Dibubba Posted yesterday at 12:42 AM Share Posted yesterday at 12:42 AM Hi Crew - Is there a way, in the current version, to apply FX (e.g. VST's within a Channel's FX Section) *while recording* ? In previous versions, there wasn't... which is why I have so much outboard hardware! 🤪 I'm wondering if Sonar caught up, and I missed it. Thanks! 👍 Link to comment Share on other sites More sharing options...
Chaps Posted yesterday at 12:59 AM Share Posted yesterday at 12:59 AM All the FX will affect what you hear but are not recorded with the audio, as far as I know . If you want the FX to be added permanently to the recorded audio you can select the track/clip and in the top menu click Process>Apply Effect>Audio Effects. This will write the FX to the selected audio and, if you want, remove the FX from the FX bin. Or you can bounce the track to a new track and then you can delete or archive the original audio. Not writing the FX to a track while recording is. IMO, a much more flexible option than recording the FX as you record. Link to comment Share on other sites More sharing options...
Amberwolf Posted yesterday at 01:29 AM Share Posted yesterday at 01:29 AM If you can tolerate the latency, you can use input monitoring on the track to pass all input of that track while recording thru the fx bin. But it still records it clean onto the track. 1 Link to comment Share on other sites More sharing options...
57Gregy Posted yesterday at 01:36 AM Share Posted yesterday at 01:36 AM (edited) I think that by using a AZux Tracks, you can direct the output of the track that's being recorded to another track and then have one track with the effect in the bin and the other track with the effected audio. A plus is that by deleting the FX in the original track, you now have a clean and dirty recording. Aux Tracks have been around for a while, so not new to Cakewalk Sonar. Edited yesterday at 01:40 AM by 57Gregy clarification 4 Link to comment Share on other sites More sharing options...
57Gregy Posted yesterday at 01:44 AM Share Posted yesterday at 01:44 AM If you've already read the above, that should be 'Aux Tracks' and not 'Patch Points" And it may not record on both tracks? To record an audio track that contains effects 1. Insert the desired time-based plug-in effect(s) in the effect bin on the audio track. 2. Click the audio track’s Output control and select New Aux Track on the pop-up menu. 3. Arm the Aux track for recording. For details, see “Arming tracks for recording” on page 355. 4. Begin recording. For details, see “To Record Audio” on page 363. copied from page 994 of the Reference Guide. 1 Link to comment Share on other sites More sharing options...
Starship Krupa Posted yesterday at 03:46 AM Share Posted yesterday at 03:46 AM 2 hours ago, Dibubba said: Hi Crew - Is there a way, in the current version, to apply FX (e.g. VST's within a Channel's FX Section) *while recording* ? In previous versions, there wasn't... which is why I have so much outboard hardware! 🤪 I'm wondering if Sonar caught up, and I missed it. Thanks! 👍 Curious, why do you want to print FX while recording? You can monitor them while recording, then bounce the recorded track and the FX will be baked in just as if you had printed them while recording. 3 Link to comment Share on other sites More sharing options...
Bass Guitar Posted 12 hours ago Share Posted 12 hours ago 12 hours ago, Starship Krupa said: Curious, why do you want to print FX while recording? You can monitor them while recording, then bounce the recorded track and the FX will be baked in just as if you had printed them while recording. Exactly. Im unaware of any Daw that can print effects while tracking without setting up some complex routing. That’s because very few people want this. You want the option of adding effects to taste during the mixing process not the tracking. So for those that do desire printing effects they make audio interfaces that have built in DSP. 1 Link to comment Share on other sites More sharing options...
Xoo Posted 12 hours ago Share Posted 12 hours ago 18 minutes ago, Bass Guitar said: Im unaware of any Daw that can print effects while tracking without setting up some complex routing. Cubase for one (I think they call it Input Bus). I think it's pretty standard. Now as to why you'd want it...I'm with you on that! 1 Link to comment Share on other sites More sharing options...
Starship Krupa Posted 10 hours ago Share Posted 10 hours ago 1 hour ago, Xoo said: Now as to why you'd want it...I'm with you on that! I'm interested to hear the OP's reply. The only effect that I can think of wanting to print would be compression, and that would only be when using a recording medium with much less range than 44.1KHz allows me. Link to comment Share on other sites More sharing options...
Xoo Posted 10 hours ago Share Posted 10 hours ago Unless the compressor is before the A/D converter, no difference from applying it after the event. Recording with reverb/delay for vocals or through an amp sim for guitar makes sense, but that's still recording dry. 1 Link to comment Share on other sites More sharing options...
azslow3 Posted 9 hours ago Share Posted 9 hours ago Aux Tracks was introduced exactly for that purpose (a possibility to use them as buses, to visually interleave "buses" with tracks, was a side effect...). Many synths and effects produce significantly different result every time you play the track. During performing, people "adopt" to currently produced sound. F.e. all effects with slow continuous (in world time) modulation. There are DAWs in which there is a special "FX bin" which should be applied before writing track data to the disk (useful for audio and MIDI). 2 Link to comment Share on other sites More sharing options...
Starship Krupa Posted 8 hours ago Share Posted 8 hours ago 22 minutes ago, azslow3 said: Many synths and effects produce significantly different result every time you play the track. Yes. Synths and FX with stochastic elements as well as others. Link to comment Share on other sites More sharing options...
mettelus Posted 8 hours ago Share Posted 8 hours ago I am curious with the OP as well. As mentioned above Aux Tracks/Patch Points were specifically introduced for this purposes, but signals are traditionally recorded dry so that they can be adjusted dynamically in post-production. However, there are certain features that are more static in nature, and those are embedded in some interfaces. PreSonus interfaces (via the Universal Control) include their FAT channel (HPF, gate/expander, compressor, EQ, limiter, and reverb), which are more universal and sometimes desired for baking into the recorded track (HPF is often used on anything not bass or kick). The reason why dry is the default is that it opens options with composition/post-production... even with things like recording guitar from hardware it is very common to also record the dry DI output so that can be re-amped or processed separately as things flesh themselves out. Also, some FX do not take kindly at all to baked-in time-based effects (delays, reverbs, etc.) so if you baked those in you could easily buy yourself into re-tracking those parts... FX (and things like Melodyne) do not see those tails as delays/chorus/reverbs, but as signal, so they will blindly process those as well (and rarely desired). Link to comment Share on other sites More sharing options...
Bass Guitar Posted 2 hours ago Share Posted 2 hours ago I personally not against printing to track if that is exactly what I want. As example my guitar sound or my bass. I am a big believer in only recording great sounds. And that might involve a certain signal chain. But it most certainly will be hardware and not some dumb plug in. Those are best suited to adding later. But we don’t know what the OP was trying to do so it might be something else. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now