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Everything posted by Starship Krupa
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I have an MT2X that I haven't turned on in years. I'm afraid to. What tends to go in old cassette decks is belts. They just turn to this black jelly. Good news is that you can usually get belt kits on eBay. The only thing is that you need to either be able to install them yourself or find someone able to do so.
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I am very much considering the scorched earth fresh Windows 10 install, and have addressed it by attaching my Microsoft ID to the system in question. I'm waiting for when the day comes I feel like de and re authorizing all of my PACE'd plug-ins, reinstalling everything else, etc. As for the other (and, yes, those are all good things to check when a Windows system won't behave) things you list, it would be such a letdown to find out that Windows 7 was so blithely capable of handling a superfluous USB device, Nec Firewire card, Presonus FP-10, aftermarket RAM sticks or whatever, while new, improved Windows 10 makes Cakewalk pick its nose for 4 seconds before going into play mode with the exact same hardware configuration. And yes, I have turned off everything on the MB that I don't use, and I'm down to using the onboard HD4000 GPU for simplicity. I had an NVidia Quadro but pulled it. One thing I am noticing is that right before the transport starts moving, I sometimes get a really brief graphics palette flash, sometimes white, sometimes my desktop background image. I'm not that worried about it all for the moment. It still records. Once I find a solution I will report it.
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Thanks, scottfa, those are such good ideas that I already tried them. My "Firepods" were firmware upgraded to FP-10's within 24 hours of arriving home, and Mixcraft Pro Studio 8 is having no issues with starting and stopping the transport with projects of similar complexity. I call them Firepods in my sig because I like the name and people recognize it better than FP-10. Only "shooting in the dark" inasmuch as Microsoft hides the underpinnings of the OS with each new iteration. I have 25 years professional experience tuning and troubleshooting Windows systems starting with 3.1; I earned a Microsoft Certified Systems Engineer certification as soon as Microsoft started offering it. I concur that it's something in Windows 10. :-) So far, one great success that took hours of Resource Monitor work and deep Googling was rolling back the Intel network interface driver to the previous version so that it wouldn`t be chewing up CPU like crazy. Nothing to do with Cakewalk, just a bad driver I found that was bogging everything down. And yeah, I before I did this, I researched and found several forum threads like that one where FP-10 users had had success using their interfaces under Windows 10. I found none where someone had tried to get theirs to work and given up. That`s why I was and am confident that this problem can be solved.
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Mark, I tried this last night and for whatever reason wasn`t seeing a waveform in the track as I was recording. It recorded fine, and I wound up with tidy clips as you said, but I really missed the visual feedback. As talent and engineer, those waveforms are a comfort. Also, when I tried it with a MIDI track, I couldn`t get it to record at all. Something I want to ask about is Overwrite mode. At first when I read the Help page it seemed unsuitable because it sounded as if it would discard all previous takes, but digging deeper, it looks like it might work just like I want it to. What`s the difference with Overwrite mode? It looks like it keeps your previous takes in their own separate lanes, but mutes them, which is what I want. I`m going to try it with a "check one two" project, but I`d like to hear what the collective wisdom says.
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This is great, I've learned some new tuning tricks for Windows 10 that I had no idea existed, like the Game Mode one, which seems pretty huge. Good call on the list of spurious services. There used to be this guy who maintained a master list of nonessential Windows services that could be disabled and why; I must search for him again. Since this has taken a nice turn for tuning suggestions, I'll offer up a couple of favorite tools I've been using for over 20 years, Process Explorer and Autoruns. Process Explorer is many things, including What Task Manager Wants To Be When It Grows Up, in that it shows all kinds of details about every process that is currently running. It's also what I fire up when I've tried all of the more polite methods of getting a process to quit and it still won't budge. It has a very "what part of 'End Process' didn't you understand?" way of dealing with them. Autoruns shows you everything that runs when your computer starts up, from services to browser hijacks, and lets you disable, enable, remove, whatever. It's as no-nonsense about making your decisions stick as its sister program. If you've been using CCleaner or something like it just to deal with this, that's way overkill. Both of them are free and may be found here: https://docs.microsoft.com/en-us/sysinternals/ I am going to now sally forth and get rid of all of the XBox crap to start with....
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All I can throw at it is to answer your question about "if I can ping it, why can't I connect to it" with the fact that Ping and Https and whatever the BandLab Assistant uses use different ports. They're different protocols. Which is what I was getting at with the firewall thing. Some mechanism may be blocking those ports or protocols while happily letting Ping on through. At this I have no more suggestions as to what that might be. The more I run Windows 10 the more I find out that it has aspects I don't like, such as malware protection I can never permanently disable. It's actually moved past OSX as far as bondage and discipline, which is sad.
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Well, the thing is, as I said earlier in the thread, and it was probably tl;dr, I don't use Superior Drummer, I play the drums. I don't use huge sample libraries, I don't do projects with dozens of tracks and big piles of plug-ins. I've learned enough about mixing that I don't need that many plug-ins to get a sound that I like. The first project done on the upgraded Windows 10 system was all live instruments, no VSTi's or samples, and the eventual track count was 12. I do rock songs, pop songs. Under 5 minutes long, guitar, drums, bass, vocals, mostly live audio. The biggest load I ever put on my system instrument-wise is Sonivox Orchestral Companion, which is pretty lightweight as sampled instruments go. I have been monitoring all along with Resource Monitor and have not been straining resources RAM-wise or disk-wise. I don't want to get into a big debate about what constitutes the minimum requirements for a DAW in 2019, but I will say this: As Lord Tim alludes to, the minimum requirements for one use case are entirely different for another. I would never tell someone who is only going to use soft synths to do phat beats to rap over that he needs 16G of RAM and a fast i7, because it would discourage someone who might not be able to afford that when I know he could get a lot done with way less hardware. Heck, he could do that on his phone at this point. To assume that every user configuring a DAW is at some point going to load up huge sample libraries and a zillion effect plug-ins and soft synths is unrealistic. There are many people who never, ever use soft synths. Or sample libraries. At all. They only want to record audio and mix. This in fact describes most of the musicians of my acquaintance. I am unusual in that I sometimes dabble in a bit of synthy stuff and orchestration. My poor old i5 Dell notebook ran CbB pretty well for my kind of projects with only 4G of RAM under Windows 7. What else can I say?
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At this point, I would say stick with Windows 7 for the time being. I "upgraded," and I put that word in irony quotes for a reason, two of my systems from 7 to 10 simply because CbB is my biggest app and I was told that support for Windows 7 was being phased out, and things have not gone well so far. My system is contemporary enough for Windows 10, but my audio interface and GPU are getting on in years, which I suspect may be the trouble. The laptop used to run CbB lickety-split with only 4G of RAM, now it feels sluggish with 8G. It may be an issue that I chose the migration option rather than the clean install, I don't know, but I haven't straightened things out yet. I may reinstall with the "clean" option. I don't relish the trouble of deauthorizing all of my plug-ins and then reauthorizing, all of that stuff, reinstalling all of my programs, that would be a big pain in the butt and a lot of work. I also just don't care for the sharp corners on the windows in Windows 10. It's a design basic that humans like things to be rounded off. Subconsciously, we think that sharp things can injure us.
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8G is much too small, yet you're doing some "pretty big productions." With an M620 yet. How can it be much too small? My system ran like a bat out of Hades with 8G of RAM in it, for heaven's sake. With all good humor, do you remember my sig on the old board, where I said that if someone told me that I needed more RAM, or an SSD or a Waves plug-in, I would troll them pitilessly? That was because after hanging out there for a while, I noticed that if any technical discussion went on long enough without a solution, someone would tell the OP that they needed at least one of those things.?
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So a computer that ran CbB and everything else just fine when I was running Windows 7 should now have its RAM doubled or quadrupled because I installed Windows 10. Had I known this ahead of time, I would surely have stuck with Windows 7. I had been under the impression from my research on the web that Windows 10 was no more resource-hungry than Windows 7. Until a few weeks ago, my i5 notebook was running CbB on Windows 7 with 4G RAM like a champ. I doubled its RAM to 8G in anticipation of the Windows 10 "upgrade," did the "upgrade," and now it's actually less responsive with Windows 10 and 8G of RAM than it was with Windows 7 and 4G of RAM. Throughout this, I have been monitoring things with Resource Monitor, and there haven't been problems with excessive page faults that I can see. That's the mystifying part. Resource Monitor shows, of course, a lot of disk read activity from the project disk, which is a 7200RPM SATA in AHCI mode, but that's about it. The project in question is an audio-only affair, no samples, no VSTi's. Same with the other projects I have called up to test it with. Resource Monitor shows the CPU busy, but not straining itself, disk reads normal under the circumstances, memory of course a lot of it in use, but not all of it, not to the point of excessive page faults. I once had a Microsoft Certified Systems Engineer cert, I know where to look, but this is eluding me. I don't see a smoking gun. So far, my advice to anyone contemplating going from Windows 7 or 8 to 10: try dual boot before you commit. I'm going to try swapping video cards next, because I'm thinking there's a bottleneck, and I've had DAW's not play nice with graphics cards/drivers before.
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The only thing that I can think of is that either your browser or Windows Firewall has somehow flagged bandlab.com as a suspect domain and is blocking the http protocol. You could try using a different browser or disabling Windows Firewall and see what happens. If it works, then you can work on getting the rule out of there that`s blocking bandlab.com
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I've now done the thing with adding my Microsoft account to all of my Windows 10 systems. I had forgotten about that, thanks. The way my friend recorded, and this is SOP for us, is as follows: 1. I imported a "guide track" of him playing and singing the song, just acoustic guitar and voice. He recorded this on his iPhone with a fancy Shure mic. 2. I set him up to record drum tracks, recording 4 simultaneous tracks with a "Recorderman/Glyn Johns" pair, snare, and kick. I set it up in Loop record mode, with 10 seconds of leading and trailing silence so that he could stretch a bit between takes. 3. He recorded about a dozen takes of drums in this fashion 4. We chose one take as a "working" take, muting the other ones, and saving them for later comping 5. He then recorded various overdubs of vocals, guitar, and bass 6. Which he made a pretty killer mix of, that I hope to put up here in a couple of days when he's done mastering it on his Pro Tools system back home Beginning around step 5, I wasn't around much, because I was buried in getting financial records together. He was just having too much fun with CbB to stop. When I looked in on him during the mixing process, though, the project was getting hard to work on because there was about a 2 second lag between when you'd hit the spacebar and when playback would start, and every other time it would hit the end of the playback loop, the audio engine would die. I defragged the project folder, which helped a tiny bit, but not much. Which brings us to current circumstances. What finally did help with the playback stopping was increasing ExtraPlugInBufs to 5 and Playback I/O Buffer Size to 1024. This was after spending hours combing the AUD.INI Alphabetical Manual, which should give some indication as to what level of system tuning I'm okay with. What is weirdest is that lag between when I hit the spacebar and when playback starts! It keeps getting worse. It's now up to almost 4 whole seconds, I kid you not. Something is definitely messed up here. It seems to be related to the number of tracks in a project; it doesn't happen with all projects. What I'm thinking at this point is that something is bottlenecking my system. Noel suggested my interface drivers, but Mixcraft is happy with a project of the same complexity.
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Sorry, wrong thread.....
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Thanks, M. I have recently spent a bit of time on the old forum recommending to people who are staying with Sonar that they get busy and start their own forum using one of the free (ad supported) hosting services that allow people to have their own forums. Also that anyone who wants to participate and give and get help with just using the program (rather than tech help with keeping it running) post here and not mention that they are using Sonar. After all, the programs are still similar enough functionally that it's not going to be any different. I will be transparent here and say that a large part of my impatience with 64-bit holdouts is that the reasons I saw given for doing so on the old forum were either distrust or resentment toward the current manufacturers of Cakewalk, people whom I happen to respect, and am also grateful to for not charging a license fee for this wonderful software. People either didn't trust them not to embed spyware in the software, to keep their promise to keep the licensing free, to maintain their company's financial viability, etc., etc., or they resented them for releasing Cakewalk with a freeware license, or both. Neither of those reasons are going to elicit much respect in me. The opposite, even. It's funny that you should mention Windows 7, because I was a Windows 7 holdout until a few days ago. Noel and Jon suggested that BandLab, along with Microsoft, are losing interest in Windows 7 and that the best performance and stability for Cakewalk would come from running it on a Windows 10 system. Is this what I get for trusting BandLab? ?
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Project load time in CbB slower than SPlat?
Starship Krupa replied to micv's topic in Cakewalk by BandLab
At the second update of CbB I noticed a big jump in speed of starting the program and loading projects between it and the first version that shipped (which was the most SPlat-like). However, at some point, the start and load times did seem to get longer. Haven't had a chance to benchmark due to not keeping old versions of CbB. -
Thanks, everyone, this is all very helpful. A few things: It is an upgrade, the free upgrade, and I don't have licenses for anything else, can't really afford licenses for a fresh copy. Is there a way to make a fresh install disk once I have an upgrade installation? My interfaces are Presonus Firepods, rather old, but I could track 4 channels with them with software monitoring down to 4mS with no trouble under Windows 7. I researched whether the drivers worked under Windows 10, and according to several forum posts, they do, so I went for it. Latency is still fine with ASIO. I tried switching to WASAPI modes and it still had the 3 second start lag and barfs at the end of each loop. My installation of Windows 7 was tuned to within an inch of its life, and my AUD.INI was tuned to utilize it. I have the onboard audio interface disabled in the BIOS and Windows has always respected that ?. I checked and it continues to.
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What it says in the title. A few days ago, since the most important program I use on my Windows systems is Cakewalk, and the scuttlebutt is that Windows 10 is where the focus is, that especially Windows 7 is fading further into the distance, I decided to upgrade my main DAW system to Windows 10. The upgrade itself went smoothly enough. My programs and hardware all worked fine afterward, with the exception that I still can't get both graphics cards to work at the same time, but that's not that big a deal. Either my Quadro FX580 or the onboard HD4000 are quite capable of servicing Cakewalk or Vegas Pro. However, since the OS upgrade, the performance of Cakewalk has been, frankly, wretched. You can see from my sig that my system, while not a rocket sled, is respectable, and well within the specs for running Cakewalk. The only spec that's not listed is my project drive and OS drive are both 7200 RPM. The configuration was fine for running Cakewalk before Windows 10 came along. So before anyone tries telling me I really need 32G of RAM or an SSD or some such, it worked perfectly with this configuration before the "upgrade." So of course, right over the holiday, my friend and his son, both recording enthusiasts, come to stay for a few nights and I'm all psyched to show them this great program I've been using for the past 9 months, my friend even wants to track some drums. I get him going with it in loop mode, and he's so in the groove that he tracks the rest of the instruments and winds up with a total of 12 tracks of drums, bass, guitar and vocals. However, by the time he's finished with tracking, I come over to see how it's going and hit the spacebar to start the transport and it takes about 3 full seconds to start playback. Then once it gets going, it gets to the end of the loop and the playback engine drops out. I hit the spacebar again, and again 3 full seconds. Then at the end of the loop, down we go again. Every time. He has to mix the song restarting playback at the end of every loop. I try fiddling with the AUD.INI to set the dropout time longer, and no go, it's the same no matter what I try. I try loading some of my older projects and they are taking way longer to load, and same deal with the transport taking 3 seconds to get rolling. I defrag the project folder, nope, no help. So I post this both as a caution for anyone in the middle of mission-critical projects and throwing it out there as a request for ideas as to how I might regain my system's perkiness. It's odd because Windows 10 and Cakewalk seem to be good buddies on my older Core 2 Quad system. It's just gone sideways on the main one. I'm sure I'll figure it out eventually, I'm a good system tuner, but so far it's frankly shite. Embarrassingly so.
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Prevent new takes from chopping up other clips?
Starship Krupa replied to Starship Krupa's topic in Cakewalk by BandLab
Excellent. Thanks, lads. I shall give David's recipe a try and see if it works for me, and Larry's surely will if it doesn't. What I do is record hands-free until I mess up badly enough to abort the take, then I hit "W" and then "R" again. The rest of the time, I just let it roll. -
OMG, Mark, I think you may have just solved it for me. Does this work in Loop mode? I've been trying to figure out how not to get CbB not to chop up subsequent takes into weird misplaced clips if I happen to abort a take, and if this is it, I'll be a much happier solo recordist.
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For heaven's sake, it's a choice of which version of DAW software to use, not a choice of which religion to follow. I know that this is not what the OP was doing, but if someone shows up in the Cakewalk by BandLab forum saying that Sonar is constantly crashing on them and please Cakewalk users help me get it to work, sorry, no, I do not "need to respect their choice" to refuse to run an upgraded version of the software that has had a solid year of bug fixing and testing and vetting by other users. At this point they're just being needlessly stubborn. Such people are inviting frustration and irritation anyway. It's not my job to shield them from it.
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1982 photo of a Craig Anderton Article
Starship Krupa replied to Gswitz's topic in Cakewalk by BandLab
Mmm, Dr. Dobbs' Journal. Keepin' it real. My friend Mike Swaine was editor and longtime columnist for the magazine, and an ex-girlfriend of mine was (I think) a reviewer for them in the late '80's. -
Whoa, Mark, if I had the cake (so to speak), I would so get that. I use a cheap lighted keyboard (so cheap that my right shift keycap has broken in half) because I like to work in subdued lighting. One bit of weirdness, on the F key, which is "resize vertically," it shows a double-ended horizontal arrow.?♀️ BTW, what is with the emphasis on making it simple to fit the workspace vertically but not so much horizontally? I want to see the extent of my project across its length all the time without resizing the track heights, but there's no command to do that. I understand that I can work around it with screensets and return to previous zoom, but jeepers.
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1982 photo of a Craig Anderton Article
Starship Krupa replied to Gswitz's topic in Cakewalk by BandLab
Reading Craig's Electronic Projects For Musicians in 1982 and getting stoked and educated by it was, more than any other single thing, what propelled me into what is my current career, musical electronics. That book has been a similar starting point for many, many hobbyists and professionals over the decades of its existence. I was also subscriber to Polyphony, the self-published predecessor to Electronic Musician. Basically a 'zine for musical electronics geeks. My career is I design and manufacture guitar effects and amplifiers. My products have been (positively!) reviewed in Guitar Player and Guitarist magazine and shown at Winter NAMM. I pay the day-to-day bills by doing tube amp repair in Alameda, California. http://www.eutronics.us I have a lot to thank Craig for and have told him so via PM. He helped keep electronics (with audio as a focus) as a hobby alive during a time when it had become less popular and more difficult to engage in. He's one of the people who's helped inspire me to do my part to nurture hobby electronics as well by sharing information and also by putting on events for musical electronics enthusiasts, which I have done every year for the past dozen years.