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Does audio snap only work once?


steve trusty

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Help changing tempo of all tracks on project. Both Midi and Audio.
Original recorded tempo was 110, I sped it up to 117 a couple weeks ago.

Now I’d like to explore 125-135 bpm but every time I change the tempo everything is out of sync again like before I changed the audiosnap settings to change audio tempo with midi.. 

Help! 

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Changing the tempo of a project with audio in it has limitations. As you increase or decrease the audio will start to degrade quickly as that amount increases. 
So first experiment with the midi part of the song which is not affected by any tempo changes. 
As you work just record scratch vocals or guitar parts until you settle on the right tempo. 
Then start recording your audio parts. 
 

If the audio parts are just loops and samples then it would depend on how much you can stand the artifacts. 

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I appreciate the advice but that doesn’t apply in this situation. This is a client track that was originally recorded too slow. 
I’m sure changing audio tempos might add artifacts etc I’m ok with that for now.. but I don’t see how it would be limited to 1 time use. It worked fine the first time, why not a 2nd. 

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48 minutes ago, steve trusty said:

I appreciate the advice but that doesn’t apply in this situation. This is a client track that was originally recorded too slow. 
I’m sure changing audio tempos might add artifacts etc I’m ok with that for now.. but I don’t see how it would be limited to 1 time use. It worked fine the first time, why not a 2nd. 

Have you rendered every AS affected clip before trying again?

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1 hour ago, steve trusty said:

I don’t see how it would be limited to 1 time use. It worked fine the first time, why not a 2nd. 

It's not. So long as the following conditions are met, everything should remain in sync as you make or revert additional changes:

- The Timebase of all audio and MIDI clips remains the default Musical and they were in sync with each other and with the timeline/metronome to begin with.

- Audiosnap Follow Project [Tempo] remains enabled on all audio clips in Auto Stretch mode and you have not not locked any clips.

My guess would be that you enabled Audiosnap in some mode other than Auto Stretch before the first change or Audiosnap has somehow become disabled on one or more clips, possibly due to bouncing the clip(s) which will render any stretching permanent and disable Audiosnap. There are other things that could have gone wrong, but those would be the most probable.

Ideally you will have kept an unstretched copy of the project from which you can start over, but even if you didn't, and you bounced some stretching, the original audio will still be available in the audio folder for you to manually recover the original state.

Edited by David Baay
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4 hours ago, steve trusty said:

This is a client track that was originally recorded too slow

If the recording part is finished, bounce it all to an audio track and open in in another project and experiment with 'Process>Length' to get an idea how fast you/they want it. If there are no glaring artifacts, you can use that length-adjusted track as the single. Easy as pie.

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On 8/1/2025 at 11:08 AM, Bristol_Jonesey said:

Have you rendered every AS affected clip before trying again?

Yes I bounced/rendered all tracks when I thought it was permanent the first time. There was an arrow on all clips similar to this 🔀
I noticed that went away when bouncing or comping tracks. So I did it to them all. 

On 8/1/2025 at 11:43 AM, David Baay said:

My guess would be that you enabled Audiosnap in some mode other than Auto Stretch before the first change or Audiosnap has somehow become disabled on one or more clips, possibly due to bouncing the clip(s) which will render any stretching permanent and disable Audiosnap. There are other things that could have gone wrong, but those would be the most probable.

I will verify tonight but I believe it’s likely I bounced the clips and that disabled audio snap as you suggested. I was unaware bouncing clips or flatten comp would disable that. 

I will update tonight

Thanks for the help everyone. One of the reasons I stuck around with cakewalk sonar in this community. 

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7 hours ago, steve trusty said:

*Select follow project tempo

Before doing this, it's critical to change the Follow Option to Auto Stretch so that Audiosnap won't base stretching on where the measure/beat transient markers are; it will just stretch the whole clip evenly.

Bouncing renders any Audiosnap stretching to a new audio file that will have transients re-detected and now in different locations. Re-stretching a previousy stretched and rendered clip is going to compound stretching artifacts. If you decide later on that you want something different, it's highly preferable to start over with a previously saved copy of the project that's referencing the original un-stretched audio files.

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