Jump to content

Win 10, 11 and authorisations across machines


Murray Webster

Recommended Posts

Hi all,

I have a dilemma, like a lot of people, I guess. I have a powerful Win 10 laptop in for repair quote, which can't 'officially' be updated to Win 11 (i7-7700 desktop processor). So wondering whether it's viable to keep it going.

What's the deal with Cakewalk authorisations? Is there likely to be a scenario where a project that's created on a Win 11 machine can't be opened on a Win 10 machine or that a new Sonar version simply can't be installed or authorised on Win 10, and the current version won't run anymore?

Then of course there is the decision to unofficially upgrade to Win 11 via Rufus etc.

Many thanks!
M

Edited by Murray Webster
Link to comment
Share on other sites

2 hours ago, Murray Webster said:

when re-installing software from the last 20 years do I follow the usual sequence up to Platinum

You almost certainly won't need to install all of them. Platinum alone wil  get you most of the bundled plugins.

But there are a few which date back prior to that, such as:

Analyst

Bit Meter

R-Mix

Pantheon

Spectral Fx

Vintage Channel

Plus a load of old 32 bit plugs

And if you want V-Vocal, you'll have to do a minimum install of X2

Link to comment
Share on other sites

49 minutes ago, Bristol_Jonesey said:

You almost certainly won't need to install all of them. Platinum alone wil  get you most of the bundled plugins.

But there are a few which date back prior to that, such as:

Analyst

Bit Meter

R-Mix

Pantheon

Spectral Fx

Vintage Channel

Plus a load of old 32 bit plugs

And if you want V-Vocal, you'll have to do a minimum install of X2

Thanks Bristol, I know. But my question was whether I need to install CbB or will the new Sonar suffice?

Is CbB available for new installs? I haven't used it since I subscribed. And what is the situation with future Win10 support for Sonar - could a future version invalidate moving projects across machines?

Thanks!
M

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...