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Everything posted by Amberwolf
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Favorite Windows utilities. And related apps.
Amberwolf replied to Max Arwood's topic in Computer Systems
Forgot about the cd/dvd backups and the zip cartridge backup copies of the Ensoniq EPS/ASR SCSI harddisks...oh, and I might still have a few cassettes with stuff off a Vic20 stuck in with my audio tapes. :lol: Oh, and the dats and other backup cartridges. (most of that stuff I don't have a working drive to read anymore; wish I had an audio dat to read the old recordings I made back when...) The various capacity floppies from 5.25" to 8", and the 3.5" "stiffies" include stuff going back to pre-amiga days and the early x86 pc's. None of that includes the things in my "media/memory" collection, which is one of as many kinds of computer storage as I have run across free or nearly free over the years: bubble memory, assorted kinds of ram boards, assorted widths of computer open-reel media, couple of cartridge media types, some core memory, punch cards, punched paper tape rolls, etc. Sorry for the OTness. -
Paring down my favorites list to just the 2 cheapest things I know I would actually use, the cart is still $50 after the discounts, for Divine Vocal Mantras by Black Octopus Sound Vocal Atmospheres Bundle by Black Octopus Sound These two are vocal wave file libraries, so they can be used "raw", which I have a lot of practice at. (unlike the Vocalisa that requires another $300 program (Kontakt full) to use at all, at minimum, plus I think an ilok device for another $50+?). Now I just have to figure out a way to justify to myself spending the $50 on the two vocal wave libraries, (vs whatever that will buy in groceries these days) within the next few days. That's the tough part...it's not going to ever pay for itself, much less earn me anything...but...it might help me make music I couldn't otherwise do, and be fun to mess around with.
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Favorite Windows utilities. And related apps.
Amberwolf replied to Max Arwood's topic in Computer Systems
I have boxes of (dozens of) harddrives from the decades of doing this, each one filled up, then eventually cloned to a new larger one.... (I don't think I still have the ancient 5MB (yes, megabyte) HDD, though; probably all the RLL/MFMs are gone). Then I have a few of the biggest in external USB cases so I can access their files at need, or backup stuff to, and then a small box of "bare" SATA drives that I can drop into a couple of USB-SATA cradles ala Dollhouse Wedges for the same purposes. (then there are the boxes of floppies and "stiffies" from the age before affordable harddrives, back in my Amiga daze, and the stiffies for my old EPS16+ I wish I still had....I wonder if any of them is still readable?) -
Recording on 18i8 3rd gen. Mixing different tracks correctly.
Amberwolf replied to Fodiddle's topic in Production Techniques
Do you mean there is no audio clip in the track? (in this case, you would have to have the audio clip in some other track; if it doesn't exist you wouldn't hear it. you could find whcih track it's actually on by soloing each one in turn) If the clip is on the wrong track, and that track is turned down, then volume will be lower than you expect. Moving the clip to the right track should then fix it. Or is there an audio clip with no waveform at all in it? (in which case you can clear your picture cache and reload the project, or open the properties for that clip, and "rebuild waveforms"). rebuilding the waveform display won't change anything about the actual audio or volume, but it lets you see what's there. Or is there an audio clip with a waveform that is just very very low volume? (you can maximize that track, then expand the waveform vertically by clicking and dragging upward on the dB scale at the edge of the clips pane for that track, until you can see what waveform there is, if there is any). If it's very low volume, then you can either re-record it at a higher volume, or you can turn up the track gain and/or output volume, or add a clip gain envelope to the clip itself and increase the clip's gain. So, to be exact, does this mean that all other tracks are normal, but the guitar track is not? Exact descriptions are helpful. If all other tracks are too loud, then you either have to turn your monitors (or audio device output knob) down, or you have to turn the other tracks down, or you have to turn the bus all those other tracks are routed to down. -
Not sure that's what the OP would want; seems to be about reporting problem users and spam? (page quoted below). But I don't see a "forum" there to post in from the root helpcenter page https://help.bandlab.com/hc/en-us just various FAQs, etc. There is a "Submit a request" link at the top, but you have to be logged in to use it.
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Recording on 18i8 3rd gen. Mixing different tracks correctly.
Amberwolf replied to Fodiddle's topic in Production Techniques
Does the recorded waveform in CW appear normal, at a sufficient volume level? Do all the other tracks sound loud enough? f you have two different outputs from the device (either the modeler or the 18i8), one into CW and one direct from the leads guitar into your monitors, you might need to turn down the direct out, or turn up the one that goes into CW, if the recorded waveform is too low. -
FxEq by DSP-FX (32-bit) possible licensing for later Sonar versions?
Amberwolf replied to Eglarion's topic in Feedback Loop
The only way I know of to use plugins/etc tied to specific software / versions is to use them in those sw/v. While I can't know for sure: Since there's no DSPFX company anymore to negotiate a new contract with, I doubt that Bandlab can include them or rewrite CbB or Sonar to work with them. I have a number of projects that use various DSPFX, and *everything* I do uses the Sonitus plugins, and I'm sure there's other stuff I use that's locked to my old SONAR that I haven't even thought about, so any software that can't use them can't be used for my projects (few of which are ever totally "finished"; I go back to stuff when I think of new things or learn new ways that let me fix problems with them I couldn't solve before). (I wouldn't have enough time and energy to redo all that stuff in all those projects, ever). So, if I lost my whole world and had to start new projects in a different software, I'd have to find new plugins to do all those things, and waste a lot of time learning a whole new methodology to work with them. But...that's what I'd have to do. For ancient stuff that doesnt' have an owner anymore, it might be possible for someone (not me or anyone I know :lol: ) well-versed in whatever kind of coding is used for this type of stuff to write a "bridge" that "sniffs" the data passed back and forth in working software/plugin combos, and then provide the non-working combos with the necessary data injected into the "stream". But I don't think that's a discussion that would be allowed here, at a guess. -
The inexplicable wretchedness of trying to use the drum pane
Amberwolf replied to Starship Krupa's topic in Feedback Loop
Slight OT, as I don't have a solution to anything regarding drum-specific views, but a thought to consider: I use the regular PRV notes pane (or PR view in tracks of view) rather than any drum view that shows just diamonds because I don't always want to play the full drum note, and I want control over the length of the note directly. If your drum synth or source doesn't just always play the full sound out regardless of how long or short the note fed to it is, you may find it helpful on occasion to be able to play less than the full note. -
Somewhere here I have a more detailed post about it, but: Because of a complicated situation where I cannot add new plugins to my system and have them show up in SONAR--something was damaged in the VST scanner, probably when I tried Platinum (and later CbB) way back, and I've never been able to fix it. Even after I removed each, it took a very long time to manually repair the system so that my existing projects would (mostly) work again. I spent so long without being able to work on stuff (which is my best way to retain what sanity I still have ) that I cannot risk breaking the system again, so I can't use newer stuff than I had working from when I made the backups. I acquired a duplicate computer but have yet to be able to set it all up and try out new things. I had intended to clone my existing drive to a backup, and put that backup into the new one, then reinstall things until stuff worked again, but I can't get clones to work (even though all drives involve test fine even with Spinrite), so I have to reinstall everything from scratch, and set them all up the way I need them to work, all of which is *at least* months of work (which is why I didn't do it on my "working" system). So...someday...but no idea when I will be able to get to doing that. If someone had a way to read out the VST "ID Code" that is used in the registry entries, I could probably manually add new VSTs to the registry the same way I put the backups back in, but I don't know how to find the ID Code each VST uses. Or if there was an external VST-DX wrapper (like the unavailable ancient DirectiXer) that didn't touch the Cakewalk VST registry entries in ANY way, and just made them all show up as if they were DX/DXI stuff, then I could use new things. So, until one of those things happens, I just use stuff in external VST hosts (like H.Seib's VSTHost) or as standalone applications, with loopbacks to SONAR, or having them create files I then import into SONAR, etc.
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If you mean a way to show or hide individual synths in the rack, then, no there isn't. You can enable or disable (connect / disconnect) them individually, and you can open their separate interface windows (GUIs), etc., but there's no way to show or hide (or rearrange) them in the synth rack view. If you have minimized a synth's GUI, then CTRL-Tab will take you to it, as you switch between all the views / subwindows you have open in SONAR, by holding CTRL and then pressing and releasing Tab until it gets to the one you want. If you have closed the synth's GUI, then you'd have to reopen it to access it. That can be done in SRV, or in Track View (probably Console view but I don't use that). Within Synth Rack View, then AFAIK there's no keyboard access except for: --up and down arrows to "select" a synth, which then highlights the tracks in Track view that use it, --P to bring up the selected synth's GUI window --M to mute or S to solo the selected synth, --F to bring up the Freeze options dialog, --O to bring up the Insert Synth Options dialog, (thats' all I remember) I don't know any way to do most things in Synth Rack view with the keyboard; it appears to require the mouse for most operations. If there is any key access to it, I've never found it, but I don't normally use SRV for anything other than inserting the synths in the first place, and very occasionally setting up automatable parameters, or renaming the synths, etc; pretty much all these things require using the mouse AFAIK. I don't know what "F6" is setup to do on your system, so I don't know why it would be asking you to press it. If it is used to switch between windows like CTRL-Tab, then it would make sense that it asks you to do that if you're trying to get to the synth's window.
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I downloaded this and will try it out at some point. If anyone needs an alternative (not free, though): For guitar (and my rare vocal attempts to control MIDI), I've used JamOrigin's MIDIGuitar (and MIDIBass) https://www.jamorigin.com/products/ as a standalone app pretty successfully. I'm not doing anything fancy with what I input as audio, as I can't play well enough for that, but it lets me do stuff with the guitar strings/etc that I can't physically manage with a keyboard so I don't have to manually draw in a bunch of control envelopes or CCs. ) (I use a MIDI loopback driver to connect MIDIGuitar to SONAR to get the MIDI into SONAR; I'm not usually worried about getting the audio in when I do this but if i need to I can use the ASIOLinkPro driver from O Deus (was made freeware a while back; it's complex to setup but works once you get it "wired in". https://give.academy/ASIO-Link-Pro-Tool-Saga/ https://web.archive.org/web/20180318082455/https://o-deus-audio.com.au/ASIOLinkPro ).
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That may happen for you locally, because it's on your computer. But it won't happen for anyone else that's not actually at your computer; the link you posted file:///E:/Reaper%20Saves/project%202/Mr%20No%20Name%20-%20Boy%20named%20Sue%20(remix).mp3 is only to your local E: drive, which can't be accessed by us. To be a file accessible from the internet, it would require a domain name or IP address first (to the network it is hosted on), and then a path that is accessible from the internet (permissions given, etc). if the file is less than 4.88mb you may be able to attach it directly to your post, if .mp3 is an allowable file type on this forum (I haven't looked for the list, and the attachment section doesn't say). Otherwise you'll need to upload the file to a place that hosts music files, ideally a streaming service so people don't have to download the whole file before they can listen to it. (such as one of those I previously listed).
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What happens if you perform the actions suggested? What do you see in the list? If you want a literal echo, with no other effect, you can do it entirely without fx plugins. Copy the clips you want an echo of, and paste them into the same track at the point you want the echo to happen. Sometimes you want a musical amount of time (like a quarter note, or eighth note) between echoes (that's what I usually do in my projects), and sometimes you want something more like a slapback very very short delay before the echo, so only a few milliseconds. Changing the volume of the clips (like with clip gain envelopes) changes the volume of the echo, so you turn them way down (by 20-30dB, or more) for a tiny echo. You can even clone the entire track to a new track, then use the time+ function in the track controls to do the shifting of the new track and the volume control of the track to turn the echo down. If you want more than a single echo, you can make multiple clones of the track, and time+ each one further down the timeline. You can pan each clone left or right some amount to make the echoes appear to bounce from side to side. Delay plugins can usually do all those things in an easier way.
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That's just a file on his local harddisk; no one but him can access it. To give us the ability to access it, he'd have to upload it somewhere. Soundclick, Bandcamp, Soundcloud, Youtube, etc.
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Some audio interface drivers don't like it, but I use Hibernate in Windows for leaving a system "running" the way I left it if I won't be back to it for a hour or few. If I just get dragged away (usually by the dog(s) ) for a bit, I just turn off the audio engine and click off the SONAR window (so the dog(s) not with me can't nose the keyboard or trackball buttons and edit something accidentally).
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Do you want reverb, or an echo (quieter delayed copy of the original)? Often they are different effects. Sometimes they are both used. In either case, if you right click in the FX bin of the audio / synth track (not the MIDI FX bin), you can choose from whatever audio effects you have installed already. I don't know which ones came with your Cakewalk version (or which version you have), but there are probably the basic included. If none are, there are plenty of free VST effects you can download and install, and then have Cakewalk scan for them, and then "insert" the effect by the method previously described. Once it's inserted, a window will usually come up with the options for that effect (plugin). Some have presets you can choose from, and some you have to tweak the knobs yourself. If you need effects, we can suggest various ones depending on what you want. Some old ones I've used for years are the ones at https://www.voxengo.com/group/free-vst-plugin-download/ and at https://web.archive.org/web/20220201063306/http://mda.smartelectronix.com/ (original site seems unreachable at the moment). Some others: These were recently posted about, and I have downloaded them all for future investigation, but I haven't tried any of them yet https://flowstoners.com/quilcom . I've seen this listed before, but haven't tried them either https://www.kvraudio.com/product/free-effects-by-dead-duck-software . There are also plenty available for purchase, but I'd start with free ones and work your way up as you discover you need things they can't do.
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Are the meters the ones on the MIDI tracks, or on the audio tracks? What sound sources do you have setup in the project, to create audio from the MIDI input? Exactly how do you have the project setup, including tracks, buses, audio ins and outs, and what is connected to your audio interface outputs for speaker playback (and its' volume level)? Without knowing the path you have setup for audio, and how the MIDI gets to that audio, it's tough to guess what's wrong.
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Well, the whole point of read-only is that nothing can write to it, so it protects the stuff inside (folders or files). If you don't want something to be written to, that's what R is for (read only). If you want to write to it, then you don't want to set it to read only. It's a file system thing, and programs can't override the file system unless they literally do that by changing the file or folder attributes. It's possible to write a program such that it could do that anytime it saves a file (first remove any readonly attribute), but that's usually a bad idea to allow...what if you had a version of a file you had set to read-only on purpose to protect it from being written over, to preserve it? A program that could write to it would then destroy what you had in it, probably without any notification to you, and you'd only find that out later when you open it again.
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CAL/macro to enable groove clip and extend to now marker?
Amberwolf replied to GreenLight's topic in Cakewalk by BandLab
Depending on the "smarts" of the scripting language, there are macro / script programs that run in the OS itself that might do what you want with minimal user interaction. Some computer (text) keyboards come with software to do this kind of thing; some of those only run in the OS, and some create macros stored inside the keyboard itself (not sure how many of these are still made). -
Can I see the Drum Map notes while editing another (bass) midi track?
Amberwolf replied to Roy Slough's question in Q&A
You can view multiple tracks in PRV in at least two ways. If you are in track view, and select multiple tracks, then open PRV either from the main View menu or from the track context menu, all those tracks will be open in PRV. On the right side you will see each listed, where you can choose to hide or view each one, or mute/solo them to see but not hear, etc. If you are already in PRV, you can go to the Tracks dropdown button to select which track(s) you're looking at. Usually Ctrl-clicking on tracks adds them to the existing selection.