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Posts posted by Glenn Stanton
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best bet is to share the song in the Songs section where people tend to go when they want to listen to new stuff (and old stuff) as well as sharing.
or just do as Greg said in 20 seconds before my post... 😉
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oh no! not planned obsolescence!! 🤪imagine if you will, companies that "make stuff" give it a lifespan in order to address new things people might want, make new sales, as well as help their partners sell stuff... almost like the automobile industry of yore...
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you might check out Musescore instead for more sophisticated notation. then once you have the composition, export as MIDI and import into the DAW and assign proper instruments.
the CW staff view is limited. you oculd check the help file for the latest: https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Notation.01.html
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looks like you have a single TTS-1 instance. so freezing one freezes the others... best bet may be to render the audio for each then mute the MIDI for that track.
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Melodyne working fine for me as well.
something to check - when you find a number of plugins misbehaving - re-run the redistributables for Cakewalk
this happens to be the cure for when Microsoft Edge and several other companies are busy making your user experience better and embedding all the AI-wares to make sure every keystroke is a lead to a possible solution to the meaning of life, the universe, and everything...
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HAL, please open the pod doors.
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4 hours ago, AlexBacki said:
If you're having trouble finding these options or if BandLab's interface has been updated since my last training data in January 2022, I recommend checking BandLab's official documentation or community forums for the most up-to-date information. Feel free to ask if you have any more questions or need further assistance!
autobot
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pretty much John has the best way.
the presets file content is binary and even if you check in the registry (under the intuitive names of ActiveMovie -> Presets, many of them have content where the name is missing (although a bunch of the commercial ones do have the names), so you'd have to guess at the list of content to determine if it's a plugin you want to keep the preset for.
in this example, i knows its for my Channel Tools plugin as i use custom settings for set the width on stereo instruments.
another option is to copy them all over - they're associated in the registry (under the vst listing) so they'll only be used by those programs anyways.
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and you checked the audio level of the guitar before pressing record? https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Recording.19.html very likely the guitar which is further away from the mic, needs additional level on the input.
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thanks! i hadn't watched it (but did now). since i have the TTS-1 as well as the Coyote WT and the VSTSynthFont if i need a quick GM MIDI i should be good to go.
one of the things i use TTS-1 for is to quickly capture the markers and tempo changes from the MIDI i export from Hookpad (hookpad.hooktheory.com). then import my regular recording template. re-arrange the MIDI into my normal instruments and i'm ready to record, arrange etc...
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then there is the coolsoft virtual synth
https://coolsoft.altervista.org/en/virtualmidisynth
i used to have it installed when i wanted something with more control vs the MS synth.
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no idea unless you disarmed the audio track. either way, if you recorded the MIDI, you can just play it while you re-record the audio.
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maybe share the solution so other can learn?
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yes, i set mine to all 24-bit (24/24/24) and when i checked several projects (to be sure 🙂 ) where i know i did a lot of rendering steps, all of them were 24-bit as expected.
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Alt+9 = open synth rack view, then the + symbol and then select EZDrummer
--- OR ----
open add track and select the Instrument tab
select Ezdrummer 3, advanced -> split instrument track -> output type you desire
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3 hours ago, msmcleod said:
The quality of 32 bit floating point audio is essentially equivalent to 24 bit integer. The only difference being, you can increase or decrease the volume of 32 bit floating point without any loss of quality.
and in effect, 32-bit is "lossy" because of the float... same reason banks don't use floating point for currency calculations... e.g .https://dzone.com/articles/never-use-float-and-double-for-monetary-calculatio
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1 hour ago, OutrageProductions said:
A less helpful way to pinpoint is to disable ALL EFX and print the mix in case it may be an FX plugin misbehaving, but then you have to go back and use a process of elimination.
divide and conquer! if you find it's the FX then at least you know it vs tracks. either way you'll still need to do the elimination steps - but you could also divide the project into 1/2 of the tracks first, then if the same you know it's the other set. etc. might be speedier if you have a lot tracks...
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2 hours ago, John Vere said:
Good lord, any attempts at finding sf2 files takes you to the time machine and way back machine web pages. I think I'll pass, that's just way to much like work.
this might help getting past the first one or two entries in the search results... 🙂
https://musescore.org/en/handbook/3/soundfonts-and-sfz-files
The list below are different from other sf2/sf3/sfz online depositories, in that these virtual instruments contains at least one Musescore 3 compatible attenuation modulator. That is, they are engineered to at least responds to one volume-affecting MIDI data exchange practice used by Musescore 3, such as MIDI velocity. Community handbook editors updating this list should be mindful of the distribution aspect of the SoundFonts or SFZ's license (wikipedia)
All sounds
GeneralUser GS
Direct download from schristiancollins.com (29.8 MB uncompressed)
Courtesy of S. Christian Collins
Magic Sound Font, version 2.0 (67.8 MB uncompressed)
Arachno SoundFont, version 1.0 (148 MB uncompressed)
Courtesy of Maxime Abbey
TimGM 6mb:
The free default soundfont that comes with MuseScore 1
Direct download from sourceforge (5.7 MB uncompressed):
License: GNU GPL, version 2
Courtesy of Tim Brechbill
FluidR3Mono_GM:
The free default soundfont that comes with MuseScore 2 (up to version 2.1).
SF3 Direct download from github (13.8 MB).
License: MIT license
MuseScore_General and MuseScore_General_HQ:MuseScore_General.sf3 is the free default soundfont that comes with MuseScore 3 and MuseScore 2 (2.2 and above).
SF3 Direct download from osuosl.org (35.9 MB)
SF2 Direct download from osuosl.org (208 MB)
MuseScore_General_HQ.sf3 is the pre scale-down version of MuseScore_General. You can download and install it inside Musescore 3 as an extension, see Language, translations, and extensions: install extension.
Changelog.
License: MIT license
Courtesy of S. Christian Collins
MS Basic:
MS Basic.sf3 is the free default soundfont that comes with MuseScore 4
More info see notes inside your computer's Musescore 4 MuseScore\instruments\instruments.xml
Bank and program (work in progress) details on google sheets
Development folder on github
Timbres of Heaven, version 4.0:
Direct download from google drive (429 MB uncompressed)
Direct download from jeetee.net
Courtesy of Don Allen
Soundfonts4U (12 MB up to 1 GB, depending on which package you choose)
Collection of beautifully sounding acoustic guitars as well as pianos, basses, strings, harps and many more.
Orchestral sounds
File that contains common instrument sounds of the four families:
Sonatina Symphonic Orchestra (503 MB uncompressed)
Downloads: SoundFont | SFZ format
License: Creative Commons Sampling Plus 1.0Aegean Symphonic Orchestra
Courtesy of Ziya Mete Demircan (352 MB uncompressed)Piano sounds
SF2 Pianos
Acoustic grand piano, release 2016-08-04
Description: Yamaha Disklavier Pro Grand Piano, sf2 format, 36 MB compressed, 113 MB uncompressed, 121 samples, 5 velocity layers
More information: https://freepats.zenvoid.org/ including other soundfonts.
License: Creative Commons Attribution 3.0
Courtesy of Roberto Gordo SaezSalamander C5 Light
Courtesy of Ziya Mete Demircan (24.5 MB uncompressed)SFZ Pianos
Salamander Grand Piano
Downloads: version 2 | version 3
Description: Yamaha C5, 48kHz, 24bit, 16 velocity layers, between 80 MB and 1.9 GB uncompressed
License: Creative Commons Attribution 3.0
Courtesy of Alexander HolmDetuned Piano (244 MB uncompressed)
License: Creative Commons Attribution-ShareAlike 3.0Plucked Piano Strings
Description: 44.1kHz, 16bit, stereo, 168 MB uncompressed
License: Creative Commons Attribution-ShareAlike 3.0The City Piano
Description: Baldwin Baby Grand, 4 velocity layers, 696 MB uncompressed
License: Public domain
Courtesy of Big Cat InstrumentsKawai Upright Piano, release 2017-01-28
Description: 68 samples, 44KHz, 24bit, stereo, 2 velocity layers, 58 MB uncompressed
License: GNU General Public License version 3 or later, with a special exception
Courtesy of Gonzalo and RobertoDrumset SFZs
The free MuseScore Drumline (MDL) extension contains a collection of drumset sounds, to download and install see Language, translations, and extensions: install extension
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Musescore has some large SF2 files available which form the basis for their orchestration. and there are a quite a few free SF2 GM files out there. note: musescore.org and ONLY the free software - do not use the Musehub unless you like the pain and suffering thing. musescore.com is the paid score site - unless you want to pay for sheet music, i'd avoid that as well.
Musescore (which is not a plugin) is pretty good at taking a MIDI file and converting into the right set of instruments. like TTS-1, not great instruments, but the Musehub sounds (imho) are not great either - so if i failed to mention not installing Musehub because of pain and suffering, then i suggest avoiding it...
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this is a recorded triangle - if so - then the hiss is part of the audio and to get it to trail off while reducing the hiss - you might need to pre-process it using something like RX to remove and/or attenuate the noise and/or manually edit it. depending also on the perfection needed - use a sample or synth to re-create the triangle part (think of it as "drum replacement" or "sample augmentation" 🙂 )
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you can record 32-bit -- but if the IO is 24-bit then your LSB are 0. same thing if you have a 16-bit IO and record 24. and if you're using 32-bit files, then those LSB are quickly filled with the results of any hard processing writes or dithering.
they do make 32-bit ADC (and corresponding DAC). and there are 32-bit IO units - https://prorec.com/best-32-bit-audio-interface/
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13 hours ago, Steven Eades said:
So basically you chose to disable the very reason for using the "free" software to begin with? Forgive me but isn't that a "screw the end user" action? The only reason someone is using your software is to have the ability to save and export their projects.. I'm sure you're well aware of this fact.
since you're late to the party - as far as i'm aware, there was never going to be a "free forever" product while the Bandlab folks tried to get the product(s) in shape enough to sell commercially. and the discussion on the new commercial products has been underway for about a year... so either use an old version, or another free/low cost product. i'm on a fixed income but plan on either subscribing when the new Sonar is ready, or i'll use Reaper and suffer in silence.
and yes, like any computer thingie, it's an excellent idea to future proof your archives by going to the simpliest model - in this case exporting WAV files, documenting everything, cleaning up, zipping/ etc and storing it across several platforms/disks etc in case you ever need to re-open it and do stuff, or someone finds it and want to resurrect it in ProTools or Studio One... LOL.
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Feedback on song--Experiment (Moved to Songs Forum)
in Q&A
Posted · Edited by Glenn Stanton
quick listen sounds like someone really likes Alanis Morrisette 🙂 definitely needs a lot more mixing though - one thing jumps out - the snare is very inconsistent and a lot of other masking and levels getting jumbled.