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martsave martin s

up sampling

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Yes, only the plugins that have "Upsample On Render" or "Upsample on Playback" will be affected by the x 2 button.

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im hearing some kind of "filters" sound when i enable the (up-sampling buton)???

do you hear this on your system?

the most plugins im using are M-EQ(melda production) sonitus fx,guitar rig,amplitube..

Edited by martsave martin s

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Upsampling runs the plugin at 2x the current sample rate in Cakewalk.
The result really depends on how the plugin is coded but there are cases where upsampling changes the sound because it gets rid of aliasing artifacts introduced by the plugin DSP at lower sample rates. It works both ways - sometimes the "artifacts" may sound better to you since the sound designer may have tailored the presets at 44.1K. So use your ears and enable upsampling where it improves the sound to you.

This feature came about when @Craig Anderton was playing around with amp sims and found that they sounded very different at different sample rates. So we built this feature to allow users to easily run plugins at higher sample rates without unnecessarily running the entire project at high rates.

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4 hours ago, Noel Borthwick said:

This feature came about when @Craig Anderton was playing around with amp sims and found that they sounded very different at different sample rates. So we built this feature to allow users to easily run plugins at higher sample rates without unnecessarily running the entire project at high rates.

It can also make a huge difference with synthesizers. Here's an explanation of how it works.

I also think you'll find the audio example in this video VERY revealing!

 

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