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Posts posted by pulsewalk
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27 minutes ago, msmcleod said:
ALT+ Z will undo zoom/sizing operations, ALT + SHIFT + Z will redo zoom/sizing operations.
I see. Unfortunately, I've saved and closed the project. When I open it up, ALT+Z does not work anymore, since the operation is no longer "in the memory".
1. Is there still a way to revert to the view of the wave files original form after the operation CTRL+L (fit content)? Or does it for some reason stay like that permanently?
2. Is there a way to "unbind" pre-defined keyboard shortcuts like for example CTRL+F? So this wont accidentally happen again?
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I accidentality pressed CTRL+F on an audio clip and it made all the same audio clips in several tracks look like "maximized" and like it is clipping. I think they're playing correctly but they look horribly maximized now.
CTRL+Z (undo) does NOT work.
How do I revert back to how they looked originally?
Also, it doesn't seem to be possible to disable CTRL+F in the keyboard shortcut customization window, it just won't unbind.
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When trying to enter a negative value in "Transpose"-window for example, what - and + does on the numpad is increasing or decreasing the value one by one.
For sure, that can be a useful feature, but should rather be assigned to arrow up & down keys instead.
The minus-sign "-" on the numpad should return the minus sign as it is "-", rather than decreasing the value by one.
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On 10/8/2022 at 7:56 AM, FrankP said:
One more problem. The minus sign "-" is not accepted on the numeric pad part of the keyboard.
I use a Hungarian keyboard layout.
Yep, this is a problem for me too! Swedish keyboard and numlock on too, so it should work, but does not. Pressing "-" on numpad doesn't do anything, although I need it badly in situations where I need to add a negative value.
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Still missing this really useful feature! Any news?
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Just a quick update, plus a question about splitting clips to the notes, so a clip with several notes are automatically split into one clip for each note and is adjusted to be the length of a note too? Is this possible? I can only chose to snap to "measures" in the split-dialog.
Anyhow. There's another way to do MIDI note warping too, although it is much harder to control how you want it all, plus that it will be a bit backwards.
If you put Time Base to "Absolute" (no need to lock the clips), you can then adjust the tempo curve (although you'd need to speed it up in order for the clips to come apart (and slow down)), and when you've done that you change back the Time Base to "Musical" and then you can delete the tempo automation. This will then result in moved clips according to the adjusted tempo. It might be useful for some cool effects, although the first method by bvideo is much easier for the task of decelerating and accelerating.
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6 minutes ago, bvideo said:
As far as note lengths, there may be a CAL script to extend the note lengths to match the interval between notes. I didn't see it in the quantize dialog.
My notes actually stayed the same (they were not time streteched), just as I want it to be. However, if one would need to stretch the notes accordingly, maybe one could lock "Data" too? I can try.
QuoteIt's getting to look like more of a pain to do it very often. If it's just a percussion sequence, you can store it as a groove clip in your library and modify it as needed.
Yeah exactly. The mathematic perfection is there, so it can be streched as needed and the notes move up and down as needed too in case one need a melody. Yeah tedious but at least it's something if one does not want to install Reaper.
This is great!
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Haha yeah! WOW! THAT worked! Worked like a charm! fantastic! Midi notes distributed perfectly!
Thanks so much! Very well done! 👍👍👍
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10 minutes ago, bvideo said:
Now that I've tried it, apparently "time base" applies only to the start time of the clip. So each note would have to be its own clip for this method to work. So I went and tried it, splitting my original clip into individual clips per note. Then I drew a tempo curve. Then I selected all the note-clips and set the time base to absolute and also set the clip lock to "pos". Then when I reset the tempo curve, it seemed to work OK. After that, all those notes could be bounced to a clip. One thing, though: it did not lengthen the notes to match the changing speed. OK for percussion, but not for tones.
Ohhh, that I must try!! A little more work, but could be rewarding!
Note length doesn't matter much as that can easily be corrected later with the length setting.
I'll report back soon. -
2 hours ago, bvideo said:
You might be able to get mathematical precision by jiggling with the clip time base as follows:
- enter a clip with all the notes you want in the decel/accel sequence, evenly distributed, starting where you want them.
- change the tempo to get those notes strung out the way you want. (Don't worry)
- lock those notes to absolute time in the clip properties time base field
- restore the tempo back where it was
The notes in your new clip should remain distributed through time, losing their musical time association, while the rest of the music is essentially undisturbed, being restored to the original tempo. It still needs some planning to get your time-disturbed sequence to end just where you want it. It's multiple steps, but saves you having to perform it perfectly or calculate each note perfectly.
Edit: By the way, once you get those notes into the right time distribution, you will still be able to adjust the overall length and speed of them by using the normal clip stretching operations.
Edit again: I've never tried this
Alright, just tried this! I don't know what I'm doing wrong, but I set the time base to "Absolute" in the MIDI clip properties, then I clear the tempo track data I've drawn for the deceleration as I wanted it. And then the track plays at the normal tempo again, but the MIDI clip have not been streched/warped anything, it's still just as I've drawn in the notes there.
With other words, the MIDI clip stays the same as it was before, and no redistribution of the notes have taken place.
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2 hours ago, bvideo said:
You might be able to get mathematical precision by jiggling with the clip time base as follows:
- enter a clip with all the notes you want in the decel/accel sequence, evenly distributed, starting where you want them.
- change the tempo to get those notes strung out the way you want. (Don't worry)
- lock those notes to absolute time in the clip properties time base field
- restore the tempo back where it was
The notes in your new clip should remain distributed through time, losing their musical time association, while the rest of the music is essentially undisturbed, being restored to the original tempo. It still needs some planning to get your time-disturbed sequence to end just where you want it. It's multiple steps, but saves you having to perform it perfectly or calculate each note perfectly.
Edit: By the way, once you get those notes into the right time distribution, you will still be able to adjust the overall length and speed of them by using the normal clip stretching operations.
Edit again: I've never tried this
This sounds VERY interesting and might do what I need!
I will try this at once!
I'll let you know if this work as soon as I'm finished!
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1 minute ago, Andres Medina said:
You already got a solution..
I was about to reply on it
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3 hours ago, Andres Medina said:
Yes I know this, but as mentioned before, I need the track to run the same tempo. I need deceleration and acceleration for an effect, while everything else is playing at a set tempo.
What I CAN do, is to do this in another project, use the tempo track as I've mentioned before, record what I need, and then put back the audio file in the main project. However, I want to be able to do this for several tracks and I also want to be able to adjust this in real time without this procedure.
But, I've now learned there is no such feature in Cakewalk, nor plugin, so that's it, then I know. I'll have to do this by other means.
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Okay, if I put it this way. I want one MIDI track(or clip) to slow down gradually, while the rest is playing constantly at the same speed. Also, I want to be able to do the same thing and accelerating.
Now, this can be used for lots of stuff, and one is to create FX.
I'm talking about accelerando and rallentando here, quite basic things in music really. And in my case, not for the whole project, which the tempo track would solve, but for certain MIDI clips only
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43 minutes ago, bdickens said:
All Reaper is doing is changing the note values, which is exactly what would happen if you did like I suggested. If you really wanted to, you could do the math.
No problem! Play it perfectly.
😁
Some problems really do have simple solutions. 😁
What do you mean by note values?
I'm talking about the positioning of the notes, the position in time.
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3 minutes ago, bdickens said:
Then play the part in the way you want it to be.
No, I need a perfect deceleration/acceleration.
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1 hour ago, bdickens said:
I don't get it. Changing the tempo is how you would do that.
And just to clarify, I do not want to alter the tempo of the project, it is important that the tempo is steady throughout the song.
I only want to do a gradual tempo change (decelerating, or accelerating) on the MIDI notes on one MIDI track only.
I do not want to evenly drag out the MIDI clip to adjust tempo. I want to "warp" it so the beginning of the clip stays the same, and the further away you get from the first note in the MIDI clip, the longer space between the notes, thus creating a deceleration effect. And the same thing the other way around, for accelerating.
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1 hour ago, bdickens said:
I don't get it. Changing the tempo is how you would do that.
I mean like the "Mutli tool" does for Reaper, a script that can warp the midi notes, like this:
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I want the melody slowing down gradually, not by altering the project's tempo, but rather having the midi notes moved apart accordingly.
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1 minute ago, scook said:
Clip length may be changed holding CTRL+SHIFT and dragging the edge of the clip
Yes, but that only drags everything apart. I need deceleration, and/or acceleration.
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3 minutes ago, Mike Z said:
I'm not sure I understand exactly what you are asking... you can use the Piano Roll View to edit midi notes. Move them individually, or select a range of notes and move them all at once.
I just edited my original post with a more comprehensible explanation.
And of course I would like to have this done perfectly mathematically calculated. I know I can move apart the notes myself but not only it would be very time consuming, it wouldn't be too exact either, not without calculating every position beforehand.
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Is there a plugin for accelerating and/or decelerating MIDI? So the individual notes are moved? With other words NOT a project tempo change with the tempo editor/tempo track.
Lets say the MIDI notes looks like this in the beginning:
. . . . . . . . . . . . . . . . . . . . . . . .
And I want them to look like this:
.... . . . . . . . . . . . .
With other words decelerating, the notes gradually pulled apart farther and farther way.
And for accelerating it would obviously be the opposite, the notes gradually moved closer and closer together.
Is there a way to do this at all in Cakewalk?
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On 1/7/2022 at 6:51 PM, Andres Medina said:
Here is another method:
Just Ctrl+Click AND DRAG up/down on the
Now THIS man, this right here is the clear winner! THANK YOU SO MUCH! Exactly what I was looking for! 👍
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2 minutes ago, scook said:
Try the plug-ins
Yes that will be needed! Will do so! Thanks!
How can I UNDO "Fit content (CTRL+F)"?
in Cakewalk by BandLab
Posted · Edited by pulsewalk
So there's no way for Cakewalk to re-draw the image of the waveform in the clip? I ask this since the waveform is still the same, but Cakewalk seems to have redrawn the "view" of it in the clips when I pressed CTRL + F (Fit content) ..whatever Fit content exactly means.
I've tried this, but this doesn't work for certain key bindings, like for example CTRL+F
I mark CTRL+F in the list, I press "Unbind", but it still says "Assigned to: Fit content". I cannot unbind it. It seems to be a shortcut that is like a set default in Cakewalk.
Maybe there's an .INI file where I can edit this so it really will be unbound?