T Boog Posted March 7, 2024 Share Posted March 7, 2024 Hi guys. I bought Melodyne Essentials a few days ago and it's awesome. However, I need advice on how to punch in/replace a small section in melodyne. For example, I needed to replace just four notes on my vocal track earlier. The only way I could think to do it was... 1- delete those four notes in Melodyne 2- punch in the new four notes on the vocal track 3- Place the playhead right where I wanted it to start the transfer 4- Click tranfer in melodyne 5- try my luck to press the space bar to stop it immediately after the four new notes tranfered. I'm guessing there's a better a way to do this. For starters, is it possible to set up 'start & stop' tranfer points(Like punch markers) within melodyne so it will only tranfer in that precise section? If not, is it possible to set up start & stop points in cakewalk? (I only know of Loop & Punch) Anyway, all tips are very appreciated. Thanks! Link to comment Share on other sites More sharing options...
John Vere Posted March 7, 2024 Share Posted March 7, 2024 (edited) You don’t use it that way. You have to render the track first then re do it . You can’t edit clips that are open in Melodyne outside of Melodyne. They are locked. You will want the spend a few hours watching their most excellent tutorials. It works best if you open Melodyne in short clips. I normally open one line of a lyric. Then I render immediately. If I feel the clip is not working properly with Melodyne (it really sucks) then I usually just delete that clip and redo it. Edited March 7, 2024 by John Vere 1 Link to comment Share on other sites More sharing options...
T Boog Posted March 7, 2024 Author Share Posted March 7, 2024 7 minutes ago, John Vere said: You don’t use it that way. You have to render the track first then re do it . You will want the spend a few hours watching their most excellent tutorials. Hi John. Fwiw, it worked. I was able to tranfer into melodyne just those new four notes. Are u saying that once the track is in melodyne, youre stuck with the whole track as is? IOWs, if u have to punch in on a track, ur supposed to start the tuning & editing process from the beginning again? Link to comment Share on other sites More sharing options...
John Vere Posted March 8, 2024 Share Posted March 8, 2024 This is why you never load a whole track. You work with short sections. You just render it and all the changes you made are saved. Once a Melodyne clip is rendered it is back to normal and removed from computer system. Closing a project with Melodyne still applied to a clip can create issues. You can re apply Melodyne over and over to clips and it theoretically should not degrade the audio. But I wouldn’t count on that. Melodyne is destructive editing anyway. 2 Link to comment Share on other sites More sharing options...
David Baay Posted March 10, 2024 Share Posted March 10, 2024 There was a long discussion of issues related to punching in to a Melodyned track a while back. It wasn't clear how much of this was due to CW's implementation vs. inherent limitations of ARA: Link to comment Share on other sites More sharing options...
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