Noel Borthwick 3,381 Posted October 14, 2019 WASAPI will be more stable than ASIO4All. Its easy enough to try, Just switch the driver mode to WASAPI exclusive or WASAPI shared. 1 Share this post Link to post Share on other sites
scook 4,310 Posted October 14, 2019 2 minutes ago, Noel Borthwick said: witch the driver mode to WASAPI exclusive or WASAPI shared. Nice seasonal post 1 Share this post Link to post Share on other sites
InstrEd 3,831 Posted October 14, 2019 Nice to know CbB can be used with a laptop with onboard audio. Share this post Link to post Share on other sites
Billy86 73 Posted October 15, 2019 On 10/12/2019 at 9:04 PM, Noel Borthwick said: Equally impressive. Here is a surface Pro 4 running 12 tracks at 88 samples through onboard audio. This time in WASAPI shared mode using the Windows 10 low latency audio support via the onboard High Definition Audio driver. I can play the project completely glitch free. Can you explain this: “using the Windows 10 low latency audio support via the onboard High Definition Audio driver.” What is this? Would one engage this in ASIO mode? Share this post Link to post Share on other sites
Noel Borthwick 3,381 Posted October 15, 2019 Windows 10 low latency audio support refers to the newer mechanism that Microsoft added to WASAPI and only applies to applications using the Windows Audio Engine. It doesn't apply to ASIO. Cakewalk uses the Windows audio engine via WASAPI shared mode. When using this with onboard audio devices there is now a way to use latencies less than 10 msec if the driver and chipset supports it. There is some Microsoft Win 10 documentation on this if you want to read more about it. SOS also did an article some time ago and here is one I wrote back in 2015. Share this post Link to post Share on other sites