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Peach

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  1. Ah, there we go! New Instrument does the trick with the Ctrl-A method, which now seems to be a better method than trying to add a New Track with the New Instrument's being TTS-1. Both ways, pressing Play once to load the patch data and then stopping and playing again seems to do the trick for this as an alternate way. Thank you all!
  2. So far, it seems I need to map each channel individually, so any older GM content would need to be updated if reused. But that's a small inconvenience in the big picture, so I'm not worried. It's something for when I need to generate a concept on the fly without the need to have everything set up externally or to edit from an existing work for a purely visual presentation by notation while the audio is actually an MP3. I tend to do rather unorthodox projects.
  3. Thank you! It does work. I just never use that part of the software because all of my equipment is external. I used the wavetable synth only for proof of concept and prototyping. Now, this isn't the best solution because it doesn't allow for switching over as easily as a device switch, but I'll make it work for me.
  4. I looked up extensively how to install that and it seems it comes with paid versions of software. Does it instead have something to do with Melodyne? That's the only thing not installed from the Cakewalk by BandLab set here, I think. If I can be directed to TTS-1 for download legally, that would be great. Thank you.
  5. For some reason when I used forum search, I didn't get any of these results before. I may have been looking through the wrong area at the time. Regardless, it seems that the post Lee Jackson made received an answer that explains what happened. In fact, Lee's reasoning is the same as mine: a quick and dirty way of prototyping a work in progress. I installed VirtualMIDISynth and put in a GM2 soundfont, and it's not doing anything for Cakewalk, so it doesn't help my cause. I'll look into TTS-1. Edit: TTS-1 is for Sonar users and/or special versions of Cakewalk. That option seems to be out for me. Even if it's legacy or whatever, I really don't understand the need to purge the only built-in MIDI device.
  6. Do you mean that it was phased out of Cakewalk? Because both Windows 10 and Windows 11 still use GS by default. I've only wanted it to verify the note data being entered when I'm not using my external sound bank. I come from the 90s MIDI era (SoundBlaster AWE32!), so I'm very used to it. Yeah, it seems it disappeared from Cakewalk builds and not Windows. I don't know why it was important to stop supporting it when it's probably the use of extremely little code. It seems I can go with VirtualMIDISynth when I'm ready to incorporate music tools into the new laptop. It seems to allow for many SF2 soundfonts, but I don't see anything new in Cakewalk's devices. This is only useful if it can be seen by Cakewalk. Thank you all for the quick responses.
  7. I used to have the option to select the general Microsoft GS Wavetable Synth as a MIDI device for the few years I used Cakewalk by BandLab (on Windows 10). Recently, this option disappeared and I thought it was of my own doing because of some audio driver troubles. I have since resolved the audio driver issue and I also have added Cakewalk to another computer entirely (running Windows 11), and in both cases, the GS MIDI just will not appear. Was this phased out or am I doing something wrong? I would like to use it for certain projects. Thank you.
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