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Michael Fogarty

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Posts posted by Michael Fogarty

  1. second song I have heard from you. Like them both, but this is more my bag, not that that matters. What matters is this is nice. Especially like the piano.

     

     

    • Like 1
  2. hey, look at all these famous chaps. Thanks for including the credits and Cakewalk names. Nice to know who played what. Is this an online collab? Who pieced it together and mixed?

    • Like 1
  3. you have a great voice my friend. Nice composition as well. Looking forward to hearing more. Would love to hear it with acoustic drums and keyboards instead of a string pad. And bass eq'ed a bit. But---nice. Soothing voice but cuts through the music. 

     

    which mountains (unless private.) I'm from the Smoky's. 

     

    • Like 1
  4. A chap is leaving Japan to return to the States and selling these almost new with stands and hi-end cables for $240 including shipping. I don't really "need "them as I have Dynaudio BM6a, Auratones, Yamaha HS50m and others for critical listening and Epos ES11, AAD hi-fi. Do they sound good? I have the JBL LSR305's (sold them) which were a little floppy but nice to track on as no fatigue. Has anybody heard and seen these Adam's? I'm not looking for comparisons as I don't need speakers. But I love speakers.

  5. hello. Have a friend who uses Sonar and he asks me here and there to make drum tracks for him for his work with mentally challenged kids. He is a professional performer but no production skills. I remember once when I did some kids songs a couple of years (or more) back there were media files -hip hop, latin, 8beat, etc I could access. I don't use those in my present station, but is there a way I could download those or even he as a Sonar user could download those? Sorry I can't be more of a help but I don't even know what they were called. There were some pretty nice energetic loops for kids that followed the tempo of your project  that would be perfect for this pro bono work.

    Thanks everybody.

  6. yes, its amazing isn't it. I set mine to time instead of amount of changes as I sometimes will track an event in event list and move it from 25 -70 one increment at at a time. Adds up quickly.

     

    edit: sorry, read the whole thread and it seems you may have other issues. Don't know how to delete a post.

  7. 7 hours ago, John Vere said:

    lots of ways 
    You could record the midi data to your computer and save it as a midi file. Then transfer the files to his computer. Easy.

    Or 
    To record to his computer if their interface has midi then yes you would connect both your audio and midi outputs to their interfaces midi and audio inputs. 
    You would need to make sure that the VST you are using has its midi outputs selected. That way your midi input will be sent to your midi output of the interface. 

    Easy way would be if they have the same VST instrument you use installed on their DAW. 

    Thank you John.

    Hi. Number 1 won’t work, as I mentioned in my post, my transport won’t be running so how can I record the midi data?

    Number 3, they 🙄  don’t have the same VST instruments otherwise why I am going to this trouble.

    Number 2 I see. That is the purpose of that “enable midi out”. Thank you.

    Will this work - thought of this as I woke up. Send my midi out to his midi in to a  track on his computer (no triggered VST ). Send the midi out of his interface to my computer and use it like an external module. Seems the simplest. Or am I missing something (probably.)

    Number 2 seems like a winner.

  8. so, I am doing a session tomorrow and this is probably a simple answer but not getting my head around it. I am recording keys at a clients house. I want to trigger my sounds (VST) on my computer but he gets the midi data. My computers transport will not be running. But I will use midi out of my controller into midi in of Cakewalk. I will send him a stereo audio signal out in realtime. 
      But how does he get the midi? If I send a midi out from my interface (Babyface) into his computer is that going to work? Will he get the data? Weird I can’t grasp this. Is midi thru what I am looking for?

  9. 22 hours ago, Jim Roseberry said:

    A single Lightpipe connection has enough bandwidth to carry 8-channels of 44.1k/48k audio.

    If you wish to work at 88.2k/96k, many devices allow you to use two Lightpipe ports together (called SMUX).

    IOW, It takes two Lightpipe ports to achieve 8-channels of either input or output at 88.2k or 96k.

    SMUX (88.2k or 96k) is the only reason you'd need two cables for either input or output.

     

    If the DP88 was setup as word-clock master at 44.1k or 48k:

    • You'd need the DP88's clock setting to be set to Internal
    • You'd need a Toslink cable from the DP88's Toslink output to the MOTU's Toslink Input.
    • Both the DP88 and MOTU Toslink ports would need to be set to Lightpipe (not optical S/PDIF)
    • The MOTU would need to be set to receive word-clock from its Toslink input

    As long as everything is properly functional, it has to work.  

    These principles apply to any combination of gear connected via Lightpipe.

    I wish it were true. That is the set-up I am using. The only thing that could possibly be different is that the MOTU doesn't have the actual word "Toslink" as an option. You have either internal, optical, SPDIF, or LTC. I have chosen optical. The fact it also doesn't work with the Babyface caused the Asian Presonus rep (who gave me the unit) to think that even though it shows that the DP88 is in sync, it is a hardware problem and it isn't actually syncing. It is one of the early units. But, because I know you know your stuff (and I thought I did) I will try it again at a later date. Thanks for taking the time. 

    This is my favorite line --"As long as everything is properly functional, it has to work." 

  10. 16 hours ago, Jim Roseberry said:

    When you're connecting two devices digitally (via Lightpipe), the both must be sharing a single/common clock source.

    That means either the audio interface or the DP88 must be the master clock.

    Once you've decided which is the master... the other unit must look to its Lightpipe input port for word-clock.

    (Word-clock is imbedded in Lightpipe)

    Once both devices are running from a single/common clock, the small pops/ticks will be gone.

    If you try to merge two digital audio streams... each running on a separate clock, you will always experience small pops/ticks/etc.

    Thanks for chiming in never got this working. Tried every possible combination. Presonus rep said the DP88 should be the master. Even tried using two cables, though you are not supposed to need to do that unless you are running at 192. Tried using the RME or the MOTU as the master. No go. Nothing worked. Ended up getting a DP 25 balanced connector. 

  11. 9 hours ago, Starship Krupa said:

    I'm glad that this discussion is here, in 2021. Obviously there's a lot of confusion about these matters. Obviously there are people who don't understand it. I mostly understand the processing principles involved, but I'm a former IT engineer. Where I've had trouble is that the CbB documentation doesn't go into the possible cons of using the 64-bit engine and/or plug-in upsampling. Reduced available memory? Audio engine load increased? If there are any possible issues, it would be nice to know what to watch out for.

    For me, a memory hit is not really an issue, as I don't seem to run into any trouble, even on my systems with 8 Gigs of RAM. In the scope of modern systems with loads of RAM installed, how much of this sort of memory hit is likely to be an issue? If it takes a Gig, I have that to spare.

    I've run into one plug-in that doesn't like 64-bit processing, which is the ADHD Leveling Tool, an otherwise excellent plug-in, sort of an LA/2A with greater control. The combination of 2X upsampling broke it. The issue is that with 64-bit engaged, its output drops drastically. Works a treat otherwise.

    I just did a quick playback test of a current project that's all synths, multiple FX. No dropouts in either 64-bit mode or regular, audio engine percent seems about the same. This is on my notebook with 8G RAM and an i7 860 processor.

    yea, the ADHD plug probably has a hard time paying attention.

    • Haha 2
  12. 22 hours ago, Noel Borthwick said:

    Performance is mentioned primarily to explain that using double precision doesn’t mean you will get half the CPU performance because there are secondary optimizations in modern processors.
    The main benefit is the higher precision. Compare these two formats:

    32 bit float
    https://en.m.wikipedia.org/wiki/Single-precision_floating-point_format

    Sign bit: 1 bit

    Exponent width: 8 bits

    Significand precision: 24 bits (23 explicitly stored)

    And 64 bit:
    https://en.m.wikipedia.org/wiki/Double-precision_floating-point_format

    Sign bit: 1 bit

    Exponent: 11 bits

    Significand precision: 53 bits (52 explicitly stored)


    In practical terms, the second has much more than 24 bit resolution so you could literally go through a huge number of gainstages, bounces or mixes and the noise floor would be inaudible. With modern CPU’s why not use the best resolution.

    I love it when you talk that way.

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