harmonic distribution. (does that make sense or sound right to you all?) Dave, the book you shared is really great! I am actually going to try and read "study" it. It is way over my head as an artist but I still need to learn this stuff. I assume this will teach me to understand the difference between tube saturation and transformer saturation. Are these harmonics additive or are they modulated? If you turn them up, they cause distortion so it seems more like modulation rather than simply adding a new frequency tone to the sound. So (correct me if I am wrong) it is driving the sound with harmonic frequencies much like an FM synthesizer works with modulator feedback loops. Modulation with analogue warmth. These transformers are instruments in themselves. Alan, I am looking into some transformer preamps and mics but they are way out of my range price wise. Sadly, my mics are in the Audio Technica $100 dollar range not the Neumann and Manley $1000 dollar and up range. But I may save up for them, it is worth investing in the right gear. With the price also comes the delicacy of the diaphragm and chance of singing the mic to a premature death. That sucks. Used mics are out. The same would be with the tube saturation in the channel strip. Again, correct me if I am wrong, the channel track would be the carrier and the saturation unit would be the feedback modulator. It seems as if the sound is being driven by these analog wave forms. This would also be the case with the Console Emulator subtly feedback modulating the track carrier. Or is the transformer wave simply being added to the sound? I need to get a handle on the frequencies these tubes, transformers, consoles etc are modulating the tracks with. They seem to excite the track carrier and create a fatter warmer end result. It is like a clean guitar with modulated distortion, one amp distorting another. If i were to use analogue gear then the transformer distortion cannot be removed later. It seems nice to be able to add it after to my own taste or even in some cases, for lead instruments in particular or more clarity, to leave it out... I have always loved FM synthesis because if you have high bit sine waves you can create unique crystal clear sounds that lend themselves well to analog warmth added after. I think I will be learning this new saturation kick of mine for a while to come. I am sorry if I am all over the place with my understanding of this topic I am not bothered by not knowing this yet, this is how I learn stuff by not being afraid to appear dumb in front of a lot of people. lol
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I believe rather than a bug this is an implementation issue. When track recording with Melodyne the previous take does not automatically mute properly. Even if muted you hear the Melodyne clip play when recording a new take. I believe this problem goes back even to v-vocal. Not only does the previous melodyne take not mute itself when a new recording is made above it, you have to completely delete the melodyne clip and then sometimes manually delete it from the melodyne window also. This makes quickly comping over melodyne takes a challenge that Cakewalk should be able to accommodate more easily. I have tried even dragging the melodyne clip to another track and even this does not work. This is something I really wish could be implemented soon so it responds like one would expect it to respond in the interface. Thanks in advance.
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Here is the link to the plugin. True Iron Plugin Link Let's pretend I don't know anything at all about transformers (I don't). Haha, I have only heard about the movie. lol First off, I can really hear a BIG difference of warmth and presence that this plugin "demo" adds to my sound. I have a lot of questions. Question number 1: Why? Question number 2: How? Question number 3: Is this what the built in pro channel tape emulator and/or the console emulator is trying to do? Question number 4: Why do I not really hear a difference like this with the console emulator? Question number 5: I am convinced I should buy this plugin for my songs... Should I? Please explain how transformers work on sound and it this not just adding noise to my music. How can noise be good? Shouldn't I try to achieve this with eqing and mixing techniques instead? Question number 6: I recently bought the Scheps channel strip by Waves. It has a saturation preamp section and odd, even and heavy harmonics. Is that the same kind of thing? What about Cakewalk's pro channel tube saturation is that the same kind of thing and then Ozone also has saturation units... This True Iron plugin seems to have saturation done in an extensive and exhaustive way that appears to supersede any of the other methods. I am REALLY confused... Please feel free to write a book in your comments you leave. No amount of info on this topic is too much or too technical. Why add these harmonics? Why is music lacking these? When to use odd, even etc or what transformer models work best for which types of sounds? Those are questions too. How do harmonics change the wave file themselves are they additive or are they like modulators... distortion? Is it like Photoshop filters? (analogy) I am sure blown away by the fatness this True Iron plugin adds to my songs and it seems inevitable that I will soon be adding this to my effects library. It works even though I don't know why. I would like to know a lot more about this... Thanks in advance for any responses Cakewalk by BandLab peeps!
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This video series is helping some. Yikes, this stuff is complicated.
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I just bought the Fab Filter L2 plugin ( was using the old L filter) and it has a setting for -14db for "streaming". Well, I have always mixed my final output to where when limited it would be just under the brick wall threshold so CbB would not produce any vertical orange bars. In other words, the waveform preview would fit the entire envelope in the Cakewalk master track bus. It seems that this is too high for what is necessary on the web for streaming. I hear that streaming services just lower it if necessary to -14db. When I set the output level to a lower level then the limiter does not kick in at all. I am now completely confused. If you need more info I will be here to discuss this topic more. Thanks in advance for any suggestions or tips. How do I get the limiter to kick in and even out the peaks while still keeping the total gain around -14db? My PC will run 32bit oversampling without even breaking out a sweat. I have a music song loop track that I got off audio blocks and I am trying to attenuate loud and soft sections so it has a perfectly flat response. I tried the stock compressors in the the pro channel and I tried the Waves stereo Vocal Rider and I tried CA-2A and set it to limiter. When I look at the waveform in the CbB master bus in the Fab Filter plugin it keeps jumping in volume at the same point no matter what I do. I only have that track playing. Am I missing something here like relative gain versus something else? I used to have a specific way of mastering and now it all seems confused with this new plugin approach. I am watching YouTube videos but this Fab Filter L2 plugin is so new there are not many tutorials on it. I need to read the manual I guess. Please kindly contribute any advice you can to help me possibly understand how this relates to Cakewalk's optimal output level for exporting files. Thanks.
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Does Cakewalk use more resources to exclude plugins?
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Okay the dump file is 4 GB, I can create a zip file and I can place this in a shared One Drive folder. Please let me know the email address to share the One Drive folder to. Thx
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I have the latest versions of Melodyne Studio and CBB. Cakewalk has been locking up like this for years so your idea about it being a plugin is probably correct, I have tons of them installed. I am wondering if it is a plugin from X3 that perhaps is no longer compatible or another 3rd party plugin perhaps a 32bit plugin? Will a dump file tell you which module or plugin caused the lock up or is it sometime too vague to find out exactly what caused it? I will create and send a dump file within a zip file. When should I create the dump file after a lock up or can I create it anytime? Will it keep a long history of past lock-ups? Where do I send the dump file? Thanks in advance for your help Noel.
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I used to be a hardcore V-Vocal fan but Melodyne Editor (Essential is nearly useless) won me over and I eventually bought Melodyne Studio when it went on a major sale. I work with a lot of harmonies and being able to have my blobs in the same editor window is an absolute necessity. I found myself editing and re-editing lines in V-Vocal over and over rather than getting them right and being able to leave them. I have had trouble with the lack of ability to "draw" pitch lines in Melodyne but now I use a two pronged strategy. I get the pitch as close as I can in Melodyne using mostly the auto align and then the pitch drift tool and then I use the real-time pitch correction in Izotope Nectar (not full strength). Together these work perfectly and place the pitch granularly where it needs to be.