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tparker24

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  1. I always use a PPQ of 600, just so that note durations are in nice, round numbers, and easier for me to work with: 600 Quarter 400 Quarter Triplet 300 8th 200 8th Triplet 150 16th 100 16th Triplet 75 32nd 50 32nd Triplet
  2. Nice studio! So what was the name of that oldies tune that you were covering?
  3. I must admit, I am baffled too. However, I was able to get it working, by bouncing to clips: I selected all the clips (Ctrl+A) and then right-clicked on any clip and selected Bounce to Clip(s). BTW, I really enjoyed your catchy tune!
  4. Sounds like you need to enable the "Stop at Project End" option:
  5. Check out the documentation for To jump to a marker It includes my preferred method: Press CTRL+SHIFT+PAGE DOWN to jump to the next marker, or press CTRL+SHIFT+PAGE UP to jump to the previous marker.
  6. You could try the free Sonitus fx Wah Wah that's included with Cakewalk.
  7. @Clovis Ramsay thanks for the info. BTW, I'm using Melodyne 5 Editor, as I mentioned in my original post. I only really use Melodyne for vocals. I'm still struggling though on comping with Melodyne. I wish I could do it like in the video that @Glenn Stanton posted above. There it seems so straightforward and flexible, with no need to prematurely freeze things with a flatten.
  8. I found this documentation reference that seems to show a different mode of operation. I note that: It doesn't say you need to create multiple Region FX, and From the picture, it looks like Take lanes have all had Melodyne incorporated, and the takes are present and accounted for (unlike my example above, where they have vanished). This is the way I hoped it would work ... nice and simple. The reference is from https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=NewFeatures.10.html which I assume is for old SONAR. Have things really changed that drastically from then to now?
  9. UPDATE: I think my analysis below, is not correct. So, I'm going back to my original post above. And I share the concerns expressed below by @Glenn Stanton (Can you tell I'm confused by comping with melodyne? 🤥 ) Ok, I think I figured it out! Thanks to this article I found by Craig Anderton: Comping with Melodyne and Other Region FX Clips (see page 5). Basically, I need to do a separate Create Region FX for each clip area. In my example above, that would be 7 separate Create Region FX (1 for each of the 7 clips sections). I note that the original data for each clip take will still be immediately replaced by the Melodyne version. Some posters have suggested making a copy of the original takes prior to using Melodyne ... just in case you might need the original. Kind of confusing, but I think I'm starting to understand ... Here are two other posts I found that may be relevant: https://discuss.cakewalk.com/index.php?/topic/9804-how-to-use-melodyne-while-comping/ http://forum.cakewalk.com/Audio-Comping-Melodyne-Editing-m3610118.aspx
  10. I speed comp some vocal track lanes, select them all as a region, and then run Melodyne as a Region FX. My original track lanes get immediately wiped , before Melodyne eventually shows up in the Dock. This doesn't seem right. Am I doing something wrong? I'd like to do be able to do things like in the Celemony video Comping with Melodyne I'm running the latest Cakewalk, latest Melodyne Editor 5, and latest Windows 10.
  11. In a similar thread "Clips are Automatically Shortened' at https://discuss.cakewalk.com/index.php?/topic/29371-clips-are-automatically-shortened/ one suggestion was to Copy the MIDI clip and then "Paste as new clips".
  12. I do this via the Mix Module in the Control Bar:
  13. That was great. Any chance you could do another update (to Sonar.sth) for the new 2021.04 release? Pretty Please? 😉
  14. tparker24

    Rewind to landmarks (W)

    I have a Keyboard Shortcut (in Global Bindings) set to Play/Pause. (In my case the shortcut is Y). I use it when I want to do a "true" pause, in that it doesn't change the Now Marker. It's the same as clicking the Pause (or Play) button in the Transport Module, but it's a bit easier than mousing to the little Pause button.
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