Chris Boshuizen 17 Posted August 2, 2019 I have noticed that if I jump around the song during playback, Melodyne region effects start playing from random locations, dropping completely out of sync (dozens of bars off) with the rest of the project. This happens with clicking in the timeline, jumping to markers, or pretty much any other method of scrubbing. This has been an issue for as long as I can remember - back several versions of Sonar through the current Cakewalk build. Next time it happens I'll record a video and upload it here. 1 Share this post Link to post Share on other sites
Apeirofobia 19 Posted September 4, 2019 This has happened to me too, and sometimes when I do that, the clip mutes. Share this post Link to post Share on other sites
Chris Boshuizen 17 Posted September 10, 2019 Here's an example. As you can see in the vid, every time I click on the timeline the melodyne playback point gets pushed to the left. https://photos.app.goo.gl/G6EhXjTiFpGgTyWa9 I'd say this is a pretty major bug - it renders the app nearly unusable when editing or comping. 1 Share this post Link to post Share on other sites
Chris Boshuizen 17 Posted September 10, 2019 On 9/3/2019 at 9:06 PM, Felipe Andrés Riquelme Gonzále said: This has happened to me too, and sometimes when I do that, the clip mutes. Yeah, from my experiment it seems that the melodyne timing offset moves far from the actual clip until you hit stop and start again. 1 Share this post Link to post Share on other sites
Apeirofobia 19 Posted September 11, 2019 18 hours ago, Chris Boshuizen said: Yeah, from my experiment it seems that the melodyne timing offset moves far from the actual clip until you hit stop and start again. That's exactly what happens to me. I have to stop and start again every time I make a little change in Melodyne. Share this post Link to post Share on other sites
Noel Borthwick 2,105 Posted September 11, 2019 @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. 1 4 Share this post Link to post Share on other sites
Apeirofobia 19 Posted September 11, 2019 11 minutes ago, Noel Borthwick said: @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. Thank you so much for your effort and work! 1 Share this post Link to post Share on other sites
Chris Boshuizen 17 Posted September 12, 2019 On 9/11/2019 at 8:30 AM, Noel Borthwick said: @Chris Boshuizen This issue has been fixed for our next update. Its actually something that was broken in one of the SONAR releases itself. The next update has major improvements and optimizations for plugin time sync and looping so many old issues have been resolved. Brilliant, thanks Noel! Share this post Link to post Share on other sites