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icu81b4

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Posts posted by icu81b4

  1. How do I get rid of a Synth Plug-in loading I no longer need to be in a project. (mainly to save DAW resource) 

    In this instance I'm talking about Addictive Drummer 2 and this is the scenario

    1. Use midi to 'play AD2' into Project as Audio 

    2. Now I have all my audio drum tracks I no longer need to load AD2

    3. Delete the midi track and all the previous tracks that were pointing to record from AD2 all show as audio tracks

    So now when I save and load the project - I notice that it still loads AD2 even though I'm no longer using it. 

    How do I stop it loading? 

     

    It's not a show stopper by any means, but I'm just curious how to release that Synth from the project. 

    Stay safe peeps. 

  2. Hi, 

    I'm struggling to save my own presets in the Sonitus fx products, I think they are stored in Registry settings so not easy able find in file manager,

    for eg:- When using the Sonitus Compressor, I try and save using the  

    'Preset->Preset Manager-> Add-> (new preset name+bank)-> Save 

    It is then listed in the Bank  - but as soon as you delete the Compressor, then re-open it, the preset you have just 'saved' has gone. 

    Anyone know why - please? 

    Cheers 

  3. HI, I wonder if anyone can assist me please? .. I Use Universal Audio Apollo kit and have a number of their excellent plug-in's however When using CbB and I select 'Insert Audio Effect >Universal Audio Inc.'  I am faced with a selection of every plug-in that they have created instead of just the plug-in's I have purchased, Which is a pain to scroll through all this stuff to find the one I want. 

    Now I know that folks on the UA Forums have been asking to get this sorted and they have corrected this in their LUNA DAW product - But I prefer CbB and wondered if this can be sorted from Plug-in Manager somehow? 

     

     

  4. 6 minutes ago, pwalpwal said:

    if a bundle becomes corrupted, you're done because it's a single file, but if you use the "save as" then you have multiple files (project and audio wavs) to work with - if one becomes corrupted then at least you still have the rest of them

    (i suspect that documentation is old)

    /hth

    Yeh that's true ... But then again so can a zip file! 

     

  5. 14 hours ago, Jon Sasor said:

    You can open the AudioSnap Palette for any given clip to see if it is enabled or not. As for the larger scope of your problem though, doing a save as and choosing "copy audio with project" is probably a better workflow option than saving it as a bundle. You can always zip the new project folder if you need it compressed. 

    Thanks, yes ... I can work my way down the tracks and the Palette shows if it's enabled ... very useful, some of these projects are years old and I can't recall which needed Audiosnap. 

    Cheers Al. 

  6. 14 hours ago, scook said:

    "Save As" is the more reliable solution for project archiving. Bundles are fine for sharing projects but should not be used for archiving projects.

    Hi Scook,

    Because? 

    Extract from Cakewalk documentation ... 

    https://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=FileManagement.3.html#1117028

    Bundle files are useful for backing up projects and for burning onto removable media, like a blank CD or DVD.

    I always us 'Save as' as a matter of course after making major changes to projects and increment the version number of the project, This however can lead to multiple (>10 or 20)  versions of projects all held in the same folder,  and once the song is completed I only really need to keep the last version of the project. Hence why I prefer converting that to a bundle rather than zipping up the entire folder.  

    But I'm always willing to be educated otherwise :) 

    Cheers

    Al. 

     

  7. I'm trying to free up space on my drives by saving my old projects as 'bundles' and whizzing them over to my archive, however some of them won't convert due to me having tracks with AudioSnap markers, and I therefore need to 'bounce' those tracks before doing so but my projects have loads of tracks,

    My question is this:-  How do I easily find out which tracks have 'AudioSnap' markers and need to be 'bounced' ? 

    Cheers

    Al. 

  8. 48 minutes ago, John Sandlin said:

    The Cakewalk Command Center still works - there just isn't anything new since 2017.10[23.10.0.4] available. That was when Gibson shut down Cakewalk and no longer supported it. BandLab did pick up the intellectual property shortly after and by April released the first version of Cakewalk By BandLab. It isn't that CCC isn't useful - if you need to reinstalled SPLAT or the plug-ins that were purchased "back then" then CCC can still install them. But if you want new, you only have the choice of a new company and their way of supporting the product - which is the BandLab Assistant.

    Well that was simplicity itself :) 

     

    Just installed and tested my latest project and all plugins seemed to work as well as all the Region fx like (eg: Vocalign) were all available. 

     

    Thanks.  

  9. Sorry for the lame question, but I've had a look at the FAQ, and the answer isn't there, So.... 

    I have SPLAT version 2017.10[23.10.0.4] and I put off updating anything for the last year as I was in the middle of producing a project and didn't want any potential problems with updates to stop me working, anyhoo the project is now complete and I can look to update my DAW. 

    1. Where do I download the latest version from? 

     2.  Can I download the latest CbB and keep my existing version of Sonar (mentioned above) just in case of problems or does the new version overwrite the old?

    Thanks in anticipation. 

    Al. 

    PS. - I can't tell you how pleased I am that Bandlab picked this product up :)

     

     

     

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