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Everything posted by Michael Elliott
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Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
Took a few tries, but it finally worked, to record the bend-fail tracks via VB's virtual audio cable. Because WDM/KS just won't play without cyclic pops (less frequent the larger the buffers are, but even at max they're still several times a second), I had to use WASAPI, which for some reason doesn't work with my Avid Fastrack Pro USB (WDM/KS and ASIO do, normally I use ASIO, but the VB cable isn't available with ASIO). So I can't hear the output while it's playing / recording, and have to switch back from WASAPI to ASIO to hear what's happening in the recording, listening to the whole thing, then back to WASAPI to retry various things to fix glitches, then back, and forth, having to "argue" with the audio reassignment dialogs that come up multiple times during each switchover to leave all the routings alone. So now I've exported the whole thing and reuploaded it as 01-11-25: 010625 000001 300045p (and I made sure it worked first, this time :lol: ) -
Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
This is a real problem I have NEVER seen before. If I freeze the Rapture MIDI/Synth track, with realtime or fast bounce, it screws up the pitch of notes following a bend by rebending them further as if it were adding up all the bends along the way in some wierd way. Same happens if I export audio. If I bounce them to a new track, realtime or fast, they're missing a bunch of notes, *and* none of the automation (bend or mod wheel) is rendered. But if I just play it back, everything is perfectly fine. WTF? I guess I'll have to use a virtual cable and send the synth output to the input of another track and record it realtime.... Be back in a few minutes to let y'all know if that worked. -
Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
Ok, that's wierd, didn't listen to it till I posted it, but the pitch bends are broken on the rapture CS80 and it leaves the note bent down and then the next bend bends it further. Working on that. -
Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
The latest version is all that's actually on the Bandcamp link. I left the pre-spoken-word version up on the soundclick link but it's now missing many edits so go for the link in this post for all those (it's much better): 01-11-25: 010625 000001 300045p -- converted bass arp to midi notes and edited them to fit the rest of the song parts, modulated delay on bass to cut out unncessary repeats. Added pitch bends and modulation to CS80 lead to better match vocals. Many small timing and volume edits. EDIT: Ok, that's wierd, didn't listen to it till I posted it, but the pitch bends are broken on the rapture CS80 and it leaves the note bent down and then the next bend bends it further. Working on that. So the version up there now is kinda broken. I have tried with both the music and the "cover art" to make something to convey the sadness, the disheartening dismay, of seeing your home destroyed, the things you live(d) with treated like junk and garbage. It's a feeling I know very very well, from the housefire a little over a decade ago. I am still figuring that out (how to express it), so this is the beginning of that. I am hoping that those that listen will tell me if it induced any emotion, and if so, what. If it isn't doing what I wanted it to, I can work on it more to try to fix that. On the artwork I tried to use the google imagefx thing to create this, but it just didn't listen to me. I ended up having to composite multiple things from that and elsewhere, using the ancient PaintShopPro6, to get something resembling what I want. It's still not quite there, either, but it's close enough for now. Hopefully it also helps convey the emotional side of what Gareki can mean to someone. I chose the "pup" for it's resemblance to Hachi, whose loss in the fire hit me worse than any of the others. The wolf I chose for it's pose; there were others with face-on facial expressions that said it better but they did not have the dejected body language I was after; this was the closest I could come. Previous edit notes I seem to have missed posting here include: 010625 000001 300038m - assorted edits, added elven phrase " This garden you created, this forest you gave life to, is, and always will, be my home." It was the closest thing I could find in what i had to some of what I wanted to say. I have enough words in the assorted phrases in there that I could say more if I knew what all of the individual words actually mean, and the grammar to be used with them. (if I find time I suppose I could research that, as I'm sure it's documented out there somewhere, assumign these phrases follow those rules--presumably it's from Tolkien's Elven, but I don't know, the Shymer documentation doesn't say). -
[SOLVED] Wav file drag and drop issue
Michael Elliott replied to Dana Elston's topic in Cakewalk Sonar
A couple of flashing siren lights like on a forklift ought to do it. -
We had that happen long ago when I was a kid living in a literal "little pink house" in rural texas.... IIRC mom fell thru the floor next to the bathub into the crawlspace under the house. Landlord never came to fix it; we just had a piece of plywood over it till we moved.
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Send Sysx when transport stops? Or from a shortcut key?
Michael Elliott replied to Tim Godfrey's topic in Cakewalk by BandLab
I don't know of a way to do it in SONAR or CbB, but there is a program called VSTHost by Herman Seib that has a function in the menu Engine - Send Sysx file to browse for and send a .syx file. Details are on page 85 of the PDF manual https://www.hermannseib.com/english/vsthost.htm https://www.hermannseib.com/documents/VSTHost.pdf It's not a quick easy one-key thing, but it's there. If you are willing to setup a system-wide keyboard macro program, you can use that to capture a key-combo that would trigger this function without you going away from Cakewalk to do it. I know there's at least one thread about assorted keyboard macro type software around here somewhere with good info on those. Been a while since I used it but I think MidiOx can do the sysex file send too. -
If you sign up for their emails you can get their coupon if you want it, but you might or might not be able to actually use the site well enough to buy anything. (the site is too broken for me to be able to access to try it out). FWIW, I can see why they hate shopify; I can't use the site at all (any browser), all I get is this for a login page at: https://deals.functionloops.com/account/login
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Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
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Same here; anything that requires an activation (other than a one-time serial / etc input). Long ago got tired of things suddenly deciding they need to talk to daddy before they will let me use them when I'm in the middle of something. I really prefer ones that have no installers, but just let me unzip the files into my plugins folders. I found so many free (VST mostly) plugins over the years that I have at least one of just about every type of sound emitting or processing plugin; some of them are not very good but others are good enough for my stuff. (some of hte not very good ones are useful for destroying sounds in various ways :lol: ). There are only a handful that I actually use regularly, many of those came with one version of SONAR or another. But I do collect sounds (samples, loops, etc) to hack apart to use for various bits, sometimes to build entire projects from, sometimes just to accentuate them, sometimes somewhere between. Most of those are free, too, but I did skip some groceries over the holidaze and buy a few of the super-cheap bundle sales, so I have fresh meat in some of my latest projects on http://amberwolf.bandcamp.com
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Update Cakewalk Bandlab on an offline computer
Michael Elliott replied to LeFOU's topic in Cakewalk by BandLab
A quick google for https://www.google.com/search?q=where+is+the+bandlab+installer+saved brings up a few hits, like this one; don't know if any of them are right (or current) -
Vocals sound fine in the DAW but are silent when I export to .wav audio
Michael Elliott replied to Jack Emily's question in Q&A
I usually just do CTRL-A to select all, verify that there's enough additional timeline selected to let everything fade out and not be cut off at the end, then choose the export function. In my version the What You Hear preset in the export dialog includes everything that comes out of the hardware outputs in the buses, so it sounds the same as what I hear when listening (hence the name). The format and bitrate and bitdepth chosen depend on my use for the file, but primarily I just stick them on Bandcamp and Soundclick which work fine with 44100 / 16bit wav files, so most of my exports use that. (if I need an MP3 later, I just use LamedropXP to convert the above file) -
Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
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Gareki (and Gareki II) (and a Retro 80's Version)
Michael Elliott replied to Michael Elliott's topic in Songs
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Gareki (rubble, debris, remains) https://amberwolf.bandcamp.com/track/gareki 01-10-25: 010625 000001 200034j -- some rearrangements, chord changes, many timing edits, many clip/note edits, added intro. This one uses the Z3TA2+ synth for the bassline, Rapture for the CS80 synthhighs, driven by MIDI I either drew or played in. A lot of audio bits using Functionloops vocals, BlackOctopus' Funky Indian Rhythms and Ghosthack's Shymer for most of the percussion bits (though there's a lot of snipping and shifting of the pieces down to individual hits). Still work in progress, lots of stuff to add for accents, transitions, contrast, etc. Edit 1-10-25 Added artwork I have tried with both the music and the "cover art" to make something to convey the sadness, the disheartening dismay, of seeing your home destroyed, the things you live(d) with treated like junk and garbage. It's a feeling I know very very well, from the housefire a little over a decade ago. I am still figuring that out (how to express it), so this is the beginning of that. I am hoping that those that listen will tell me if it induced any emotion, and if so, what. If it isn't doing what I wanted it to, I can work on it more to try to fix that. On the artwork I tried to use the google imagefx thing to create this, but it just didn't listen to me. I ended up having to composite multiple things from that and elsewhere, using the ancient PaintShopPro6, to get something resembling what I want. It's still not quite there, either, but it's close enough for now. Hopefully it also helps convey the emotional side of what Gareki can mean to someone. I chose the "pup" for it's resemblance to Hachi, whose loss in the fire hit me worse than any of the others. The wolf I chose for it's pose; there were others with face-on facial expressions that said it better but they did not have the dejected body language I was after; this was the closest I could come. 01-09-25: 010625 000001 200030i -- assorted edits 01-10-25: 010625 000001 200034j -- assorted edits 010625 000001 300038m - assorted edits, added elven phrase " This garden you created, this forest you gave life to, is, and always will , be my home." 01-12-25: 010625 000001 300064s -- Fixed some wierd stuff that happened to several percussion sections' fades (somehow they got "faded in" as clip fades with the end of the fade several clip lengths *past the end of the clip*. I've seen this now and then over the years and I still have no idea what action I have done that causes this; it should be impossible. Many small timing and volume edits to percussion, bass, etc., to tighten up sections. Replaced a bunch of percussion right after and within the first break to change the impact of the section. 01-12-25: 010625 000001 300072v - more timing edits, cleared out a bunch of bass arp notes to make room for things to breathe. 01-16-25: 010625 000001 300082x - Fixed more of the percussion between the intro and the break-in. Added strings accents to bassline and counterpoint to short synth "solo" break near the end, using SI Strings Detache. 01-17-25: 010625 000001 300090z - Sculpted percussive transitions, cleared certain percussions to make room for things to breathe. 01-20-25: 010625 000001 400096A - intro timing tweaks; added mournful wolf howl accents under vocals 01-21-25: 011925 000001 000007 gareki pt2 - https://www.soundclick.com/amberwolf/?more=14929045 the barebones just barely started version of Gareki Part 2. For the moment it still has the same vocals as Part 1, until I work out all the changes to come. It's worth listening to, even if you just think of it as an alternate version instead of a second part. 01-27-25: 010625 000001 500128H extended slower feel - Gareki Alternate Version #2 This is a slower hopefully more emotional version, on soundclick instead of replacing the bandcamp version, especially while it's still experimental. https://soundclick.com/share.cfm?id=14934398 Added a retro 80s versoin https://amberwolf.bandcamp.com/track/gareki-i-retro-80s-version Based on this advice https://discuss.cakewalk.com/topic/83416-if-i-should-wake-wip-looking-for-feedback/?do=findComment&comment=583948 I removed all the posts about various edits (consolidating them into the original post) except for those discussing stuff with other members. (I'll do the same in all my other threads). I can't actually delete the posts so I just made them all "." and nothing else, best I can do. To not add more wasteful posts, this one also includes a major revision of the track, making for a bigger slower feel, with hopefully more emotion. Less of the "funky indian percussion" loop sections, more handbuilt stuff from individual sounds, some new sounds, etc. The previous version is still there, after the end of the "new" one. (the previous one still has the wolf sounds under the vocals, I'm considering removing them there and leaving them only in the newer one before it...what do you think? I left the Bandcamp version alone, and added this one on Soundclick since it is likely to need significant refinement before adding to BC as an alternate version. 010625 000001 500128H extended slower feel - Gareki https://soundclick.com/share.cfm?id=14934398 EDIT 01-28-25: 010625 000001 500146M Further refined the extended version, same link. Many many changes, added sounds, mix changes, timing edits, etc. EDIT 01-30-25: Considerable further refinement of extended version (at same link above), also posted to bandcamp here https://amberwolf.bandcamp.com/track/gareki-ii-alternate-version-cinematic-feel
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Ok, here's some brand new luck for you: https://amberwolf.bandcamp.com/track/gareki (rough WIP, but maybe by the time you can walk around again it'll be done)
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Reading manuals is daunting and boring, for anything (hardware, software, etc). I don't learn sequentially very well; I do better when I jump around; I am not as bored with it, though I often have to back up a step and learn something else first to understand what I just jumped into. I have a habit it took a while to get into of either randomly clicking on a topic and reading a page or few, trying out the things it talks about in whatever random project I have open or recently worked on,, or searching for whatever word pops into my head and clicking one of the results that comes up for that, and doing the same as with the other option. This especially helps with things I really don't understand, or can't really get into, but that I have to learn anyway. (like the programming / etc I have been struggling at learning for years, for my wolfy-robotics project).
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In praise of the Logitech Lift
Michael Elliott replied to Starship Krupa's topic in Computer Systems
You can use a joystick for MIDI easily enough; there have been several programs / drivers for doing that. If you can assign the joystick functions you want to transport controls it would do those things. I never looked into using one for mouse / keyboard control, but I'm sure there's options for that, too. Combining them...might take more doing, but if both "drivers" / programs can recieve the joystick inputs and you can just disable anythign you don't want that one to do, it should still work. -
The engineering file crashed when opened on another computer
Michael Elliott replied to happen135's topic in Feedback Loop
Since we have no information on what "the engineering file" is, or what is in it or how it is setup, we can't really answer anything directly. But if the file uses plugins, you can test to see if it is a plugin in the file by opening in safe mode, by holding the Shift key while you open the project. -
It's probably to keep the fur out of their dressings. That's what they always tell *me*, anyway.
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Could be a plugin, or a graphics driver. Safe mode is holding I think the shift key while opening the project . EDIT, yes: https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Dialogs2.096.html#:~:text=Note%3A Safe mode is activated,the SHIFT key is pressed.
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What happened just before the problem started? Was anything new installed? Were there any updates (including automatic windows updates, or trhose for *any* other software on the machine, drivers, etc)? Any new hardware? Any system changes of any kind? What specific steps have already been performed for troubleshooting, other than the two listed?
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Even though there's no lock icon...is the lock (data / position) checkbox active when you doubleclick on a clip to see it's properties? If it's not active, what happens if you lock it, then Ok to the properties dialog, then reopen the properties dialog and unlock it, then ok to the dialog again? (in case it's a "stuck" property flag that is set but the clip doesn't "know" it's set, so you're toggling it to ensure it's not set...something that shouldn't happen, but....). If it weren't that bouncing the clips to new clips then works, I'd wonder if it was possible there is a quantize setting engaged that's preventing slip editing except to whatever that's set for. I don't know of such a setting at clip level in my ancient SONAR, but perhaps the newer versions have one. AFAICR, clip ends with just bottom bevels are just slip-edited to that point (vs top and bottom bevels that indicate the end of a loop of a grooved (looped) clip). If all the "broken" clips are slip-edited ones, best guess is somethign went wrong with the slipedit data somewhere behind the scenes. IN that event, bouncing them to new ones is probably the only fix. If you (like me) save every version of edit along the way as a new file, you could also go back to an old enough version that has the original un-slip-edited clips and copy/paste them into the current file, if you need any of the data that was in the hidden part of the slipedit.
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UVI World Suite (and adjacent world music VSTs)
Michael Elliott replied to Deidre Rodriguez's topic in Cakewalk Sonar
I'll second the Tarilonte recommendation--they're all out of my budget but if I had the money I'd get most of what he makes. I have a multi-cd (dvd?) East West Sampler set from many years ago, which includes reduced-sample-set versions of a number of world instruments in Gigastudio format, and they sound nice enough, but not knowing how to actually play the instruments precludes me being able to use them realistically (though not from using them at all; my results just sound "different" ) . It does have some instruction on how to setup and use some of the instruments, like the HurdyGurdy. But the Tarilonte stuff *sounds* pretty far beyond the EW stuff I have. I recommend looking at these; I have them (but have barely begun to explore their potential). Some have stems for each loop or phrase, so that you can use just the specific instrument you want, or be able to use parts of one loop separately or cut in/out some of it (like having the bass percussion not start until after the tops have been going a bit during an intro, etc). : https://blackoctopus-sound.com/product/deep-india/ https://blackoctopus-sound.com/product/deep-india-vol-2/ https://blackoctopus-sound.com/product/kv-balakrishnan-mystical-indian-percussion/ https://blackoctopus-sound.com/product/funky-indian-rhythms-by-kv-balakrishnan/ https://blackoctopus-sound.com/product/cinematic-indian-loops/ https://blackoctopus-sound.com/product/divine-vocal-mantras-spiritual-indian-chants/ (some came in this bundle, IIRC https://blackoctopus-sound.com/product/indian-south-east-asian-holiday-bundle-10-packs-for-25/ ) This one is also useful https://www.ghosthack.de/ultimate-indian-percussions and this is good for much more than the haunting vocals in it https://www.ghosthack.de/shymer To hear what an amateur can do with them (meaning a real musician could do much better) with a few hours' work, you can check out these tracks: This one uses bits from Ghosthack's Shymer set, along with bits from assorted other Ghosthack (mostly their free ones, but some stuff out of the Ultimate Cinematic Bundle) and Cymatics libraries (mostly their free ones) and some percussion hits from older stuff that I don't recall the names of. It has three separate short segments which each share some sounds, but showcase others: https://amberwolf.bandcamp.com/track/if-i-should-wake This one uses some of the various free Cymatics percussion, vocal, and instrument pieces, along with other stuff I built out of various things. https://amberwolf.bandcamp.com/track/a-peek-over-the-wall This uses primarily vocals from BlackOctopus' Divine Vocal Mantras,, plus various percussion, vocals, and instrument snippets from Ghosthack, Cymatics, and BlackOctopus, along with Z3TA2+ and SI Strings, and other bits from olde assorted libraries. https://amberwolf.bandcamp.com/track/less-like-a-whisper This one uses some of those EastWest sounds, mostly wind and string, here and there as accents. The main instruments are Z3TA2+ and SessionDrummer3, though the Taiko rolls are from the EW sounds. https://amberwolf.bandcamp.com/track/the-skaergaard-intrusion This also uses some of the EW sounds, mostly the taiko rolls; I don't recall which other bits were, background accents though. Main instruments were Z3TA2+, SD3, SI Strings, Rapture. https://amberwolf.bandcamp.com/track/ookami-no-kari-no-yume-wolfs-dream-of-the-hunt