Larry T. Posted Wednesday at 05:11 PM Posted Wednesday at 05:11 PM (edited) Hi all. Here's Autumn Shades. Info: All guitars are tuned to FACGCE. Drums and piano are MIDI, all else is recorded live section by section. link: https://larryterrano.bandcamp.com/track/autumn-shades DAW: Cakewalk Sonar subscription pc: windows 11, Ultra 9 285, 64GB Dual Channel DDR5 ram instruments: DI Bass, Mic'ed acoustic guitars, SI Drums, Harmonica, Arturia minilab mkII, Arturia analog lab reference speakers: M-Audio BX3 Edited Saturday at 12:31 AM by Larry T. 2
Wookiee Posted Friday at 03:45 PM Posted Friday at 03:45 PM Is it just my or does the Bass come in a tad late at the start? Other than that it seems a reasonable mix. 1
Larry T. Posted Friday at 06:23 PM Author Posted Friday at 06:23 PM (edited) 2 hours ago, Wookiee said: Is it just my or does the Bass come in a tad late at the start? Other than that it seems a reasonable mix. That's what I thought too. But if you listen to the timing of both for the full 8 bars they sound metronomically correct. Also, the acoustic guitar part is hitting an offbeat note. Appreciate the listen 🎶 🎵 🎶 Edited Friday at 06:25 PM by Larry T. 1
timboalogo Posted Friday at 06:30 PM Posted Friday at 06:30 PM Hey Larry, What a cool song! Bass is a touch forward for my tastes, otherwise the mix sounds fine. I'm hearing something similar to what Wookie said, it sounded like the song was going to be off beat, then it wasn't. Timbo 1
Larry T. Posted Friday at 06:40 PM Author Posted Friday at 06:40 PM Just now, timboalogo said: Hey Larry, What a cool song! Bass is a touch forward for my tastes, otherwise the mix sounds fine. I'm hearing something similar to what Wookie said, it sounded like the song was going to be off beat, then it wasn't. Timbo Thanks so much Timbo. I did mix most of the bass parts about a decibel or so high as their timing is crucial to the interplay with the acoustic guitar and other instruments. The riff the ag plays doesn't stay off beat. It kind of moves around the beats, I think.
T Boog Posted Friday at 06:42 PM Posted Friday at 06:42 PM 18 minutes ago, Larry T. said: metronomically correct "Metronomically" 🥳 ...I'm giving u props just for using that word in a sentence. Bravo Larry 👏 1 1
Chaps Posted Friday at 06:44 PM Posted Friday at 06:44 PM Sounds good to me. I do think the snare and kick are a bit monotonous, though. I like to use the Velocity>Randomize or CSHumanize MIDI effects to keep percussion instruments from sounding mechanical, when I don't manually do it in the Piano Roll. The MIDI effect Velocity is included with Sonar but CSHumanize is a third party plugin that has to be downloaded separately. When used judiciously it can be very effective in adding human-like randomness in a MIDI track. I will post a link to it below if you, or anyone else, wants to check it out. CSHumanize MidiFX Plugin 1
Larry T. Posted Friday at 06:46 PM Author Posted Friday at 06:46 PM 1 minute ago, T Boog said: "Metronomically" 🥳 ...I'm giving u props just for using that word in a sentence. Bravo Larry 👏 Thanks! 👍
Larry T. Posted Friday at 06:50 PM Author Posted Friday at 06:50 PM 2 minutes ago, Chaps said: Sounds good to me. I do think the snare and kick are a bit monotonous, though. I like to use the Velocity>Randomize or CSHumanize MIDI effects to keep percussion instruments from sounding mechanical, when I don't manually do it in the Piano Roll. The MIDI effect Velocity is included with Sonar but CSHumanize is a third party plugin that has to be downloaded separately. When used judiciously it can be very effective in adding human-like randomness in a MIDI track. I will post a link to it below if you, or anyone else, wants to check it out. CSHumanize MidiFX Plugin Thanks for the listen. I agree with you. I actually had to remove a lot of the SI Drums (which is normal but this particular loop had a lot of bells and whistles) and pare them down to what's in the song.
Chaps Posted Friday at 07:05 PM Posted Friday at 07:05 PM 3 minutes ago, Larry T. said: Thanks for the listen. I agree with you. I actually had to remove a lot of the SI Drums (which is normal but this particular loop had a lot of bells and whistles) and pare them down to what's in the song. I have to admit I have never been a fan of Cakewalk's Studio Instruments. If you're using the paid version of Sonar you have Session Drummer, which, IMO, is much superior in every way to the SI Drums. Some free drum plugins I have used and think are also much superior to the SI drums are the Steven Slate SSD 5.5 Drums BFD Player MT Power Drum Kit MODO DRUM CS 1.5 and other IK Multimedia free products If you are looking for something different any of those are a good place to start, but I'd check out Session Drummer first. It's actually 'Session Drummer 3' but shows up as Session Drummer. 1
Larry T. Posted Friday at 07:15 PM Author Posted Friday at 07:15 PM 8 minutes ago, Chaps said: I have to admit I have never been a fan of Cakewalk's Studio Instruments. If you're using the paid version of Sonar you have Session Drummer, which, IMO, is much superior in every way to the SI Drums. Some free drum plugins I have used and think are also much superior to the SI drums are the Steven Slate SSD 5.5 Drums BFD Player MT Power Drum Kit MODO DRUM CS 1.5 and other IK Multimedia free products If you are looking for something different any of those are a good place to start, but I'd check out Session Drummer first. It's actually 'Session Drummer 3' but shows up as Session Drummer. Thanks Chaps. I'll have a look at them. 1
bjornpdx Posted 6 hours ago Posted 6 hours ago I like it though I'd call it more blues than rock. Seemed a bit repetitive in spots and the drums could use more variation. Except for those nits, I thought it was very well done. -Bjorn 1
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