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Martin Kristensen

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Everything posted by Martin Kristensen

  1. (as shown) I'm using a track patched directly into a surround bus. If one is excepting "surround" i.e. audio to, at least one discrete, rear-channels; then it's doesn't work at all. I guess i just got carried away and hoped Cakewalk would finally support surround VST plugins, since they seem to be converting DirectX to VST these days If i may ask: what is your setup, and expectations from the plugin?
  2. The Sonitus Suite was DirectX plugins, making them work on a surround bus or track. Sonar don't support for surroundVST plugins at all; so what good is it then?
  3. Core Spatial Panner — Clarifying Its Role in Modern Spatial Workflows The term “spatial” is doing a lot of heavy lifting here. Beyond basic attenuation and Doppler effects, what actual spatialization capabilities does the Core Spatial Panner offer? Is there true 3D positioning, or are we simply repackaging stereo panning with a new UI? More importantly: how does this plugin behave in a multichannel surround context like 5.1 or 7.1? Being VST-based, it lacks native surround routing—so is it meant to complement existing surround panners, override them, or operate in a hybrid configuration? The presence of a single surround output channel feels like a throwback to Dolby Pro Logic, not a tool designed for modern immersive formats. If “immersive” is part of the branding, then expectations naturally lean toward compatibility with Dolby Atmos, Ambisonics, or at least multichannel beds. Is there any support for object-based audio, height channels, or spatial metadata? Or is “immersive” being used loosely to describe psychoacoustic tricks within stereo?
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