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I have had this issue with Sonar and the Bandlab version. I have a Moog Sub37 and Behringer UBXA connected to my PC via USB, and when I start Cakewalk, I lose sound from both synths. The only way I can get sound back is by doing a factory reset on each synth. It seems like Sonar is sending some kind of MIDI command on startup that is doing this, but I can't find anything in the preferences that would suggest this or provide a way to turn it off. Does anyone have any idea what could be going on? I am using Windows 11. Update: Apparently, per this post in 2022, no one was able to provide a solution. I really hope this is not the case today: https://discuss.cakewalk.com/topic/52862-midi-info-sent-by-cakewalk-on-startup/ Update 2: I edited the TTSSEQ.ini file in my /Users/[my username]/AppData/Roaming/Cakewalk/Sonar/ by adding: SendLocalOff=0 SendLocalOn=1 and this did not fix the issue. Update 3: The actual directory of the configuration file in use is: /Users/[my username]/AppData/Roaming/Cakewalk/Cakewalk Core/. I did the addition there and it worked like a charm. Thanks in advance. Christian
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These projects crash on W11 but not Laptop. Help please.
Bass Guitar replied to Bass Guitar's topic in Cakewalk Sonar
No word from Support. but what I did was the following. First I opened the folder and set up so it shows the date Modified. This reveals when the file was last updated and saved. I then spent around 3 hours opening each one and making notes. I had the crash dump folder open to one side so I could run Windbg as they happened. What was revealed is that only projects dated between April to Aug 2023 all crash. The rest don't. WinDbg blames just about everything, Lots of Wincodecs, UCRT Base , then it blames You Lean meter and Addictive drums, Ample P bass and so on. I think that is false information. Because all of these projects when opened in safe mode will have the "Untitled EQ etc. So now I'm trying to figure out exactly what was happening to Cakewalk at that time that corrupted any projects I worked on during that period. This would be the spring we were told Cakewalk was going to be discontinued and all that BS. So I was using Cakewalk. My next move is to find out somehow which version that was, and dig back on the forum here for any clues. I will look for issues with the Pro channel at that time. I think for sure there was an update in early September, I remember that well because that was when they added the hyper active log in system. But all files saved after then are fine. At least it is only about 35 projects that are bonked, Not 130. Oh, and I can still open these on my Laptop and the Pro Channel is not screwed up??? At least so far I've tried about a dozen. THAT is the big mystery. -
Miss Americana & The Heartbreak Prince — Taylor Swift
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Congratulations !!!!!!!!!!!! Back to Becan is good.
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@David Baay @Ron Caird I have been working on this all day trying to get to the bottom of it. Yes at the heart of it is there was something happened and everything points at the prochannel. No need to open them in older Sonars. Just use safe mode. If you have the same issue it will show one of these. And no need to uninstall anything. There should be nothing wrong with your currant installation. This is something else and I'm slowly narrowing it down to WHEN this happened to these files. I will post further information in my thread.
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I was able to download the WinDBG app and analyze some of the mini dump files. There were 10 dmp files, I analyzed 5 of them, all of which identified an INVALID CRUNTIME PARAMETER c0000417 BREVERB 2. I'm guessing that my next step is to uninstall Breverb from Sonar and try to load again. Other projects which have loaded with missing VST effects just gave me a message that effects were missing and would identify them. Unless anyone has different thoughts on how to proceed. Again, thanks for your help and for furthering my education!
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I'm referring to both a bug and a hack going back to SONAR X1 that allowed creating tracks/buses that didn't even have the minimum of the GlossEQ module in them - just completely empty. This didn't generally cause any problems in SONAR or CbB, but early releases of Sonar would crash on it. This was resolved when I reported it, but John (Bass Guitar) continued to have issues with a seemingly related Prochannel corruption in his legacy projects. It's possible you;re seeing something like this but itmight be completely unrelated. Just thought I'd clarify since John brought it up.
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Everything Bundle by Muze - $59.95 at VST Alarm for the next 2 days. https://vstalarm.com/product/everything-bundle-by-muze/
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Ok can we talk about The High Note (Dakota Johnson)
Colin Nicholls replied to SuperFreq's topic in The Coffee House
Thanks for bringing this movie to our attention; I hadn't heard of it until now. -
It is possible you have an issue like Bass Guitar's related to projects that have empty Prochannels. As I recall, I was able to fix one of his by opening the project in SONAR 8.5 that ignores Prochannel content. If you don't have access to 8.5, PM me a link to download a zipped project and I will have go at it.
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When you say "scanning" VSTs do you mean "loading"? VST scanning should already have been completed and not be triggered by opening a project. If it is actually related to scanning, will Sonar get through a VST scan initiated from Utilities > Cakewalk Plugin Manager with no project open? If the scan complestes, and opening a project still fails, try holding Shift as you launch the project from the browser top open the project in Safe Mode and disallow loading any plugins that are not in projects that open without issue.
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I have a similar problem. You will see my post on this page further down. The projects will crash right when it gets to a toast notification warning about a few missing instruments and plugins. They aren’t actually missing, they are just either in a different folder than the previous computer or I have upgraded to VST3 version. Did you check to see if there are mini dump files generated? They are found in User/ your name/ App data/ Roaming/ Cakewalk/ Sonar/mini dumps. There’s a free app called windbg that will open and analyze them. Im just in the process of trying to figure out what is going wrong. The crashes don’t always generate a dump file.
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Am I mistaken, but doesn't this just mean that you get to use your license perpetually, but you only get updates for a year? I'm cool with that. It's obviously not as cool as getting lifetime updates, but lifetime updates was never a universal thing. As long as it's stable before they stop updates, I'm good . With that said, my perpetual license for Davinci Resolve has been through multiple versions and updates for free. Probably because Black Magic is a hardware company pretty much giving our software to encourage you to buy high end hardware where as Vegas os a software company trying to sell a pro level software at a profit that is probably at best ranked 5th among pros . They could probably phrase things better, but it's hardly the worst licensing agreement though.
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There's a number of (somewhat scary) steps... Run the "TranzPort_Win_Setup_1.5.0.exe" installer in Win7 compatibility mode... Right click .exe. Select properties. Select compatibility tab. Check Run this program in compatibility mode for: and select Windows 7 from drop down. Note that you’re supposed to disconnect the USB interface/dongle thingy before the install. You'll probably get the "A driver cannot load this device" complaint... TranzPortx64.sys (C:\Program Files\TranzPort) A security setting is preventing this driver from loading. You’ll need to adjust your settings to load this driver. https://support.microsoft.com/en-us/windows/a-driver-can-t-load-on-this-device-8eea34e5-ff4b-16ec-870d-61a4a43b3dd5 …suggests turning off the memory integrity setting. (This has scary "you could screw things up" warnings.) Make sure TranzPort_64.dll finds it way into the "Shared Surfaces" directory (noting that only 64 bit is now supported by SONAR). You should have a SONAR_and_TranzPort_v1.3.3.pdf doc in your collection of downloads from Frontier that walks you through the rest of the setup under "SONAR Setup". There might be some missing steps here. I tried to document everything as I went through it though. Lemme know if this works for anyone.
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My 10 year old Dell desktop (i5 core processor/32 GB RAM/ Windows 11) recently bit the dust. I have replaced it with a new i5 computer, 16 GB RAM, Windows 11 Pro. Fortunately all of my existing projects were stored on an external USB hard drive. Through the Command Center I downloaded and installed Sonar Platinum then installed paid Sonar from the Cakewalk Product Center. I also installed many of the third party instruments and plug-ins that were on the deceased computer. I may not have yet gotten every one of the previously installed third party components installed yet as I am trying to determine what was there. Anyway, there are a number of existing projects that will not open in the new instance of Sonar. If I try to open them by browsing from the start screen some of them will scan vst's then say the project has been opened before returning to the Start Screen with no project open. Others will begin to scan vst's and then close Sonar entirely. If I try to open a project from Windows Explorer with Sonar open, after about 5 seconds Sonar will close. There are a few existing projects that will open but I have not been able to determine a pattern of what will or will not open. I have tried about 15 different projects, all .cwp files. 3 of them opened the rest did not. I probably have 50 or 60 projects total. The experience with Sonar Platinum is about the same, even with projects that originated in Sonar Platinum. I have created a few small projects on this current computer and those open and close as expected. These only have a couple of audio tracks and an instance of EZ Drummer. Any ideas on what I have missed or solutions I might try? Thanks.
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I wish I could laugh but I guess I'll not do even a budget system build. There will always be excuses but eventually later investigations will see the root of it as intentional price gouging. It's happened with eggs. Yet the stuffed shirts think the corporate world without the consumer market will keep them afloat they will eventually find out. I have to wonder what Apple users will pay since they overprice upgrades. Another danger is lower cost but poor quality will enter that market. We will be going back to leaking capacitors again.
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"Bandlab Project ' ' did not open successfully."
Stephan Christen replied to Pillacle's topic in Cakewalk Next
Same problem here. After perfectly working for some time, I can no longer open BandLab projects in CakeWalk Next or Sonar as a matter of fact (unable to download revision ...). Have reported this to support and hope that we can fix this soon. -
Stephan Christen joined the community
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Just learned about this thing via this post .... but two notes pedigree speaks for itself ...
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misleading marketing https://www.vegascreativesoftware.info/us/forum/helllo-dear-sir-lifetime-license-option--141873/
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https://www.thomannmusic.com/vengeance_sound_vps_avenger_2.htm
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https://www.vegascreativesoftware.com/us/vegas-pro/#id-order-boxes-section I wonder what that means. It seems there's confusion and maybe independence since the Boris takeover. For me confused.
