Jump to content

Skijumptoes

Members
  • Posts

    60
  • Joined

  • Last visited

Everything posted by Skijumptoes

  1. Anyone know why UA title this as a 'collection', but is just a single plugin?
  2. You get three per license (was two), and you can split, or auth/de-auth them however you like between dongle and local/machine.
  3. Interesting. Is this not still iLok though, and just using the machine activation options? Good that you get two activations even with the machine/offline style without a dongle.
  4. It is good for what you get, but in all honesty, despite owning v9 since it's release I still go to their standout Pigments, and it's not even in the collection. The collection is great, no doubt, but it somewhat feels like i'm dipping in and out of the same pot and don't really feel that each plugin has it's own flavour or provides me much inspiration. I may be suffering with preset paralysis when I use it though, as it's an overwhelming amount of instruments and presets when combined, I just find pigments so much easier to bond with and focus on.
  5. Sorry, you spent too long deciding, the payment of [ $399 ] has gone on [ BILLS ] Please try again next month
  6. What is with companies and these one button loops? Anyone else sick of them? It's no wonder that AI is slowly taking over.
  7. Oh man, I can't even think of a reason to resist this... Damnit! haha. (Thanks for posting)
  8. Decided to jump on this with the offer on, and got to say i'm really impressed with the sound and flexibility with it. Anyone on the fence should really consider it. Not tried it with my electronic drum kit yet, but hoping it's going to integrate ok.
  9. I was talking about the link to the full versions when I made that post, at the time the full version was redirecting to the upgrade too. Obviously until they had the prices sorted, now it's going to the full version again.
  10. It's quicker if you have an account with them I think, should be instant. If you do a guest/paypal only checkout I think it takes longer as they're a different dept.
  11. It's changed to be the update now, and price increased to $99, so well done those who jumped on it! 🤙
  12. My concern is whether existing projects using T-Racks 5 will load T-Racks 6 versions in their place. If they don't then I'm really not a fan of these types of updates as all they do is obsolete our archives for the sake of sales. So i'm really wary, no matter at which price point as these are critical plugins to ensure a mix recalls well in future and I don't want a machine with a ton of T-Racks 5 plugs, and the same repeated in T-Racks 6 format.
  13. It's called 'AUM', and it's more of a routing/plugin host that you can use across different apps and plugins on iPad/iOS devices, but you can record with it also. Very popular. See here: https://kymatica.com/apps/aum
  14. I just had a check to confirm the situation, and yes this is correct based on their FAQ, so people need to be mindful of updating at the correct place. I did wonder if it would be an issue: https://scalermusic.com/support/faq/ I already own Scaler 2. How do I upgrade to Scaler 3? Scaler 3 upgrades for existing Scaler 2 users will be available closer to Scaler 3’s launch in March 2025. Upgrade pricing has not yet been announced. If you purchased Scaler 2 from Plugin Boutique you will need to purchase a Scaler 3 upgrade through Plugin Boutique. If you purchased Scaler 2 from scalermusic.com, you will need to purchase a Scaler 3 upgrade through scalermusic.com I wonder if updating Scaler 2 > 3 at Plugin Boutique will then send you to scalermusic to setup an account for future upgrades perhaps?
  15. Seems like they're selling direct via their own website now, I always thought it was a plugin developed by plugin boutique yet they seem to be separating as their own entity as they've become more established? With this in mind, does anyone know if you purchased Scaler 2 via plugin boutique that a Scaler 3 upgrade will work if direct from their site? Or do you have to stick with plugin boutique for the upgrade? Trying to get my head around how they know if you own Scaler 2, if it's not on their own system to check. As I can't even remember signing up to any additional account to activate.
  16. Owned it as part of the Absolute collection, it's a great and somewhat unique. Although, I rarely use it in any productions. Really surprised to see it going out as a freebie though, it's a legit offering for sure.
  17. Yes, i'm very much into my classic sounding synths, EPs and pianos. I really love bread and butter sounds, and building on those. I don't like anything that sounds too 'in the box', so do all I can to route out an back in as audio tracks and work on that level. To me a sampler should sound raw and gritty and more like old AKAI hardware, so tend to reach for TAL Sampler and then build on top of that. And I think that's why NI Komplete and separates such as Arturia and UAD's offerings are more my ball park, and this is perhaps why Falcon doesn't really stand out all that much to me. All these textured soundscapes are technically wonderful, but I have no desire to listen to an album full of them - they have me bored within 20-30 seconds, let alone 3 minutes plus. There just seems to be a huge amount of musicians who are deep into the whole 'sound design' trend, and somewhat bypassing the process of learning how to write well constructed music with a vocalist over the top. But i enjoy writing songs, I think there's a whole other hobby in enjoying noodling with sounds even if there's no final destination for it.
  18. So it's more powerful than what you can do with a DAW and routing/layering existing plugins and fx? What does it do that excels it beyond? To me it just looks like an instrument of convenience that ultimately has you with putting all this work into one DAW instance, whereas i prefer a more old school approach of treating each instrument in a layer as it's own entity on the mixing console so you're learning a wider skillset that can be applied across the board. I've owned HALion for years and I see the same comments about that back in the day, and I question what's the advantage working within a restricted single instance environment, overkilling a channel strip ,when you could instead reach out for a much wider gamut of sounds through the DAW? I'd love to be interested in it, as it's clearly at a great price, and the countdown clock is ticking. But I just don't get it, sadly. And nor do I hear anything special from it. It does look great fun though, but i'm trying to prevent proscratination not add to it!
  19. Looks like this release has killed their servers for some. If you're having problems opening Arturia Software Center, or logging in to site, just wait until later!
  20. Yes bands like that were using presets on gear that supported it - we all know those classic patches, but that's not really relevant as you can do so much with a preset as the starting point. My point is more that back then it was the sum of individual pieces of gear that they would layer up themselves to create the magic. Each element going into the mixing desk as it's own entity for the producer to work their magic. We only call it sound design retrospectively, but for those artists it was more about developing a sound through creative direction and to realise ideas in their head. Nowadays people aren't referring to those techniques when mentioning sound design. It's much more about going through a tool, such as Falcon, using the pre-existing blocks, and working in a pre-existing environment to copy pre-existing ideas. Many just try random ideas and hope for happy accidents, and then once they have something, try to work out what they can actually do with it in a song. People like these tools as they're quick, which can ultimately create lazy results... Hence (imo) why there's so much of the sound design heavy music out there such as that over-used ambience with a trap beat layered over top. Personally, i'm just sick of hearing it everywhere... Again, that's probably just an age/genre thing. But i could not tell you if AI or a human had done it in all honesty. That's why I ask what people define as sound design, and how Falcon doing so much in a single instance provides better end results versus using a wider range of individual elements. Surely it's more about convenience than creative freedom, isn't it?
  21. What is the advantage having it within a single DAW channel when you could instead layer multiple instruments across multiple DAW channels and have such better routing options and more efficient CPU performance though? That's the part that I don't get, and this is how the most creative minds have worked in studios for decades before. Is it really going to give a better end result versus layering an NI piano, over Spitfire strings with a Pigments track triggering an arp in the background which can be independently automated with the DAW, which I can play in realtime via a single MIDI input? And from a longterm perspective, how do you archive projects with Falcon so that should the plugin not recall ideal that you have editable audio stems or files to work with. Do you render the Falcon tracks audio into one file, with all the layering and FX in place? It seems more restrictive to want to put all the eggs into one basket to me. But the more I read of people saying this is one of the greatest products ever just makes me more interested, and bringing on a greater sense of FOMO!
  22. Falcon seems to have an almost hipster-like following to it, and it kinda puts me off it, I can't lie. I've listened and watched demos and I see a lot of people talking about how great it is, but going purely by the sound it creates I just don't hear anything special. Whereas, when I turn to NI Komplete, or even the UAD instruments, I get a sense of having much more considerable backbone of instruments which have dynamics and expressions, from which you can do many things with. But perhaps this is a genre, or age thing - maybe i'm too rooted in classic bread an butter sounds so having solid EP, Piano, Moog and Juno sounds is what's important for me.. From that I can layer and apply fx to suit, as they're clean, pure, playable sounds. I see many people bring up the word 'sound design' and lauding products like Falcon that do a lot of interesting things - but honestly, what does it even mean in a song production sense - Is this similar to those who promote modular systems, losing hours coming up with soundscapes but not actually producing songs?! I get that, as making music is more enjoyable than listening to music for many of us. Or, Are these 'sound designers' people who are looking to create one standout soundscape as the basis of a track, and then throwing something like a trap beat over the top, sit back and say how dope it is?! None of that is of interest to me, but maybe it's the core base of Falcon users?! So maybe I should stop trying to see what it could do for me every time it comes on sale like this! haha.
×
×
  • Create New...