ZincT Posted April 5 Share Posted April 5 (edited) Quote What’s New in DaVinci Resolve 20 DaVinci Resolve 20 introduces more than 100 new features including powerful AI tools designed to assist you with all stages of your workflow. Use AI IntelliScript to create timelines based on a text script, AI Animated Subtitles to animate words as they are spoken, and AI Multicam SmartSwitch to assemble a timeline with camera angles based on speaker detection. The cut and edit pages introduce a dedicated keyframe editor and voiceover palettes, and AI Audio Assistant analyzes your audio and intelligently creates a professional audio mix. In Fusion, explore advanced multi layer compositing workflows. The Color Warper now includes Chroma Warp, plus Magic Mask and Depth Map have huge updates. https://www.blackmagicdesign.com/support/ Edited April 5 by ZincT 1 Link to comment Share on other sites More sharing options...
mettelus Posted April 5 Share Posted April 5 Quite a few new features and significant updates with this release. I can definitely see how the voice modeling can/will cause some contention (37 minute mark and onward in the above video)... way too easy to abuse this feature (without the person's consent). Also note that it seems many of these new features are linked to the Studio version, but I couldn't find a definitive list quickly to verify (only the generic descriptions on the main download page near the bottom). 2 Link to comment Share on other sites More sharing options...
ZincT Posted April 5 Author Share Posted April 5 (edited) 38 minutes ago, mettelus said: Quite a few new features and significant updates with this release. I can definitely see how the voice modeling can/will cause some contention (37 minute mark and onward in the above video)... way too easy to abuse this feature (without the person's consent). Also note that it seems many of these new features are linked to the Studio version, but I couldn't find a definitive list quickly to verify (only the generic descriptions on the main download page near the bottom). Yeah, I thought the same re the voice modelling @mettelus There's more info on this page (uk page but there's probably a similar one for other regions): https://www.blackmagicdesign.com/uk/products/davinciresolve At the bottom of the page, regarding Studio vs free versions it says Quote Includes everything in the free version plus the DaVinci AI Neural Engine, dozens of additional Resolve FX, temporal and AI spatial noise reduction, text based editing, magic mask, film grain, optical blur and more. It also supports 10-bit video up to 120 frames per second and resolutions beyond 4K. Edited April 5 by ZincT 1 Link to comment Share on other sites More sharing options...
dubdisciple Posted April 6 Share Posted April 6 I own the studio version and it's more than worth it, considering it's a fraction of the cost of using Adobe Premiere. Yes, you get more products, but the value only comes into play if you actually use the other ones. I won't get into politics, but there is a price increase due to new tarrifs. Still a bargain 3 Link to comment Share on other sites More sharing options...
dubdisciple Posted April 6 Share Posted April 6 For clarity, I now use Affinity suite along with Resolve studio. I'm hoping the PSD files produced by Affinity will import into Resolve 2 Link to comment Share on other sites More sharing options...
ZincT Posted April 6 Author Share Posted April 6 12 minutes ago, dubdisciple said: For clarity, I now use Affinity suite along with Resolve studio. I'm hoping the PSD files produced by Affinity will import into Resolve Yes they do! 1 1 Link to comment Share on other sites More sharing options...
mettelus Posted April 6 Share Posted April 6 (edited) 4 hours ago, dubdisciple said: Yes, you get more products, but the value only comes into play if you actually use the other ones. There are quite a few comparisons between the two apps, but they are often biased one way or the other (can tell from the embedded advertisements). I finally remembered where I saw a nice overview comparison, and it was a sidebar in a video of editing 3D drone footage... of course I cannot readily find it. Bottom line to that was in addition to the Premiere Pro subscription, you also need a Mocha Pro subscription, which ends up being $600+/year combined (can be over $1000). Resolve Studio is a one-time purchase ($295) with free upgrades for life (it has gone on sale more cheaply, but is very rare with one recently for $235), and includes the most of the FX you would get Mocha Pro for. One video I just saw (bookmarked for the price part) the guy joked that price is the "low hanging fruit" (everyone knows this), and his bottom line reasoning was that using Resolve is like a fluid video game (which can get resource heavy) versus Premiere which can stutter and glitch as it thinks to repaint itself when shifting work flows/tasks. [Sidebar of my own with a little more background] That said, the reason for the price difference is also that Black Magic Design makes money from (sometimes VERY expensive) cameras/hardware. Resolve Studio is actually free if you choose go that route for obvious reasons. Similarly, the 3D camera I got is from Insta360 (the ONE RS Twin edition) which also has a free Insta360 Studio app (both for phone and computer), but you can only use it if you have a camera linked/registered. That app actually taps into the camera memory, so you can do a lot of rough editing/camera control from your phone in the field (remote control), and the desktop app has advanced leaps and bounds in the past 5 years, allowing for very quick initial editing before pulling footage into a heavier hitter like Resolve or Premiere. My 3D interest initially stemmed from the ability to track a moving target without needing a camera operator (the object "tracking" is done post-production), and the fact that the lenses each see 220 degrees, so they auto-zip that overlap to remove the selfie stick, stand, or drone carrying it (but you can see the shadow of it on the ground in the link above). I have never had the guts to submerge it, but it is also water-proof to 16ft. In just the past 5 years, a lot of their smaller cameras have gotten more capable (higher frame rates and resolutions), but the ONE RS is still the same model I got. Some really nice features with those cameras are the "FlowState Stabilization" (for bebopping around while doing things) and "Horizon Lock" (to keep the view level)... these are shown in the link above. Their cameras actually record gyro response in the video footage, so you can get movie quality results with the ability to field edit before sitting in front of a computer for the final post-production. Quick edit: Their Insta360 Studio app also allows for exporting a "flat print" of a 3D video (with the focal point and focal point tracking of your choosing), so you can pull that rough edit into a video editor that cannot handle 3D footage. Edited April 6 by mettelus Link to comment Share on other sites More sharing options...
dubdisciple Posted April 6 Share Posted April 6 2 hours ago, ZincT said: Yes they do! Thanks! 1 Link to comment Share on other sites More sharing options...
dubdisciple Posted April 6 Share Posted April 6 1 hour ago, mettelus said: There are quite a few comparisons between the two apps, but they are often biased one way or the other (can tell from the embedded advertisements). I finally remembered where I saw a nice overview comparison, and it was a sidebar in a video of editing 3D drone footage... of course I cannot readily find it. Bottom line to that was in addition to the Premiere Pro subscription, you also need a Mocha Pro subscription, which ends up being $600+/year combined (can be over $1000). Resolve Studio is a one-time purchase ($295) with free upgrades for life (it has gone on sale more cheaply, but is very rare with one recently for $235), and includes the most of the FX you would get Mocha Pro for. One video I just saw (bookmarked for the price part) the guy joked that price is the "low hanging fruit" (everyone knows this), and his bottom line reasoning was that using Resolve is like a fluid video game (which can get resource heavy) versus Premiere which can stutter and glitch as it thinks to repaint itself when shifting work flows/tasks. [Sidebar of my own with a little more background] That said, the reason for the price difference is also that Black Magic Design makes money from (sometimes VERY expensive) cameras/hardware. Resolve Studio is actually free if you choose go that route for obvious reasons. Similarly, the 3D camera I got is from Insta360 (the ONE RS Twin edition) which also has a free Insta360 Studio app (both for phone and computer), but you can only use it if you have a camera linked/registered. That app actually taps into the camera memory, so you can do a lot of rough editing/camera control from your phone in the field (remote control), and the desktop app has advanced leaps and bounds in the past 5 years, allowing for very quick initial editing before pulling footage into a heavier hitter like Resolve or Premiere. My 3D interest initially stemmed from the ability to track a moving target without needing a camera operator (the object "tracking" is done post-production), and the fact that the lenses each see 220 degrees, so they auto-zip that overlap to remove the selfie stick, stand, or drone carrying it (but you can see the shadow of it on the ground in the link above). I have never had the guts to submerge it, but it is also water-proof to 16ft. In just the past 5 years, a lot of their smaller cameras have gotten more capable (higher frame rates and resolutions), but the ONE RS is still the same model I got. Some really nice features with those cameras are the "FlowState Stabilization" (for bebopping around while doing things) and "Horizon Lock" (to keep the view level)... these are shown in the link above. Their cameras actually record gyro response in the video footage, so you can get movie quality results with the ability to field edit before sitting in front of a computer for the final post-production. Quick edit: Their Insta360 Studio app also allows for exporting a "flat print" of a 3D video (with the focal point and focal point tracking of your choosing), so you can pull that rough edit into a video editor that cannot handle 3D footage. I got my license with purchase of Speed Editor which was same price as Resolve Studio. As a longtime Adobe user ( I used to be a tutor for Adobe products), I often used Mocha. One of my issues with Boris products( I think Boris bought them out) is the licensing was constantly changing with drastic pricing jumps and they would disappear on their site. I find the planar tracker in resolve is suitable amd integrates nicely. The hardest Adobe product for me to replace now is After Effects, but this update brings more After Effects like features into Resolve. Fusion was never meant to be like After Affects. It is a powerful compositer, which ot is superior to AE at doing. 2 Link to comment Share on other sites More sharing options...
mettelus Posted April 6 Share Posted April 6 +1, I haven't had the time to kick the tires on 20 yet, but will soon. One of the nice adaptations across the board with video editors is they are realizing (and catering to) their "hobbyist" markets more. With the prevalence of short-form/portrait video apps, there has been a definite streamlining of being able to work with and deliver those with a lot less pain than years ago. The "vertical workspace" in Resolve 20 actually stuck out to me for this reason... there are a lot of people that want to "just edit and finish" something rather simple without the need to "deal with" the format or all of the other features they may not care about. It used to be the thumb rule was "shoot landscape even if delivery is portrait" (losing resolution, but avoiding the pain of a portrait-to-landscape scenario), but is nice to see that is falling by the wayside since the tools have evolved. 1 Link to comment Share on other sites More sharing options...
mettelus Posted April 16 Share Posted April 16 I wanted to drop quick feedback on this for folks interested. Two new features I have not touched yet, but are on my to do list are: AI Dialogue Matcher matches clip tone, level and reverberance. AI Audio Assistant automatically creates a finished mix. Both of these are already available from iZotope, but their Dialogue Match is PT only. After they tried to sell Dialogue Match to me for a couple years, when I finally got it with an MPS upgrade I realized I couldn't use it anyway. Someone had specifically asked about this in another thread a while ago, so I want to check that out specifically at some point. **** What I did take the time to test **** As more and more audio tools are coming to bear in Resolve, I really wanted to stress test the AI Vocal Modeling/Replacement for a vocal track (singing). As I delved into it, a few things came to light: The model audio needs to be as dry as possible. Noise and FX (particularly reverb) should be removed to get the best result. The model needs to enunciate properly. For dialogue this is not as often an issue, but some singers have a real challenge with this. Similarly, the audio to be replaced needs to be enunciated as well to replace properly. The AI Modeler is slow, taking roughly 40 minutes to model 2 minutes of vocal. Because it is modeling a vocal, the pitch/key of that model is embedded into the model itself, so this needs to be taken into account for the replacement. Although there "are" tools in Resolve for this, Melodyne is a better choice for its precision capabilities. That said, I was surprised by the results. Applying a model is far quicker (15 seconds or so), and though not good enough quality for a lead, for harmony/backing tracks the results are usable. After seeing this in action, I think it is working under the same premise as Realivox Blue; i.e, the AI script is chumming through audio to match all constants/vowels/diphthongs it can, and without a full map it makes its best guestimate during replacement (and may butcher some). The built-in AI models seem to have a full articulation map available, but again the tone/pitch/inflection in those is dialogue, not singing. Of course I went way beyond its intended purpose for my test, but I wanted to set the bar fairly high to get a feel for its capabilities. The tweaking required for dialogue replacement is far less. Side Note: I buried Resolve while it was in the middle of doing an AI model by multitasking and had to force the program to close. To my surprise, the voice modeler picked up where it left off when I re-opened Resolve (good surprise for once). Lesson learned... when creating a voice model, better to check the status timer and walk away from the computer. Let it do its thing, then come back. 3 Link to comment Share on other sites More sharing options...
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