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David Baay

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Everything posted by David Baay

  1. David Baay

    Some questions.

    If by 'channels' you mean tracks, just arm tracks individually rather than using the 'Arm/Disarm All Tracks' button in the Control bar as it appears you might have...? Steve mentioned enabling Input Echo to hear existing takes, but that's to let you hear live input. If you aren't hearing exisitng takes. it's likely the Record Mode is Comping. Right-click the Record button in the transport and change it to Sound on Sound..
  2. David Baay

    Some questions.

    Use Spacebar to start/stop the transport. By default, Spacebar alone will just stop, and Ctrl+Spacebar will stop and rewind to where the transport was last started (playback or recording). Or you can go to Options in the Traack View menu, and enable 'On Stop Rewind to Now Marker', and the behavior will be reversed (Ctrl+Spacebar stops without rewinding.) Another option is to set a loop, and the first hit of W will reWind to the loop start while the second hit will rewind to zero.
  3. Does any of the outboard gear have MIDI control? Possibly Cakewalk is sending initialization messages that are altering the behavior of the hardware.
  4. If it weren't for the fact that this reportedly isn't happening with other recording apps, I would have thought for sure it was automatic input sensitivity adjustment in the interface or possibly the microphone you're using. I suppose it could be the driver, but if the other app(s) are using WDM or WASAPI, Cakewalk should give the same result when using the same driver. I second Steve's suggestion to use WASAPI Exclusive if possible rather than either ASIO4ALL or WDM.
  5. The way to make it obvious on SI E.P. is to play staccato notes and compare with and without the pedal.
  6. It doesn't matter where the DLLs are installed so long as the path is in Cakewalk's scan paths, and Cakewalk doesn't care or track where the sample libraries are (if any); that's handled by the synth installation itself. If the concern is where the sample libraries are stored, you can just move them and create directory junctions between the old and new locations.
  7. I see you have a huge positive velocity offset. If you zero that and just play harder on your keyboard while recording does playback sound the same as live playing? Electric pianos don't have as long a sustain as acoustics so a very low velocity will not give you much of a sustain. The velocity offset should be making up for that, but maybe SI Piano processes it differently with a live input. I'll have to try it. EDIT: Tried it, and didn't detect a difference playing softly with a big velocity offset. For good measure I also set the output channel and bank as shown your screenshot (output channel not really necessary for a non-multitimbral instrument), but that didn't have any effect, either. Makes me wonder if maybe you're just being fooled by the relatively short sustain of SI Piano...?
  8. I don't really have a good idea what could cause this, but I'm curious... what's the setup that's giving you a stereo recording?
  9. Probably not the cause, .but as a best practice I recommend you change the track input to the specific port and channel that your keyboard is on. I also did a quick test, and had no trouble getting sustain while playing live, with several different presets. Which preset are you using?
  10. It's Shift+C here, but I thought I had customized it.
  11. Looks like your display doesn't have high enough resolution to display the full height of the Inspector, and one view has the pane scrolled to the top, hiding the volume widget. I believe 'C' is the default binding to show/hide the Control Bar which will make a little more space for the Inspector. You might also want to click the Full Screen button at the upper right next to the Workspace selector.
  12. Slip-stretching will use whatever algorithm you have selected in Clip Properties for Online Rendering - Elastique by default. Groove-Clip looping uses the Groove-Clip algorithm which is less CPU intensive and can give better, worse or comparable results, depending on the audio content.
  13. Yeah, I suspected something like that. You might try setting a non-zero BounceBufSizeMsec=<0 to 350> in AUD.INI (Edit > Preferences > Audio - Configuration File). I've had this set to 20 for many years to help avoid rendering issue like this, and I do use some high-PDC plugins at Mastering, including Izotope stuff, though not RX9, specifically.
  14. I can't see that anything is configured incorrectly, but I can't reproduce the issue either. Can you share stripped-down copy of the project?
  15. I will not have time to look at the project for a while, but I can tell you from some of what you described that a key to getting this to work as expected in this use case is ensuring that the Follow Option is 'Auto strech' before you enable Follow Project. There may still be issues, but that will address a lot of them.
  16. You're in the right place with the event filter. You don't need to change the Value sliders, it should remain all yellow to pass other controllers. The CC# should just have a single black bar in the center with both numbers reading 64. The programming is a little buggy, and can make it hard to get right. You also have the second part right except that the pedal doesn't generate MIDI messages, it just switches the keyboard input open and closed; the keyboard generates the messages.
  17. The only automatic quantize is called Input Quantize. There's a button and a resolution setting for it in the Track inspector for of every MIDI track and on the MIDI tab of an Instrument track. It's unlikely it got enabled by accident.
  18. Good call, Dave. You won't regret it. I went without a real piano from 1988 until just a few years ago when a friend made me an offer I couldn't refuse on a Yamaha G3. I have it tuned yearly, but it's now overdue by about six months, and sounding a little wonky in places (spoiled by the always-perfect tuning of digitals). The good news is that tuning still only costs about $150 around here. I love playing and improvising on it, but when I come up with something new, I have to run upstairs to record it . Micing it up properly would be too much of an imposition on the aesthetics of the living room so I have not tried to record it seriously, but I have occasionally used a digital camera to capture a quick video with sound. Have fun!
  19. Yeah, I can imagine Snap to Zero Crossings would affect duplication as well; I just meant your video isn't showing duplication; it's showing slip-editing.
  20. I don't see how your video relates to Duplication, but that looks like maybe you have Snap to Zero Crossing enabled...? EDIT: Oh, I see you discovered that. .
  21. Affects all projects? Does it matter where you are in the timeline? Using ASIO driver mode? Have you verified that rollback fixes it? EDIT: If it's affecting all projects, and rollback doesn't fix it (likely not), you might try executing 'Reset Config to Defaults' in Preferences> Audio > Configuration File.
  22. If start times are in weird places because the MIDI was recorded without a click, you can use Set Measure/Beat At Now to put the start time exactly on a beat before copying. It won't affect the timing before or after the Set point, but you can undo it after the copy if necessary. When I'm working with unquantized MIDI (almost always), I frequently snap just the first note of a section to the measure to make editing easier which might also work, depending on the circumstances.
  23. If you need all or most of the clips, and they're going into a totally new project, I second Steve's approach. If you only need one or a small subset of clips from the source project and/or you're copying to an existing project that has other content already, the easiest way I can think of is this. - Enable snap to Landmarks in the target project with only the Now Time selected and disable snap to musical resolution. -Select the source clip and copy (Ctrl+C) the start time from the Select module in the Control Bar. - Hit G in the target project to get the Go To Time dialog, paste (Ctrl+V) the start time and Enter. - Drag the clip from the source project to the target (or copy-paste it) and it will snap to the Now time. Obviously this is a bit painful if you have a lot of clips to copy, but that's the best I can come up with off the top of my head.
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