Jump to content

Pollux

Members
  • Posts

    184
  • Joined

  • Last visited

Posts posted by Pollux

  1. hello all,

    I recently got a pair of Cambridge Audio Melomania Touch wireless earbuds. I'm in love with them. The sound quality is amazing: tight, precise bass, crisp mids, shiny highs and a level of detail I never heard before with consumer headphones. One can hear the reverbs, and every small details of the sound with great clarity.

    They are built using graphene drivers:

    "What is Graphene

    Graphene is a two dimensional one atom thick film. Graphene is the basic structural element of other carbon variants (allotropes), including graphite, charcoal, and carbon nanotubes. 

    Advantages of Graphene:

    • Graphene promises lower distortion, 
    • Increased bandwidth, 
    • Improved transient response,
    • It is more than 200 times stronger than high-strength steel 
    • can efficiently conduct heat and electricity. 
    • Known to provide good acoustical properties 
    • and a host of other potential improvements over the standard materials

    Even with such promising properties. Still, as with most new materials, a significant amount of research and development is necessary to fully take advantage of graphene’s properties.

    Graphene Drivers Vs Dynamic Drivers

    The moving coil drivers or the dynamic drivers, use an electrically charged voice coil to move a cone and create sound waves. The heavier a speaker’s cone, the harder is to drive. 

    As graphene has an incredible strength-to-weight ratio, graphene drivers can cut down on the amount of power that’s required to move the coil back and forth, creating better efficiency, and in theory, better sound. Thus, Earphones with graphene drivers are comparably light weight and more compact. "

     

    With the firmware updates the bugs from the launch have been squashed (there was a lot of negative hype because of this).

    They are also very comfortable (I can even sleep with them), as opposed to the Melomania 1 which I had to send back (even though I loved the sound) because they hurt my ears and couldn't wear them for over 30 minutes.

    And they cost around half the price (or less) than other high end wireless earbuds 😎

     

    Have fun and stay safe!

  2. 3 hours ago, Peter DeLegge said:

    I can use some advice from those of you who really understand mixing. I haven't had a DAW for several years, but I never really learned anything about mixing or mastering and want to start getting knowledgeable about it, but I have limited time to do so, so consequently, I bought Izotope's full array of their mixing and mastering plugins --  largely purchased Izotope because their tools use AI and look really friendly for those not knowledgeable on mixing or mastering, like me. But I'm temporary not going to have access to using my speaker monitors and will need to do some mixing on headphones for some tracks I would like to share. In that instance, would this Ocean Way plugin likely be valuable for me or does Izotope's tool -- which I have yet to install or use (I'm getting a new PC for my DAW next week) -- handle mixing with headphones well? 

    Different beasts. The Izotope plugins will cover the tools for mixin: Channelstrips (Neutron and Nectar), Mastering chain (Ozone), Metering (Insight) and other things. So I'd say both are useful

    Ocean Way Nashville translates the stereo output to a binaural signal to give the sensation of being immersed in a certain space instead of having the L signal on the left ear and the R signal on the right ear. It simulates mixing with speaker monitors, and it applies impulse responses to simulate the Ocean Wave Nashville studio.

    There is also a "basic" Waves NX version that only does the binaural part. No specific studio emulation. It's very handy to mix with headphones.

    Plugin alliance has DearVR monitor, and there are a few other binaural plugins around.

    A nice complement to this is Sonarworks Reference 4 for Headphones, which applies EQ corrections to make headphones have a flat response.

     

    As for getting knowleadgeable about mixing and mastering, I really enjoy Michael White's "Mixing with Mike" mixing bootcamp. It's not the tutorial "do this, then that because" kind of thing. He explains the "why" you do this and that, so it takes longer but the results are better.

    • Thanks 1
  3. 1 hour ago, Starise said:

    The NX tracker thingy I have no idea what it costs , where to get it and/or if it is necessary to effectively use this plugin. I imagine I'll see if Waves has it. If it's only 20 bucks maybe I'll give it a try. They should have included that this was something I might need unless I missed it? 

    you don't need the NX tracker to use it, and you can use it without head tracking at all (without the face tracking). You can "move the head" with the mouse if needed, and set it back to 0 for the central position.

    • Like 1
  4. I've never been a huge fan of cubase... but I found out last night that the midi drum editor is really good 😂

    My son asked me for a solution to compose his drum parts using an audio guitar track as a reference (he usually does it in Guitar Pro).

    I managed to get something working with BFD3's groove editor, but the interface is clunky and outdated, and the scrolling doesn't sync with the DAW (the playback kinda does, depending on how it's set up).

    I tried all the DAWs I have, and the piano rolls are cumbersome to use for this. I gave a shot at Cubase 11 (freshly installed the demo just for the purpose).. and it was just so many miles ahead that everything else I used.... Only fools don't change their minds 😅

    • Like 1
    • Great Idea 1
  5. On 1/25/2021 at 10:15 PM, RSMcGuitar said:

    How does NX compare to Sonarworks?

    you can actually use both.

    NX creates the binaural signal and adds the environment response to simulate the studio (like if you were not using headphones).

    Sonarworks flattens the sound curve for a specific set of headphones.

    Nx has a few "supported" headphones with the correction curve, but you can turn it off and use Sonarworks to flatten the curve after NX.

    • Like 1
    • Thanks 1
  6. I really like tracktion Waveform, but I stopped using it because of a plugin latency compensation bug on the sidechains, which gives funny results for example when using phase alignment plugins.

    I hope they fix it on this release. It's one of the two windows DAWs that support the Mackie C4 (the other one is CbB 😁), and Logic ProX on Mac.

  7. 44 minutes ago, fitzroy said:

    On matters of taste, beyond adding your impressions to the murky pool of general opinion, which we all do here, there's no point in trying to convince people of anything. Adding what you think are arguments doesn't change that. Because just as with the original impression, people may well feel differently than you about the argument (in this case, the song, the playing, the gear, the recording chain, the mix, it goes on and on). It's a never-ending spiral. 

    I think he was mentioning he did the video using Neural DSP Gojira and that he did not add any effects after it except for some EQ and compression, and that he did not use the Silvera Solo preset for the lead sound.

    • Confused 1
  8. 14 hours ago, Bruno de Souza Lino said:

    While Gojira is a great band, this plugin is just yet another one trick pony in the pile of metal plugins out there that all sound more or less the same, despite the numerous improvement claims made by developers. The only thing getting heavy is the amount of metal needed to make these run without dropouts. But they sure look pretty...

    The plugin is very far from a one trick pony. Three different amps with very different characters, a great pitch shifter, a very nice delay and reverb, and can go anywhere between clean, deep melodic tones to ultra high gain rhythms.

    You shoud give a try to the demo, because the Neural DSP video only shows one preset: Silvera Solo, and I think it's not fair to the plugin itself.

    • Like 2
  9. 6 hours ago, Michael Docy said:

    They sent me three promo codes. I used one of them to get mine.
    The other two are still good.
    If anyone wants the code, message me. The code gets you the $9.99 price.

     

    same over here. I have a couple of extra codes if anyone is interested :)

  10. So far... a lot of stuff I didn’t  need 😅 (but GAS feels sooo good)

    harrison mixbus 32c, the 5 AVA plugins  bundle and the voice strip 

    neural DSP nolly, parallax and dark glass (fell Insta-in-love with these three)

    melda mautoalign, the free bundle upgrade and mdrumreplacer 

    Accusonus ERA bundle

    Wavesfactory trackspacer

    Slate digital subscription 

    AMR ReValver producer pack 

    Acustica Amethyst

    Izotope Excalibur

    Softube Drawmer s73
     

    i don’t dare to do the math... 😂

    • Like 3
  11.  the annual subscription price is $249.99 so the actual savings are $50/yr. still good value for the money.

    But not very cool for existing customers, as this does not apply for subscription renewal......

    • Sad 1
  12. I got it a couple of months ago for a similar price. Not worth a cent.

    Toneforge and Bassforge are average amp sims, the "VIP" plugins are just regular freebies, and the "VIP membership" is a joke (especially the JST VIP Facebook group).

    • Thanks 1
×
×
  • Create New...