I get it. dropouts of the audio engine have to do with processing at runtime, so increasing buffer size, reducing effects, etc are all remedies to improve it. But how do I know which?
This project has a couple dozen instruments with some effects on some of them. I keep getting dropouts in the same places. Specifically today, it's at a part where only about 5 instruments are even playing, yet this quiet little part drops out EVERY F___ING TIME. I try turning off effects - still drops out. Try pre-loading all instruments that are playing at that time. RAM usage goes way up, but dropouts still happen.
I'm shooting in the dark here. I don't know WHY a dropout ever happens. It's like CW just says "Sorry, nope", and if I want it fixed, well that's my problem. But I have nothing to go on.
5 instruments playing
FX disabled
Buffer size maxed out
Drops out every time. WHY??? Is there any way to narrow it down and find the culprit or do I just try stuff (and eventually give up and move on)?
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jkoseattle
I get it. dropouts of the audio engine have to do with processing at runtime, so increasing buffer size, reducing effects, etc are all remedies to improve it. But how do I know which?
This project has a couple dozen instruments with some effects on some of them. I keep getting dropouts in the same places. Specifically today, it's at a part where only about 5 instruments are even playing, yet this quiet little part drops out EVERY F___ING TIME. I try turning off effects - still drops out. Try pre-loading all instruments that are playing at that time. RAM usage goes way up, but dropouts still happen.
I'm shooting in the dark here. I don't know WHY a dropout ever happens. It's like CW just says "Sorry, nope", and if I want it fixed, well that's my problem. But I have nothing to go on.
5 instruments playing
FX disabled
Buffer size maxed out
Drops out every time. WHY??? Is there any way to narrow it down and find the culprit or do I just try stuff (and eventually give up and move on)?
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