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Everything posted by user905133
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Do you mean with a single hit (but none from any other AV) when the installer is submitted? If so, you can test it by downloading it, submitting it, and not running it if you don't like what virus total reports.
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For some posts related to recently added Instruments to MSoundFactory, see this thread:
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I tried Gig Performer Free and found it unsuitable for my needs (not knocking it for others' needs), so I might give GP another chance. Maybe Essentials will be better suited for my needs. I just wish the comparison chart also included the GP Free limitations to do a side-by-side comparison. Thanks for mentioning the new version.
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While you are waiting for some possible visual changes, maybe it would help if you left part of the folder open so the folder details show?
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32 bit Platinum not showing FX bins in old 2007 file
user905133 replied to gmp's topic in Cakewalk Sonar
Glad to hear it will meet your needs as a workaround. -
32 bit Platinum not showing FX bins in old 2007 file
user905133 replied to gmp's topic in Cakewalk Sonar
FWIW, yesterday I created a custom FX Rack Track Control Preset that had only the FX Rack Track Control checked (for all types). I don't have any of the plugins or audio for the project, but it seems to me the track headers should have FX Bins. They don't. I looked to see if there was something in the strip options and some other places that would cause the FX Bins not to show. I couldn't find anything. I switched to Console View, and that had FX Bins with placeholders for the plugins. Next I tried the Advanced Workspace, and the FX Bins showed up.** If you want to try that on a copy (not the original in case it changes something you don't want changed), feel free to see if that will give you a copy with the FX Bibs showing. I'd also want to preserve the original in case someone else wants to figure out what might be going on. BTW, when I went to close the project (without saving it), I got an "Are you sure?" warning with something about drum maps having been changed would be lost. Not sure if that's because I don't have any of your plugins so it seems like I changed a lot. I was going to let others try to help solve this, but with the repeated suggestion that the problem is the check boxes in the Track Control Preset, I thought maybe my observations might be helpful. **ADDENDUM: I just redid this and then switched to Workspaces = "None." The FX Bins showed up. -
Apologies--I am not a baker, but I just checked this because I thought I remembered scrolling while being in the vicinity of the FX Racks. So, if you hover over the area between the FX Bins and then start scrolling, does the strip scroll?
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Since I almost always use a floating Control Bar. I changed C to Show the Console, not the Control Bar.** To me customizability has long been the software's best general feature. In this case even if at some point "a programmer" changes some default you like, you might be able to change them back!!! **PS: I like the way the Menu Bar items reflect my choices. For example:
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Interesting. Maybe the Reference Guide needs to be revised?
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FYI: You can also get to the Cakewalk Sonar Reference Guide from the forum. (See below.) I assume that the in-app / online documentation link and web pages might be in the process of being reworked. So I tend to use the Reference Guide itself. It is readily available (and has been for some time.) If you prefer web-based documentation over manuals / guides, there's also an elaborate Help System accessible through https://help.cakewalk.com/hc/en-us. Hope these additional avenues to access information help. :
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YUP! Over the years since I started taking the time to try to understand the deep structure of MSF, I have been gradually working on some custom ambient / textural wavetable-based presets (with realtime CC slider playable timbral changes). So far I have a number of variations and mental notes on possibilities for a user friendly device UI, but I find attempting to do the device graphics painfully insufferable. As you say "just too complicated." As we have discussed before, I come from having used modular synths (modules and patch cords), so even as arcane as I find Melda's modular selection and routing system, I can make the translation of how to choose modules and how to route things in boxes. But since the controls for the parameters are totally separate from the modules (and found in several different places), the workflow is a bit alien to me. I have yet to do a deep dive on those. Nevertheless, I appreciate MSF's architecture for the flexibility it offers to explore a host of tools and to design my own synth.
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Good suggestion.
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I know I have seen plug-in windows being visible only by the title bar at the lower left area of the work area. From some observations I made: (1) Under some conditions--after a plugin was either (a) minimized or (b) minimized and then Xed to close, the plugin window's title bar was available in the lower left corner. (2) However, if I X to close when a plug-in has not been minimized I do not am not stuck with only the title bar showing in the lower left. Do others observe the same difference or is it unique to my PC? Note: I just duplicated this several times on my main audio PC using plugins in the CV and TV FX Bins, but when I tried on a second (slightly older) PC, I didn't get the title-bar-only plugin windows in the lower left corner issue. (Could be related to Workspaces.)
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I can relate to having hard-to-replicate UI issues that no one else seems to have, but maybe with the sample file requested they can figure out a cause and a solution.
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To be clear I think finding the root cause(s) of problems like this is a given. I hope nothing I said led anyone to believe otherwise. To me it was obvious early on that if something isn't being drawn correctly, the suggestion to force some redrawing is moving in the direction of trying to pinpoint where the problem might be.
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OK. Have it your way. To me, moving an edge / border forces some redrawing to be done which necessarily recalculates the position of things on either side. For example, if I have some track control widgets showing and I move the edge to the left and then the right, the widgets disappear and then get redrawn--along with everything else that changes size when the edge is moved. If you don't want to call that redrawing, I guess that's OK, but to me if the elements of the UI are being redrawn, I call it redrawing.
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I haven't used it, so I looked it up in the Cakewalk Sonar Reference Guide. In the current manual it's described beginning on page 60.
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Thanks for raising this issue and to others for chiming with the solution and explanations. I almost never use certain plugins because they introduce unwanted delays that impact the real time recording of additional layers. So last week, I tested older LP-64 plugins on a project-in-progress, forgot about them, and when I returned I had a delay with a live soft synth. While I successfully got rid of the delay by toggling the FX Bin Off, I now have a good feel for using the PDC button. Very handy tip!!!
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But I think you mean you have never used keyboard assignments / shortcuts to map a keyboard to Cakewalk/Sonar functions. Possibly you don't even use keyboard shortcuts. https://help.cakewalk.com/hc/en-us/articles/360036997613-Keyboard-Shortcuts Try this: Type P [for Preferences]. This should bring up Preferences--options you can look at and change. Make sure Advanced (not Basic) is selected. Hint: It's at the bottom of Preferences. In the left-hand column, under Customizations, Click on Keyboard Shortcuts. TIP: If you can't figure it out, there's a HELP button at the bottom. https://legacy.cakewalk.com/Documentation?product=CakewalkSonar&language=3&help=0x200DF
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Is that a deal? I haven't used new Corel software since they privatized the company for less than many public investors paid. While the Capital Loss was somewhat useful to offset some Capital Gains, the privatization still stung. JMO: Not a bad profit.
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New FREE version/tier of the venerable Cakewalk Sonar
user905133 replied to Larry Shelby's topic in Deals
Several years ago a Windows 10 upgrade changed audio stuff on my PC so that the software (Patchmix) for my top-of-the Line E-Mu Digital Audio System no longer worked. The audio card and accompanying Audio Dock became useless under Windows 10. While it still worked as expected on my XP SP3 PC, my XP PCs are no longer in service and not worth repairing. For several few years after that the firewire port on on the E-Mu cards still worked flawlessly, but then stopped. Since I had the same issue on several cards (some had been out of service since they no longer worked under Windows 10), it is possible that a Windows upgrade contributed to the firewire port's demise. If by some stroke of luck I find I have an old bootable HDD that was pulled before the Windows upgrade that bricked my Audio Dock System, I will use it to try to reconstruct a working Windows 10 Audio PC. If successful, I plan to keep it off the Internet. -
Not sure if this has been announced yet, but it just showed up as an ADDON. Webpage says its an unpublished product. Looks like the price for purchase when available might be $11 (free for some of us). Teaser Video.
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PS re: 17.05: MSoundFactory: Added over 200 Global Presets by sound designer XTD. XTD made available a large group of presets, not through the downloadable ONLINE EXCHANGE system, but by special arrangement directly to MSF. As such they show up categorized in XTD folders as GLOBAL PRESETS. They do not have GUIs and are not found as Devices--the instruments in the left-hand panel of MSF. They all start with X (as in X Extrabass, X Jazzy Guitar, etc.). From what I have seen, most (as in almost all I have checked) show as "NO INSTRUMENT LOADED" (since they don't have device GUIs) but can be edited if you have the full version of MSF. Some (as in very few of the ones I have checked) do have a controllable parameter (maybe two) exposed. For example, the global preset X Anew has a knob exposed for Delay (0% to 100%). Similarly, X Bazz 404 has knobs for both Saturation (0% to 100%) and Delay (0% to 100%). I assume that MSF LE owners (a) get the XTD Global Presets, (b) can play them, and (c) can adjust any parameters that have been made available by XTD, but (d) cannot access the deep structure of the preset via the EDIT mode. Maybe someone with MSF LE can confirm this?