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David Baay last won the day on March 9
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Program Change - Preset Number Info on Event List.
David Baay replied to carlo's topic in Cakewalk Sonar
Your dyslexia is getting the better of you; It's FXB: An FXP files stores a single Preset. FXB files store a Bank of presets. -
Too many permutations. The result will differ depending on: 1. The project is new and unsaved so it's using the global Audio Data folder. 2. The project has been saved so it's using a per-project Audio folder. 2. Always Copy is checked/unchecked in Preferences 4. Always Copy is checked/unchecked in the import dialog. 5. Copy All Audio is checked/unchecked in the Save dialog Since the OP was referring to the global Audio Data folder, I tested by importing to an unsaved project. Always Copy was enabled in Preferences, but i overrode it by unchecking it in the Import dialog. This left the clip referencing the original 48kHz, 24-bit audio in the folder from which it was 'imported' both before and after saving the project with Copy All Audio unchecked. If the sample rate and bit depth (and possibly other file-type/format parameters) are matching what Sonar needs, the 'import' will be near instantaneous because it's just creating a link to the existing location and generating a waveform picture. If it does any processing to bring the file in, there's some sort of file format mismatch - maybe something other than sample rate and bit depth. EDIT: @bertox Double-check the value for Import Bit Depth under Preferences > File > Audio Data. This can be different from Playback bit depth shown as Audio Driver Bit Depth in Preferences > Driver Settings.
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Program Change - Preset Number Info on Event List.
David Baay replied to carlo's topic in Cakewalk Sonar
I think it's pretty standard in the industry to give new versions of synths a new plugin UID. This helps distinguish them and keeps the sound of an existing project from changing when the sound of the new version changes. But this also means that the DAW has no way of recognizing that they're essentially the same and doing an automatic substitution when you do want that. For the OP's situation (which most of us have probably encountered at one time or another) it would be nice if Sonar provided an option with Replace Synth that tried to apply the patch parameters from the replaced synth to the new one, but this could get tricky if the synth parameters are no longer the same or a user tries to do it with completely unrelated synths. As an example, Pianoteq tends to change its sound pretty dramatically with every major release, so you wouldn't want an automatic substitution to happen in a finished mix. The one time they made a big change in sound with a minor release (8.3) and no change in UID, they ended up having to provide users a way of loading the original v8.0 sounds to address this. -
I did read it. I've now checked CbB on my old laptop and my main desktop DAW. Both are Win11 but the desktop was only recently migrated from Win10 . CbB and Sonar's Performance Meters behave identically with a new Basic project on both machines with the Audio Metronome enabled - Audio Processing: 1-3%, Engine Load: 0.1-0.2%. The only way to get 0% is to set the Metronome to MIDI Bottom line: Pretty clearly something is configured differently in Sonar on your machine, possibly something not obvious like the ThreadSchedulingModel in Config File (AUDINI). There have been a couple other cases of CbB tweaks not working well in Sonar. If you made any changes the default config in Sonar as a matter of course without checking before and after results, you should start reverting them one by one and watch for changes.
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Square Highlighted Box Around Take Lanes in Track View
David Baay replied to Jerry Gerber's topic in Cakewalk Sonar
Yes, you're right about that. I was re-opening existing projects that have the button unlit and assumed they had always been that way becasue the lanes were never shown. I may never have noticed they're lit until close out completely and come back later. I actually don't pay that much attention or care that much about the state of the button. If i need to show lanes I click it. 🤪 That said, consistency is always helpful. -
Square Highlighted Box Around Take Lanes in Track View
David Baay replied to Jerry Gerber's topic in Cakewalk Sonar
This isn't completely accurate. If you record or sequence MIDI in a new track the Take Lanes button will not show activated until you show lanes. But if you drag/paste MIDI to a track, this automatically activates the Take Lanes button. This has been discussed many times over the years. My feeling has always been that the indicator should only be lit if a track has more than one lane. -
I didn't understand from your original post that you were talking about Remote Control. Remote Control does not allow specifying an Input port as tracks do so naturally it's going to pass everything. And Remote Control messages aren' routed through a MIDI track; the connection between Remote Control and a specified synth parameter is direct. Changing any of this will require a feature request, and the implementation would need to include an option to preserve the current behavior because many users will be depending on the current functionality that doesn't require any routing configuration. No, it shouldn't. There are many scenarios in which I want a track to record but not echo input - e.g. recording MIDI from a keyboard synth while using Local Control to trigger the synth.
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As others have indicated, Mute and Echo only affect the output of the track and Sonar doesn't care whether you can hear output from a synth; it will still record incoming MIDI regardless. The only thing that would prevent that is if the assigned input channel doesn't match the transmit channel of the controller. Not sure how this relates, but there's no obstacle to that. Each VSTi precsents a dedicated virtual MIDI port to the DAW and each port's channels are independent of the others, just like hardware ports.
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Soft synth switching pitch on re-opening
David Baay replied to Marc St-Jacques's topic in Cakewalk Sonar
It depends on the driver and the state of the Sonar project. Many simply won't allow it while Sonar has control. Others will signal that the rate has changed, and Sonar will either complain about a mismatch if the project has recorded audio in it or tell you it's switching the project rate to match the device if the project is all live synths. In any case, when the two get out of sync, I'm inclined to blame the driver for allowing its rate to be changed without properly signaling that to the app that's using it or not responding to the app's request to change rates. -
So are you still questioning why you see a slight load? As I said, I see no difference in Audio Processing or Engine Load between CbB and Sonar, and Platinum only showed the lower Audio Processing number that you might be used to. It was never zero with the Audio Metronome enabled in any release.
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Move existing tempo track events 4 measures right.
David Baay replied to Ray Yates's topic in Cakewalk Sonar
I haven't used it for a long time, but Ripple Edit was introduced partly because Insert Time/Measures by itself would not consistently move everything as expected.
