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Everything posted by John Vere
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The best way to troubleshoot at this point would be to borrow a different audio interface like a Focusrite. Is there a music store near by? Or a friend? My Motu M4 was crackling but my Focusrite was fine. Turned out I needed a better USB 3 port.
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feature request Make Cakewalk remember USB MIDI Ports
John Vere replied to Sebastián Cordovés's topic in Feedback Loop
What you have discovered is the un talked about down side to USB midi. Din 5 pin midi always works as long as the midi interface has good drivers and is set up correctly. You can run a room full of gear if your interface supports multi ports. And it doesn’t care what is turned on or off, if it’s off it just becomes a dead end. But USB has become standard now because generally everything is ITB and few people have a room full of midi hardware. We’re on our own now. One solution is a power bar that fires up external hardware. You have to remember to turn this on before you load a project that uses it. Cakewalk midi device list is the heart of this issue. If a device is missing it will not be on the list. I guess this is due to Windows also not finding the device. Not only that if you open a project find a missing device, some midi driver’s allow you to turn it on and Cakewalk will see it and ask if you want to use it. Then this may work or not work and you have to close Cakewalk and re open to add the device. Sometimes it still isn’t working so you have to re check it on the device list. Example is my Yamaha DTX 400 drums. It is USB but it has a stupid feature where it turns off if you are not using it. If I turn it on Cakewalk asks if I want to us it but even after saying yes it is not on the device list. But my Roland A49 will connect and works with out rebooting cakewalk. If my Yamaha kit had a real midi port I would use that for sure problem solved. The only solution I can see that is possible is that Cakewalk would have a way to lock the midi device list so even disconnected device show as ghosts and a reset button for these situations. The audio device list seems to do this. There’s always a ghosted Tascam us1641 when I’m using my Motu. I can switch interfaces with out rebooting cakewalk -
I can’t remember which but either sound cloud or sound click allows you to update a track and the link stays the same if you don’t rename the song. I think it was click. I sure wish You Tube would do that.
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Sudden Closed when Using Cakewalk TTS-1 VST instrument
John Vere replied to Jeh Irwansyah's topic in Instruments & Effects
The TTS-1 seems to crash if added to projects that are already busy. It seems fine if you add it earlier to a project. As time wears on it has become less stable. -
This is it. Onboard audio I do believe is as good as the cards so not much reason to add a PCIe card when your mobo is already there. I have my “Studio B” office computer set up with on board or my older Focusrite 6i6 to a set of Mackie powered monitors. I really don’t notice any difference in sound quality between the 2 audio systems. I really don’t need the Focusrite interface hooked up because I never record on that machine, just listen and edit. But it’s just gathering dust otherwise so figured might as well use it. Also it’s nice to have the proper headphones set up. As far as on board audio improvements I don’t think the hardware has seen anything much but WASAPI has definitely been a big improvement to performance and stability.
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The default buffer with Real tech onboard audio is automatically set to a safe level so that won’t be why your having audio issues.
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If it’s not there then run a search of C drive using Session Drummer that will find all the folders Did you know that you can drop any wave or MP3 samples into that folder and play them with session drums. I sampled my own drum kit and put those in the different kit part folders and I use those a lot. My real drums triggered by midi, how cool is that
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Your computer is no older than mine and if that card is still working I’d most certainly keep going with what you have. Have you upgraded your hard drive to a SSD yet? That’s the best bet for improved performance. More RAM and SSD drives, you’ll think you have a new computer
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Yes I was meaning good old cards like those Delta’s that people seem to get many years of service out of. Cards that used ASIO. Not Sound blasters or Gaming cards. I have one called a Card Deluxe made in 2005 that was supported up to W7. It still works using ASIO and is rock solid. It is dead simple with just stereo 1/4” balanced in and out. You need a mixing board to set up headphones. It’s playing movies and tunes now on a old computer I still have W7 on just in case I need it. But I installed CbB and no problem other than it’s sooo slooww
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Yes all audio interfaces are USB or thunderbolts now with very few exceptions. Not sure why PCIe cards are not made but might be that on board audio has come a long way just like video so not the market to make it pay. Inside of a computer is a noisy place for audio circuits anyway so better to get it out of there.
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Agreed 100%- But what we are now dealing with is a target market of users who have been given a $500DAW for free. And if they are not musicians they probably don't care about needing Audio input or even a proper keyboard controller. Therefore the only investment is a set of computer speakers or headphones. You can create a lot of ( music?) with just that. Then toss in cheap connectivity junk from Amazon like USB mikes and Guitar or MIDI to USB cables and we now have driver issues. I have spent more time than many testing different audio set ups so I can produce accurate information when making tutorials. The video I made about "Why you need ASIO" only got a few views so I removed it realizing nobody really cares about their audio set up anymore. They just hook stuff up and it either works or it doesn't work and so they complain it's Cakewalks fault. The information is out there but there's way more BAD information than good on the internet about PC audio. Mostly because its very outdated. So Joe Blow looks for help and finds lots of info about ASIO4all. He won't find much about WASAPI. But my tests using 4 different computers and feedback from other forum members all came to the same conclusions. 1- Best performance including syncing tracks is always ASIO do not attempt recording audio in any other mode unless your adjust your timing offset. 2-WASAPI mode blows away any other driver for on board audio on W10. Lowest latency and stable as a rock. Cakewalk staff approved. In WASAPI Shared you can do everything any other 3rd party driver can do if you know how to set things up.
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How to open Cakewalk interface in Full View?
John Vere replied to tdehan's topic in Cakewalk by BandLab
All I know is Cakewalk always looks exactly the way I set it every time I open it,, on all my Computers. . And this is due a combination of Windows remembering I had it as a full sized window and then Cakewalk using workspaces to put everything including the multi dock where I want it. If Cakewalk is not full screen or full window then you toggle it in Windows. Workspaces have no control over windows size or full screen, Windows does. Those little icons have been there for a long long time. As well as a bunch of shortcut keys like F11 for total full screen mode which all gamers know about. Another is the Windows key + up or down arrows to make a window full sized. Did you know you get a tiny bit better performance when using the F11 trick. It totally focuses your CPU on the APP. Otherwise your task bar is using a small bit of CPU. -
How to open Cakewalk interface in Full View?
John Vere replied to tdehan's topic in Cakewalk by BandLab
Windows hasn’t changed the way screen space is used since they named it Windows. Think about that. If you have never figured out how to open and resize your windows then that’s totally amazing to me? Cakewalk is 100% customizable And once you get it the way you like you save it as your workspace. That workspace will stay as is until you change it. If you open a second project it will probably be smaller. Depends because windows remembers the last view that you used. -
What is best way to correct soft vocals in an audio track?
John Vere replied to DallasSteve's question in Q&A
Play just the entire clip and observe the meter. Take note of the max level. It should remain even after you stop. example : it says the clips max level was. -28. And your target is-10db. Highlight the clip. Open process/Gain and add +18db apply now the clip will be -10 db. If you have a lot of clips then Normalization is faster as you just set it to your target and render each clip. But beware that both are destructive and once you close the program you cannot undo. I personally have no problem with this. But a solution is to have a safe copy of the original just in case. Clip gain can be a solution that is non destructive but I find it might interfere with other editing tasks like melodyne And yes it’s limited in range. Also be aware that peak level is only one part of the loudness of a track. A compressor is still a good idea to even things out. I use the pro channel on each track for this. -
What I found was a bunch of dead links when looking for the Korg 05/RW ins. Files. Oh well it does have a GM mode but those patches are not as cool as the Program patches.
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When you hold the smart tool in the middle of the top of a note blob in PVR the velocity tool opens and you can drag it up or down. It’s really important to understand how velocity interacts with each VST. Velocity is all about making midi more realistic by changing the timber or sample to reflect how real instruments respond to being played hard or soft. This is much easier to manage by using a good quality controller.
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Ya, I don't even know why I keep it installed anymore. As a matter of fact after reading what you just said,,, I'm gunna nuke it right now! I have been using One Drive. I save my MP3 masters there anyhow and I can get at them from all my computers and my iPhone.
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TTS-1 sadly enough might come to a point where it no longer works at all with Cakewalk. It is no longer supported as the company who made it (Roland I guess) have never updated it it is also DXi which hasn't been updated either. Cakewalk does not own the source code so they can't fix it. I don't use it in finished songs as there are much better instruments available , see the freeware thread,, But I depend on it for pre viewing downloaded midi files. When the day comes it won't run in Cakewalk I'll just use it with my old versions of Sonar.
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@pwalpwal Generally it doesn't. I too used it for years on my Laptop and it was great for on board audio. But then sometimes I would hook up my interface and Cakewalk would load up withasio4all and I had to remember to reset it to ASIO every time I started Cakewalk. We really don't need it anymore so to me it is always best practices to run a clean machine for your DAW. I always un install or disable anything that is not needed. There's also a Generic ASIO driver from Steinberg and the Real Tech ASIO driver that can interfere so best to remove these in REG EDIT. Then when you open Cakewalk it will stick with your proper ASIO driver every time and you won't have issues.
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Its not clear if you have got this working Totally remove Asio4all as it can interfere with real ASIO drivers. Watch my video on audio set up and let us know if you get the Roland working. I see no reasons other than improper set up why it shouldn't work.
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Funny this topic came up this morning. I was just going to fire up Cakewalk and dig into what I think are called instrument definition files. I am making a tutorial about using hardware and my Korg is not a GM patch module. So I will be figuring this out. In the past I have always just pushed the buttons on the front. But this won’t work if you go to play the project 10 years down the road and can’t remember the patch. You might want to invest in a simple audio interface that has midi ports like a Motu M4. Then you can have dependable midi and record the audio from your hardware
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There’s a known issue with adding tts-1 to a project later in the game. But seems to never crash if you add it at the start Its not the best sounding synth anyway
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I didn't have time to study the information about the Roland Keyboard in detail but I would assume that if it claims to be a audio interface it actually might be decent ASIO drivers. And as well , I bet the sounds can be transmitted via the USB as well as midi etc. It makes sense otherwise why bother with the audio interface feature. All I found was this: +USB ports for sound expansion data, updates, and audio/MIDI interfacing with a computer; It's not much of an Audio interface with what seems to be only a 1/4" and 1/8" unbalanced input. It say's Mike but that is a stretch as pretty rare to have a unbalanced mike. An old Shure Stage Hammer like a sm56 might work. So the Focusrite might be a way better choice for connectivity, but ... then you can't use 2 ASIO devices together. So for what the OP wants to do best to get that Roland ASIO driver working. It should be better than using WASAPI on board audio and especially if the sounds can be recording via the USB cable. A nice touch is the outputs are Balanced, But for $2,500 I would expect at least that. Roland always supplied better connectivity on it's Keyboards. Yamaha always screwed up and only supplied a TRS headphone jack. Headphones Jack: Stereo 1/4-inch phone type MAIN Output Jacks (L/MONO, R): 1/4-inch TRS phone type Sub Output Jack: Stereo 1/4-inch phone type AUDIO INPUT Jacks LINE: Stereo miniature phone type GUITAR/MIC: 1/4-inch phone type FOOT PEDAL Jacks (CTRL 1, CTRL 2, HOLD) MIDI Connectors (IN, OUT) USB FOR UPDATE Port USB COMPUTER Port (USB Hi-Speed AUDIO/MIDI) (Use a USB cable and a computer with a USB port that support USB 2.0 Hi-Speed.) DC IN Jack
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Yes it’s a rare feature but it does say it has a driver and you can record a variety of sources directly to your daw. But the op also mentioned they have a Focusrite interface but have not hooked it up yet.