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bdickens

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  1. Then it would only make sense to use those accepted industry standard pro practices to make that happen.
  2. Nope. Not quite. https://www.izotope.com/en/learn/gain-staging-what-it-is-and-how-to-do-it.html https://www.sweetwater.com/insync/gain-staging/ https://en.m.wikipedia.org/wiki/Gain_stage It's your project. You can do whatever you want. Don't get mad if you don't get the results you wwant
  3. High probability that what changed is that his substandard game controller cable crapped out like so many reviewers on Amazon noted. FWIW, there seems to be quite a number of videos on YouTube about how to fix one. Not so many about fixing a Presonus or Focusrite 2 channel audio interface though....
  4. I'm guessing "no." 99.99% of these brain-dead simple issues could be solved almost instantly - without having to wait for hours, or even days, on a response to a forum post - by READING THE FLIPPING MANUAL!
  5. And why not? That thing isn't even intended for recording; it's a game controller. And a really crappy one at that. Read the Amazon reviews. Over and over about how they work for a short time and then quit working. Was is the operative word here. The way to fix this is to save up your pennies and buy a decent audio interface. I know it's not what you wanted to hear, but it's the truth; you're gonna have to spend some money.
  6. EQ. Better instruments. EQ some better instruments.
  7. Ditch that garbage and get a real audio interface with a real ASIO driver.
  8. Thread 51,001 on this exact same thing. Does no one do even a cursory search or - God Forbid! - RTFM? http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=0x1A5A0
  9. Magic plug-ins aren't going to fix crappy mixes.
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